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[Freeciv-Dev] Re: (PR#2521) general effects framework
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[Freeciv-Dev] Re: (PR#2521) general effects framework

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To: kaufman@xxxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2521) general effects framework
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Wed, 21 Apr 2004 01:30:17 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=2521 >

On Tue, 20 Apr 2004, Mike Kaufman wrote:
> if game->can_xxx is TRUE then all pplayer->can_xxx are set to TRUE.

I don't understand why we need game->can_xxx. IIRC all checks related to
space and nukes are made relative to a player.

  - Per




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