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[Freeciv-Dev] Re: (PR#12706) Events framework
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[Freeciv-Dev] Re: (PR#12706) Events framework

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Subject: [Freeciv-Dev] Re: (PR#12706) Events framework
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Mon, 4 Apr 2005 16:53:44 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12706 >

On Sun, 3 Apr 2005, Vasco Alexandre da Silva Costa wrote:
> Here is a small Lua toy that you may find interesting. Basically it
> allows running Lua commands via the civserver console. I also made a
> couple of custom Freeciv functions that will be acessible from Lua.

The design is amazingly simple. And no new dependencies. I am all for
this :)

Nitpicks:
- eventshand.c|h should be eventhand.c|h
- forgot an #include to eventshand.h in stdinhand.c

We should include lua in cvs in utility/lua/, IMHO, and make it use our
build system.

What should be our battle plan for this?

  - Per





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