[Freeciv-Dev] Re: (PR#7350) Map radius change with city size
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7350 >
On Wed, Mar 31, 2004 at 06:45:59PM -0800, Jason Short wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7350 >
>
> Vasco Alexandre da Silva Costa wrote:
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=7350 >
> >
> >
> > Aren't you exagerating just a little bit? This may be O(R^4), but R=2.
>
> R can increase under Remi's patch. Perhaps R==5 in the worst case.
> That gives 10,000 checks. A few milliseconds? This is a one-time cost.
It looks to me that this can be computed at compile time. Why don't we
do so?
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
One nuclear bomb can ruin your whole day.
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size,
Raimar Falke <=
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, Jason Short, 2004/04/04
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, Raimar Falke, 2004/04/05
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, Jason Short, 2004/04/05
- [Freeciv-Dev] (PR#7350) Map radius change with city size, Jason Short, 2004/04/09
- [Freeciv-Dev] (PR#7350) Map radius change with city size, Jason Short, 2004/04/09
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, rwetmore@xxxxxxxxxxxx, 2004/04/10
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, Jason Short, 2004/04/11
- [Freeciv-Dev] (PR#7350) Map radius change with city size, Jason Short, 2004/04/16
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, rwetmore@xxxxxxxxxxxx, 2004/04/17
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, rwetmore@xxxxxxxxxxxx, 2004/04/17
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