[Freeciv-Dev] (PR#8548) configure messages for sound modules
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[Freeciv-Dev] (PR#8548) configure messages for sound modules |
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"Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx> |
Date: |
Mon, 19 Apr 2004 20:15:31 -0700 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=8548 >
Per I. Mathisen wrote:
> + if test "x$USE_SOUND_ALSA" = "xyes"; then
> + dnl Add ALSA support to client
> + AM_ALSA_SUPPORT(ALSA=yes, ALSA=no)
> + if test "x$ALSA" != "xno"; then
> + SOUND_CFLAGS="$SOUND_CFLAGS $ALSA_CFLAGS"
> + SOUND_LIBS="$SOUND_LIBS $ALSA_LIB"
> + AC_DEFINE(ALSA, 1, [ALSA support])
> + AC_MSG_CHECKING(building ALSA support)
> + AC_MSG_RESULT(yes)
> fi
> fi
I think this usage of AC_MSG_CHECKING/AC_MSG_RESULT (used for all sound
modules) isn't quite right.
It should rather be:
AC_MSG_CHECKING([for ALSA support])
if test "$USE_SOUND_ALSA" = "yes"; then
AM_ALSA_SUPPORT(ALSA=yes, ALSA=no)
if test "$ALSA" != "no"; then
# Set up @SOUND_CFLAGS@, @SOUND_LIBS@, and ALSA #definition
fi
else
ALSA=no
fi
AC_MSG_RESULT($ALSA)
so that configure's output has better grammar "checking for ALSA
support" versus "checking building ALSA support" and the message is
given even if ALSA support isn't being built (so the user knows this).
jason
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