[Freeciv-Dev] (PR#12706) Events framework
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12706 >
I think before this is committed we need a serious discussion of why Lua
is the best scripting language for us. Other alternatives include
python, lisp (scheme), and slang. I don't think we should choose lua
just because it was the first script to be implemented (especially since
it wasn't...slang has been used by freecivac for many years).
The only arguments I've heard in favor of Lua are that it is small
enough to be included directly in freeciv, and it is used by some other
games. Are there any other points in Lua's favor?
What advantages would there be to using Lisp or Python?
-jason
- [Freeciv-Dev] Re: (PR#12706) Events framework, (continued)
- [Freeciv-Dev] Re: (PR#12706) Events framework, Mike Kaufman, 2005/04/02
- [Freeciv-Dev] Re: (PR#12706) Events framework, Peter Schaefer, 2005/04/02
- [Freeciv-Dev] Re: (PR#12706) Events framework, Benedict Adamson, 2005/04/03
- [Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/04/03
- [Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/04/03
- [Freeciv-Dev] (PR#12706) Events framework, Jason Short, 2005/04/04
- [Freeciv-Dev] Re: (PR#12706) Events framework, Per I. Mathisen, 2005/04/04
- [Freeciv-Dev] Re: (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/04/04
- [Freeciv-Dev] Re: (PR#12706) Events framework, Per I. Mathisen, 2005/04/05
- [Freeciv-Dev] (PR#12706) Events framework, Jason Short, 2005/04/07
- [Freeciv-Dev] (PR#12706) Events framework,
Jason Short <=
- [Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/04/07
- [Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/04/07
- [Freeciv-Dev] Re: (PR#12706) Events framework, Benoit Hudson, 2005/04/07
- [Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/04/07
- [Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/04/07
- [Freeciv-Dev] Re: (PR#12706) Events framework, Raimar Falke, 2005/04/07
- [Freeciv-Dev] Re: (PR#12706) Events framework, Raimar Falke, 2005/04/07
- [Freeciv-Dev] Re: (PR#12706) Events framework, Raimar Falke, 2005/04/07
- [Freeciv-Dev] Re: (PR#12706) Events framework, Mike Kaufman, 2005/04/07
- [Freeciv-Dev] Re: (PR#12706) Events framework, Raimar Falke, 2005/04/07
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