[Freeciv-Dev] Re: (PR#7350) Map radius change with city size
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7350 >
> So when do we have to recalculate this at runetime? When the topology
> changes? When the tileset changes?
When the topology changes.
Server: when a game is started.
Client: when the server sends us the topology.
jason
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, Raimar Falke, 2004/04/02
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, Jason Short, 2004/04/04
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, Raimar Falke, 2004/04/05
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size,
Jason Short <=
- [Freeciv-Dev] (PR#7350) Map radius change with city size, Jason Short, 2004/04/09
- [Freeciv-Dev] (PR#7350) Map radius change with city size, Jason Short, 2004/04/09
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, rwetmore@xxxxxxxxxxxx, 2004/04/10
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, Jason Short, 2004/04/11
- [Freeciv-Dev] (PR#7350) Map radius change with city size, Jason Short, 2004/04/16
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, rwetmore@xxxxxxxxxxxx, 2004/04/17
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, rwetmore@xxxxxxxxxxxx, 2004/04/17
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, Jason Short, 2004/04/19
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, Jason Short, 2004/04/20
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