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April 10, 2005April 11, 2005
[Freeciv-Dev] Re: [FreeCiv-Cvs] vas: This patch adds several UI fixes to the GTK+ 2...., Benedict Adamson, 16:25[Freeciv-Dev] (PR#12734) calculate city's lux need, Per I. Mathisen, 16:18[Freeciv-Dev] (PR#12769) CMA should use cm_init_parameter, Jason Short, 14:37[Freeciv-Dev] a new freeciv profile, Jason Dorje Short, 14:22[Freeciv-Dev] (PR#12768) an observer can issue the aitoggle command, Reinier Post, 11:31[Freeciv-Dev] (PR#12734) calculate city's lux need, Per I. Mathisen, 11:10[Freeciv-Dev] (PR#12766) add index values to tech/building/nation/unittype structs, Jason Short, 00:51 
April 09, 2005[Freeciv-Dev] Re: (PR#12745) player's tech_goal isn't stored in research structure, Jason Short, 23:18[Freeciv-Dev] (PR#12745) player's tech_goal isn't stored in research structure, Jason Short, 23:14[Freeciv-Dev] Re: (PR#12034) gtk2 startscreen: not clear when you're connecting, Jason Short, 22:19[Freeciv-Dev] Re: (PR#12034) gtk2 startscreen: not clear when you're connecting, Jason Short, 22:15[Freeciv-Dev] Re: (PR#12734) A new, fast and greedy CM implementation, Per I. Mathisen, 16:36[Freeciv-Dev] (PR#12763) Client gets: NO Such File or Directory, Stewart Berry, 16:14[Freeciv-Dev] (PR#12034) gtk2 startscreen: not clear when you're connecting, Vasco Alexandre da Silva Costa, 15:32[Freeciv-Dev] (PR#12159) civclient -a bug., Vasco Alexandre da Silva Costa, 14:55[Freeciv-Dev] (PR#11396) Treaty doesn't always respect money transfer, Vasco Alexandre da Silva Costa, 14:50[Freeciv-Dev] Freeciv at Texas Gaming Festival, C Ratchet, 14:31[Freeciv-Dev] (PR#10770) SPACE doesn't work (was 'some bugs'), Vasco Alexandre da Silva Costa, 14:30[Freeciv-Dev] (PR#11342) GUI should know that we can't buy, Vasco Alexandre da Silva Costa, 14:19[Freeciv-Dev] Re: (PR#12759) left-click on minimap, Vasco Alexandre da Silva Costa, 14:03[Freeciv-Dev] (PR#12762) [PATCH] player dialog menu reorganization., Vasco Alexandre da Silva Costa, 13:56[Freeciv-Dev] Re: (PR#12735) posting patches, Per I. Mathisen, 13:36[Freeciv-Dev] (PR#12760), Rodolfo Borges, 13:36[Freeciv-Dev] (PR#12712) Harbours do not work, Vasco Alexandre da Silva Costa, 13:09[Freeciv-Dev] Re: (PR#12761) remove make_modal parameter of popup_city_dialog, Jason Short, 12:49[Freeciv-Dev] (PR#12714) A major BUG in tech trading !!!, Jason Short, 12:46[Freeciv-Dev] (PR#12761) remove make_modal parameter of popup_city_dialog, Jason Short, 12:45[Freeciv-Dev] Re: (PR#12735) posting patches, Jason Short, 12:42[Freeciv-Dev] Re: (PR#12735) posting patches, Brian Dunstan, 12:30[Freeciv-Dev] Re: (PR#12757) Move some govt stuff to effects, Per I. Mathisen, 12:19[Freeciv-Dev] Re: (PR#12756) Improving error message in inputfile, Jason Short, 12:14[Freeciv-Dev] (PR#12712) Harbours do not work, Jason Short, 12:12[Freeciv-Dev] Re: (PR#12756) Improving error message in inputfile, Per I. Mathisen, 12:11[Freeciv-Dev] (PR#12759) left-click on minimap, Rodolfo Borges, 12:10[Freeciv-Dev] Re: Why is rulesetdir a command instead of an option?, Peter Schaefer, 12:03[Freeciv-Dev] Re: (PR#12757) Move some govt stuff to effects, Jason Short, 11:59[Freeciv-Dev] Re: (PR#12756) Improving error message in inputfile, Jason Short, 11:57[Freeciv-Dev] Re: Why is rulesetdir a command instead of an option?, Jason Dorje Short, 11:56[Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/399219, freeciv, 11:29[Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/399201, freeciv, 11:29[Freeciv-Dev] Why is rulesetdir a command instead of an option?, jim jimmmy, 10:39[Freeciv-Dev] (PR#12754) CVS: Show Future Targets assert - tilespec.c:4227: get_building_sprite, Vasco Alexandre da Silva Costa, 09:53[Freeciv-Dev] Re: (PR#12755) Bug: Lost tirime, Christian Knoke, 05:46[Freeciv-Dev] (PR#12757) Move some govt stuff to effects, Per I. Mathisen, 04:58[Freeciv-Dev] Re: (PR#12756) Improving error message in inputfile, Per I. Mathisen, 04:45[Freeciv-Dev] (PR#12755) Bug: Lost tirime, macamba@xxxxxxx, 04:22[Freeciv-Dev] (PR#12756) Improving error message in inputfile, Per I. Mathisen, 04:22[Freeciv-Dev] Re: (PR#12735) posting patches, Per I. Mathisen, 04:01[Freeciv-Dev] (PR#12754) CVS: Show Future Targets assert - tilespec.c:4227: get_building_sprite, Brendon, 02:21 
April 08, 2005[Freeciv-Dev] Re: (PR#12735) posting patches, Brian Dunstan, 23:13[Freeciv-Dev] (PR#12744) datafilelist shouldn't return const char **, Jason Short, 22:41[Freeciv-Dev] (PR#12752) [PATCH] GTK+ 2.0 client UI fixes, Vasco Alexandre da Silva Costa, 22:30[Freeciv-Dev] (PR#12751) move nation sprites into the tileset, Jason Short, 22:21[Freeciv-Dev] (PR#12750) nation reqs, Jason Short, 19:59[Freeciv-Dev] (PR#12686) new effect slow_down_timeline, Vasco Alexandre da Silva Costa, 19:49[Freeciv-Dev] Re: (PR#12735) posting patches, Per I. Mathisen, 14:58[Freeciv-Dev] (PR#12747) better text for the goal in the science report, Jason Short, 13:03[Freeciv-Dev] Re: (PR#12745) player's tech_goal isn't stored in research structure, Jason Short, 12:44[Freeciv-Dev] Re: (PR#12719) Automaticaly generated techtree diagram, Jason Short, 12:15[Freeciv-Dev] (PR#12719) Automaticaly generated techtree diagram, Mateusz Stefek, 04:41[Freeciv-Dev] (PR#12719) Automaticaly generated techtree diagram, Mateusz Stefek, 04:40[Freeciv-Dev] Re: (PR#12745) player's tech_goal isn't stored in research structure, Per I. Mathisen, 03:34 
April 07, 2005[Freeciv-Dev] Re: (PR#12719) Automaticaly generated techtree diagram, Jason Short, 23:41[Freeciv-Dev] (PR#12745) player's tech_goal isn't stored in research structure, Jason Short, 23:24[Freeciv-Dev] (PR#12719) Automaticaly generated techtree diagram, Jason Short, 23:08[Freeciv-Dev] Re: (PR#12744) datafilelist shouldn't return const char **, Benoit Hudson, 21:19[Freeciv-Dev] (PR#12378) Double-click does not remove item from worklist (Win32), James Canete, 18:53[Freeciv-Dev] (PR#12254) Cannot abort 'Goto' order in Win32 client 2.0.0beta7, James Canete, 18:34[Freeciv-Dev] (PR#12326) "City Growth" option has no effect (2.0.0beta8 Win32), James Canete, 18:15[Freeciv-Dev] (PR#12744) datafilelist shouldn't return const char **, Jason Short, 10:56[Freeciv-Dev] (PR#12743) Titlebar of city windows not displayed with French locale, Eric CARLIER, 08:43[Freeciv-Dev] (PR#12742) Bubls doesn't reset when new game is started, Mikko O Kangasmaki, 07:26[Freeciv-Dev] (PR#12741) remove unit sprites from the unittype struct, Jason Short, 01:46[Freeciv-Dev] (PR#12739) really lame bug!, shawn drost, 01:43[Freeciv-Dev] (PR#12740) remove some side effects in tileset_read_toplevel, Jason Short, 01:22[Freeciv-Dev] (PR#12488) read the tileset toplevel when assembling the list of tilesets, Jason Short, 01:16(no subject), cambel, 00:12 
April 06, 2005[Freeciv-Dev] (PR#11144) 7 science points expected but only 6 received, Jason Short, 20:39[Freeciv-Dev] Re: (PR#12706) Events framework, Per I. Mathisen, 16:40[Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 16:12[Freeciv-Dev] Re: (PR#12706) Events framework, Jason Short, 14:24[Freeciv-Dev] Re: (PR#12706) Events framework, Jason Short, 14:23[Freeciv-Dev] Re: (PR#12706) Events framework, Raimar Falke, 12:14[Freeciv-Dev] Re: (PR#12706) Events framework, Mike Kaufman, 11:53[Freeciv-Dev] Re: (PR#12706) Events framework, Raimar Falke, 11:46[Freeciv-Dev] Re: (PR#12706) Events framework, Raimar Falke, 11:35[Freeciv-Dev] Re: (PR#12706) Events framework, Raimar Falke, 11:34[Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 10:52[Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 10:48[Freeciv-Dev] Re: (PR#12706) Events framework, Benoit Hudson, 10:21[Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 10:18[Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 10:05[Freeciv-Dev] (PR#12706) Events framework, Jason Short, 09:52[Freeciv-Dev] (PR#12706) Events framework, Jason Short, 09:48[Freeciv-Dev] Re: (PR#12726) Bug: is_isometric is backwards in hex tilespec, Jason Short, 09:01[Freeciv-Dev] Re: (PR#11282) [C++] typedef / struct member conflict in client/climisc.h, Vasco Alexandre da Silva Costa, 06:02[Freeciv-Dev] Re: (PR#12734) A new, fast and greedy CM implementation, Per I. Mathisen, 03:01[Freeciv-Dev] Re: (PR#12726) Bug: is_isometric is backwards in hex tilespec, Yobbo Bandana, 02:36[Freeciv-Dev] Re: (PR#12734) A new, fast and greedy CM implementation, Per I. Mathisen, 02:36 
April 05, 2005[Freeciv-Dev] (PR#12737) patch: add an assertion to cm tile_get, Benoit Hudson, 23:32[Freeciv-Dev] (PR#12736) disallowing CM to reassign some workers, Benoit Hudson, 23:28[Freeciv-Dev] Re: (PR#12735) posting patches, Brian Dunstan, 23:04[Freeciv-Dev] Re: (PR#12734) A new, fast and greedy CM implementation, Jason Short, 22:35[Freeciv-Dev] Re: (PR#12735) posting patches, Jason Short, 22:26[Freeciv-Dev] (PR#12735) posting patches, Brian Dunstan, 21:50[Freeciv-Dev] Re: (PR#12734) A new, fast and greedy CM implementation, Benoit Hudson, 21:22[Freeciv-Dev] Re: (PR#12734) A new, fast and greedy CM implementation, Benoit Hudson, 20:43[Freeciv-Dev] (PR#11282) [C++] typedef / struct member conflict in client/climisc.h, Jason Short, 19:35[Freeciv-Dev] (PR#12726) Bug: is_isometric is backwards in hex tilespec, Jason Short, 18:44[Freeciv-Dev] Re: (PR#12734) A new, fast and greedy CM implementation, Vasco Alexandre da Silva Costa, 18:19[Freeciv-Dev] Re: (PR#12734) A new, fast and greedy CM implementation, Jason Short, 18:14[Freeciv-Dev] (PR#12734) A new, fast and greedy CM implementation, Per I. Mathisen, 18:04[Freeciv-Dev] Re: (PR#12725) Attacking Ferries and ai_fill_unit_param, Benedict Adamson, 17:16[Freeciv-Dev] Re: (PR#12732) PF create_danger_segment Crash, Benedict Adamson, 16:49[Freeciv-Dev] Re: (PR#12719) Automaticaly generated techtree diagram, Jason Short, 16:20[Freeciv-Dev] Re: (PR#12731) stdinhand.c overwrites own memory, Jason Short, 15:54[Freeciv-Dev] Re: (PR#12730) packets code has memory problems, Jason Short, 15:51[Freeciv-Dev] (PR#12732) PF create_danger_segment Crash, Benedict Adamson, 13:44[Freeciv-Dev] Re: (PR#12725) Attacking Ferries and ai_fill_unit_param, Benedict Adamson, 13:44[Freeciv-Dev] (PR#12731) stdinhand.c overwrites own memory, Per I. Mathisen, 13:13[Freeciv-Dev] (PR#12730) packets code has memory problems, Per I. Mathisen, 13:10[Freeciv-Dev] (PR#12729) move government sprites into the tileset, Jason Short, 12:53[Freeciv-Dev] Re: (PR#12727) Bug: unit and city sprites placed incorrectly with plain hex tileset, Jason Short, 11:05[Freeciv-Dev] Re: (PR#12726) Bug: is_isometric is backwards in hex tilespec, Jason Short, 10:58[Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Jason Short, 10:48[Freeciv-Dev] Re: (PR#12718) Add new client option for debug info, Jason Short, 10:45[Freeciv-Dev] (PR#12728) pubserver crash in diplomacy clause creation, Jason Short, 10:37[Freeciv-Dev] (PR#12714) A major BUG in tech trading !!!, Mateusz Stefek, 04:21[Freeciv-Dev] (PR#12727) Bug: unit and city sprites placed incorrectly with plain hex tileset, Yobbo Bandana, 03:50[Freeciv-Dev] (PR#12726) Bug: is_isometric is backwards in hex tilespec, Yobbo Bandana, 03:50 
April 04, 2005[Freeciv-Dev] (PR#12725) Attacking Ferries and ai_fill_unit_param, Benedict Adamson, 17:53[Freeciv-Dev] Re: (PR#12719) Automaticaly generated techtree diagram, Vasco Alexandre da Silva Costa, 17:29[Freeciv-Dev] (PR#12724) No Keypad problem, Tristan de Ines Rodriguez, 16:43[Freeciv-Dev] (PR#12723) Even nicer AI debugging, Per I. Mathisen, 15:04[Freeciv-Dev] (PR#12713) Crash on Windows 98 Build (running Windows ME) - Is anyone testing this platform?, James Canete, 13:21[Freeciv-Dev] Re: (PR#12719) Automaticaly generated techtree diagram, Benoit Hudson, 12:21[Freeciv-Dev] (PR#12719) Automaticaly generated techtree diagram, Mateusz Stefek, 11:49[Freeciv-Dev] (PR#12719) Automaticaly generated techtree diagram, Mateusz Stefek, 11:46[Freeciv-Dev] (PR#12719) Automaticaly generated techtree diagram, Vasco Alexandre da Silva Costa, 11:10[Freeciv-Dev] Re: (PR#12719) Automaticaly generated techtree diagram, Vasco Alexandre da Silva Costa, 11:02[Freeciv-Dev] Re: (PR#12719) Automaticaly generated techtree diagram, Per I. Mathisen, 06:59[Freeciv-Dev] (PR#12719) Automaticaly generated techtree diagram, Mateusz Stefek, 06:55[Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Per I. Mathisen, 06:33[Freeciv-Dev] Re: (PR#12706) Events framework, Per I. Mathisen, 06:23[Freeciv-Dev] (PR#12718) Add new client option for debug info, Per I. Mathisen, 06:05[Freeciv-Dev] (PR#12717) Client crash with full disk (2.0.0-rc1 win32), jacobn+freecivrt@xxxxxxxxxxxxxxxxxxxxxx, 01:47[Freeciv-Dev] Re: (PR#12324) Isophex city display truncated in city dialog, 2.0.0beta8 Win32, jacobn+freecivrt@xxxxxxxxxxxxxxxxxxxxxx, 01:47 
April 03, 2005[Freeciv-Dev] Re: (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 20:27[Freeciv-Dev] Re: (PR#12665) Unlimited fuel air units should autoexplore too], Benedict Adamson, 18:58[Freeciv-Dev] Re: (PR#12706) Events framework, Per I. Mathisen, 18:54[Freeciv-Dev] Re: (PR#12665) Unlimited fuel air units should autoexplore too, Benedict Adamson, 18:24[Freeciv-Dev] Aliens modpack, Per Inge Mathisen, 18:17[Freeciv-Dev] (PR#12716) Ruleset loading problem, Per I. Mathisen, 18:03[Freeciv-Dev] Re: (PR#12665) Unlimited fuel air units should autoexplore too, Per I. Mathisen, 17:42[Freeciv-Dev] Re: (PR#12665) Unlimited fuel air units should autoexplore too, Benoit Hudson, 17:30[Freeciv-Dev] Re: (PR#12665) Unlimited fuel air units should autoexplore too, Peter Schaefer, 17:13[Freeciv-Dev] Re: (PR#12665) Unlimited fuel air units should autoexplore too, Per I. Mathisen, 16:31[Freeciv-Dev] Re: (PR#12665) Unlimited fuel air units should autoexplore too, Benedict Adamson, 16:08[Freeciv-Dev] Re: (PR#12715) Freeciv 2.0.0-rc1 bug with Transporter, Ari.Lahti@xxxxxx, 15:44[Freeciv-Dev] Re: (PR#12715) Freeciv 2.0.0-rc1 bug with Transporter, Christian Knoke, 15:39[Freeciv-Dev] Re: (PR#12714) A major BUG in tech trading !!!, Christian Knoke, 15:37[Freeciv-Dev] Re: (PR#12715) Freeciv 2.0.0-rc1 bug with Transporter, Christian Knoke, 15:34[Freeciv-Dev] Re: (PR#12712) Harbours do not work, Per I. Mathisen, 13:48[Freeciv-Dev] Re: (PR#12715) Freeciv 2.0.0-rc1 bug with Transporter, Benoit Hudson, 12:36[Freeciv-Dev] (PR#12706) Events framework, Jason Short, 12:19[Freeciv-Dev] Re: (PR#12713) Crash on Windows 98 Build (running Windows ME) - Is anyone testing this platform?, Peter Schaefer, 12:19[Freeciv-Dev] (PR#12714) A major BUG in tech trading !!!, Jason Short, 12:05[Freeciv-Dev] (PR#12324) Isophex city display truncated in city dialog, 2.0.0beta8 Win32, Jason Short, 11:51[Freeciv-Dev] (PR#12715) Freeciv 2.0.0-rc1 bug with Transporter, Jason Short, 11:50[Freeciv-Dev] (PR#12703) bug: harbour not giving food?, Jason Short, 11:38[Freeciv-Dev] Re: (PR#12712) Harbours do not work, Marcel Edward Verhagen, 11:13[Freeciv-Dev] (PR#12715) Freeciv 2.0.0-rc1 bug with Transporter, Ari Lahti, 06:58[Freeciv-Dev] Re: (PR#12712) Harbours do not work, Per I. Mathisen, 06:57[Freeciv-Dev] Re: (PR#12324) AutoReply: Isophex city display truncated in city dialog, 2.0.0beta8 Win32, jacobn+freecivrt@xxxxxxxxxxxxxxxxxxxxxx, 06:06[Freeciv-Dev] Re: (PR#12253) AutoReply: City display misaligned in 2.0.0beta7 Win32 client, Jacob Nevins, 06:05[Freeciv-Dev] Re: (PR#12714), (Petri Pipatti), 06:05[Freeciv-Dev] (PR#12714) A major BUG in tech trading !!!, (Petri Pipatti), 06:05[Freeciv-Dev] (PR#12713) Crash on Windows 98 Build (running Windows ME) - Is anyone testing this platform?, Scott Watkins, 06:05[Freeciv-Dev] (PR#12712) Harbours do not work, vitke, 06:04 
April 02, 2005[Freeciv-Dev] (PR#12254) Cannot abort 'Goto' order in Win32 client 2.0.0beta7, Benoit Hudson, 19:52[Freeciv-Dev] Re: (PR#12703) bug: harbour not giving food?, Benoit Hudson, 19:42[Freeciv-Dev] Re: (PR#12255) Goto 'turns left' hint is rounded wrong way, jacobn+freecivrt@xxxxxxxxxxxxxxxxxxxxxx, 16:24[Freeciv-Dev] Re: (PR#12254) AutoReply: Cannot abort 'Goto' order in Win32 client 2.0.0beta7, jacobn+freecivrt@xxxxxxxxxxxxxxxxxxxxxx, 16:23[Freeciv-Dev] Re: (PR#12326) AutoReply: "City Growth" option has no effect (2.0.0beta8 Win32), jacobn+freecivrt@xxxxxxxxxxxxxxxxxxxxxx, 16:18[Freeciv-Dev] Re: (PR#12378) AutoReply: Double-click does not remove item from worklist (Win32), jacobn+freecivrt@xxxxxxxxxxxxxxxxxxxxxx, 16:18[Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/395701, freeciv, 16:06[Freeciv-Dev] (PR#12703) bug: harbour not giving food?, Vasco Alexandre da Silva Costa, 15:30[Freeciv-Dev] Re: (PR#12703) bug: harbour not giving food?, Vasco Alexandre da Silva Costa, 15:12[Freeciv-Dev] Re: (PR#12703) bug: harbour not giving food?, Vasco Alexandre da Silva Costa, 15:04[Freeciv-Dev] Re: (PR#12703) bug: harbour not giving food?, Vasco Alexandre da Silva Costa, 14:38[Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 13:54[Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 13:32[Freeciv-Dev] Re: (PR#12643) Unify comments for gui specific client functions, Raimar Falke, 08:47[Freeciv-Dev] Re: (PR#12706) Events framework, Benedict Adamson, 05:56 
April 01, 2005[Freeciv-Dev] Re: (PR#12703) bug: harbour not giving food?, Benoit Hudson, 20:09[Freeciv-Dev] Re: (PR#12703) bug: harbour not giving food?, Benoit Hudson, 19:45[Freeciv-Dev] Re: (PR#12706) Events framework, Peter Schaefer, 18:51[Freeciv-Dev] Re: (PR#12707) Arrow keys do not move units., Stewart Berry, 17:25[Freeciv-Dev] Re: (PR#12707) Arrow keys do not move units., Peter Schaefer, 16:54[Freeciv-Dev] Re: (PR#12707) AutoReply: Arrow keys do not move units., Stewart Berry, 15:42[Freeciv-Dev] (PR#12707) Arrow keys do not move units., Stewart Berry, 15:42[Freeciv-Dev] Re: (PR#12705) Autoteams, Christian Knoke, 15:27[Freeciv-Dev] Re: (PR#12706) Events framework, Mike Kaufman, 12:25[Freeciv-Dev] Re: (PR#12706) Events framework, Benoit Hudson, 12:07[Freeciv-Dev] Re: (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 11:30[Freeciv-Dev] (PR#11742) gui-win32: windows go to the background, Guest, 08:03[Freeciv-Dev] Re: (PR#12701) Polish cities Ascii bug and city selection bug, Peter Schaefer, 07:24[Freeciv-Dev] (PR#12706) Events framework, Per I. Mathisen, 07:23[Freeciv-Dev] (PR#12705) Autoteams, James Canete, 06:58[Freeciv-Dev] (PR#12701) Polish cities Ascii bug and city selection bug, Mateusz Stefek, 06:12[Freeciv-Dev] (PR#12703) bug: harbour not giving food?, Benoit Hudson, 04:02 
 
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