[Freeciv-Dev] (PR#8518) Patch
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8518 >
Hi,
here's a simple patch to fix the reported problem.
--- sha.c 2004-04-15 16:47:05.000000000 +0200
+++ sha.c.~1.1.~ 2004-04-14 19:18:36.000000000 +0200
@@ -54,8 +54,6 @@
struct unit *punit = find_unit_by_id(id);
struct unit *pold_unit = unit_list_find(&previous_units, id);
- if(!pold_unit || !punit) return;
-
freelog(LOG_DEBUG, "sha got unit: %d", id);
assert(pold_unit);
@@ -68,9 +66,6 @@
static void sha_unit_new(int id)
{
struct unit *punit = find_unit_by_id(id);
-
- if(!punit) return;
-
struct unit *pold_unit = create_unit_virtual(get_player(punit->owner),
NULL, 0, 0);
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