[Freeciv-Dev] Re: (PR#2521) general effects framework
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=2521 >
On Tue, Apr 20, 2004 at 11:04:31AM -0700, Per I. Mathisen wrote:
>
> patch: **** malformed patch at line 2151: er
>
> when I try to apply this one. Patch looks bad.
sigh, a result of manually removing the *_gen portions. I've uploaded an
effects8.tar.gz to incoming/ on the ftp server.
-mike
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 2004/04/19
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Per I. Mathisen, 2004/04/20
- [Freeciv-Dev] Re: (PR#2521) general effects framework,
Mike Kaufman <=
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 2004/04/20
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 2004/04/20
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Vasco Alexandre da Silva Costa, 2004/04/20
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 2004/04/20
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 2004/04/20
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 2004/04/20
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 2004/04/21
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 2004/04/21
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 2004/04/21
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 2004/04/21
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