[Freeciv-Dev] Re: (PR#8569) num_player_dlg_columns value
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8569 >
On Wed, 21 Apr 2004, Jason Short wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8569 >
>
> freeciv@xxxxxxxxxxxxxxxxxxx wrote:
> > This is an automated notification of a change to freeciv cvs,
> > on Wed Apr 21 19:15:38 PDT 2004 = Thu Apr 22 02:15:38 2004 (GMT)
> > by Vasco Alexandre da Silva Costa <vasc@xxxxxxxxxxxxxxx>
> >
> > ---- Files affected:
> >
> > freeciv/client plrdlg_common.c plrdlg_common.h options.c
> > freeciv/client/gui-gtk-2.0 plrdlg.c
> >
> > ---- Log message:
> > Tag: HEAD
> >
> > Replaced NUM_PLAYER_DLG_COLUMNS constant with num_player_dlg_columns
> > variable.
>
> This value would be better as a const.
>
> In the city report I once tried doing the same thing. However that
> value is used in the declaration of some global arrays, so it can't be a
> variable. It's possible this will happen to the playerdlg value as well.
I do not see that happenning now, nor why it should happen anyday.
Besides, options.c does the same thing. What I suppose I could do is put
NUM_PLAYER_DLG_COLUMNS back but defined like this:
#define NUM_PLAYER_DLG_COLUMNS ARRAY_SIZE(player_dlg_columns)
Would this be satisfactory?
---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa
- [Freeciv-Dev] Re: (PR#8569) num_player_dlg_columns value,
Vasco Alexandre da Silva Costa <=
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