[Freeciv-Dev] Re: (PR#12706) Events framework
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12706 >
On Sat, Apr 02, 2005 at 10:07:13AM -0800, Benoit Hudson wrote:
>
> arises: how powerful a language? Personally, I'm all for firing up a
> python interpreter to really let people go wild, and just provide an API
> for creating events.
I am really not a fan of requiring people to install python just to be able
to play freeciv (and for windows?).
-mike
- [Freeciv-Dev] Re: (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/04/02
- [Freeciv-Dev] Re: (PR#12706) Events framework, Benoit Hudson, 2005/04/02
- [Freeciv-Dev] Re: (PR#12706) Events framework,
Mike Kaufman <=
- [Freeciv-Dev] Re: (PR#12706) Events framework, Peter Schaefer, 2005/04/02
- [Freeciv-Dev] Re: (PR#12706) Events framework, Benedict Adamson, 2005/04/03
- [Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/04/03
- [Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/04/03
- [Freeciv-Dev] (PR#12706) Events framework, Jason Short, 2005/04/04
- [Freeciv-Dev] Re: (PR#12706) Events framework, Per I. Mathisen, 2005/04/04
- [Freeciv-Dev] Re: (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/04/04
- [Freeciv-Dev] Re: (PR#12706) Events framework, Per I. Mathisen, 2005/04/05
- [Freeciv-Dev] (PR#12706) Events framework, Jason Short, 2005/04/07
- [Freeciv-Dev] (PR#12706) Events framework, Jason Short, 2005/04/07
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