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[Freeciv-Dev] (PR#12715) Freeciv 2.0.0-rc1 bug with Transporter
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[Freeciv-Dev] (PR#12715) Freeciv 2.0.0-rc1 bug with Transporter

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Subject: [Freeciv-Dev] (PR#12715) Freeciv 2.0.0-rc1 bug with Transporter
From: "Ari Lahti" <aalahti@xxxxxxxxx>
Date: Mon, 4 Apr 2005 04:46:07 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12715 >


Freeciv 2.0.0-rc1:

One computer player is in allience with my country.
The Musketeers unit of the computer jumped into my Transporter.
When the Transporter arrived to my city (Lohja) and I commanded unload,
the game (client?) showed the Musketeers flashing in the city like I could 
move it, but it wasn't my unit and I couldn't actually move it.


I also experienced similar with

Freeciv 2.0.0-beta8:

I have built United Nations -wonder.
When a damaged Cannon of an allied computer player jumped into my 
Transporter, the Cannon also gained extra hit points during the sea trip.
Is this intentional?




-- 
Ari Lahti               " Eftervärd, stå här på egen botn
                          och lita icke på främmande hjälp. "
                                        - Augustin Ehrensvärd

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