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[Freeciv-Dev] Re: (PR#12665) Unlimited fuel air units should autoexplore
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[Freeciv-Dev] Re: (PR#12665) Unlimited fuel air units should autoexplore

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To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12665) Unlimited fuel air units should autoexplore too
From: "Benoit Hudson" <bh@xxxxxxxxxxxxxxxxxxx>
Date: Mon, 4 Apr 2005 15:29:46 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12665 >

On Mon, Apr 04, 2005 at 03:13:13PM -0700, Peter Schaefer wrote:
> 
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12665 >
> 
> Balloon explorers would make a tech that would fit into the standard
> ruleset, for example for theory of gravity ;-)
> 
> But it would have to be possible to shoot them down or otherwise
> displace them, since someone would start using them to block tile
> production otherwise ..

Do we have the ability to make units that can't block tile production?
I always wonder how diplomats (0 attack, 0 defense) can push farmers off
their land.  Balloons should be equally unable to block production.

        -- Benoît





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