[Freeciv-Dev] Re: (PR#2521) general effects framework
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=2521 >
Mike Kaufman wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=2521 >
>
> On Tue, Apr 20, 2004 at 09:43:14PM -0700, Mike Kaufman wrote:
>
>>>- game.can_xxx is kept and is actually sent to the client.
>>
>>This does not need to happen. If there is a global effect in operation it
>>will be sent by the global effect route to the client.
>
> hmm, I realize now that this is not what is happening. my own patch sends
> that info to the client through game_info and player_info. I had a good
> reason and it's still good, so let's keep it like that...
You forgot to package then into the game and player packets at the
server end.
jason
- [Freeciv-Dev] Re: (PR#2521) general effects framework, (continued)
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Per I. Mathisen, 2004/04/20
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 2004/04/20
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 2004/04/20
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 2004/04/20
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Vasco Alexandre da Silva Costa, 2004/04/20
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 2004/04/20
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 2004/04/20
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 2004/04/20
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 2004/04/21
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 2004/04/21
- [Freeciv-Dev] Re: (PR#2521) general effects framework,
Jason Short <=
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 2004/04/21
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 2004/04/21
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Per I. Mathisen, 2004/04/21
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 2004/04/21
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Per I. Mathisen, 2004/04/21
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 2004/04/21
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 2004/04/21
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Vasco Alexandre da Silva Costa, 2004/04/21
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 2004/04/21
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 2004/04/21
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