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[Freeciv-Dev] (PR#12732) PF create_danger_segment Crash
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[Freeciv-Dev] (PR#12732) PF create_danger_segment Crash

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Subject: [Freeciv-Dev] (PR#12732) PF create_danger_segment Crash
From: "Benedict Adamson" <badamson@xxxxxxxxxxx>
Date: Wed, 6 Apr 2005 11:44:24 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12732 >

The combination of the new PF AI goto code, which Per has just
committed, and my update of the ancients rule-set crashes in PF with the
attached autogame.

The crash is because of the following assertion fails:
path_finding.c:799: create_danger_segment: Assertion
`!pf_map->d_lattice[ptile->index].is_dangerous'


rulesetdir ancients
set gameseed 23
set mapseed 17

set size 1
set generator 2
set startpos 1
set aifill 3
set specials 1000
set startunits cccccxxxx
set dispersion 4
set researchcost 4
set foodbox 5
set huts 0
set barbarians 4
set endyear 1400
normal

create Caesar
create Hengest
create Hannibal

set timeout -1
start


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