[Freeciv-Dev] (PR#12715) Freeciv 2.0.0-rc1 bug with Transporter
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Subject: |
[Freeciv-Dev] (PR#12715) Freeciv 2.0.0-rc1 bug with Transporter |
From: |
"Ari Lahti" <aalahti@xxxxxxxxx> |
Date: |
Mon, 4 Apr 2005 04:46:07 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12715 >
Freeciv 2.0.0-rc1:
One computer player is in allience with my country.
The Musketeers unit of the computer jumped into my Transporter.
When the Transporter arrived to my city (Lohja) and I commanded unload,
the game (client?) showed the Musketeers flashing in the city like I could
move it, but it wasn't my unit and I couldn't actually move it.
I also experienced similar with
Freeciv 2.0.0-beta8:
I have built United Nations -wonder.
When a damaged Cannon of an allied computer player jumped into my
Transporter, the Cannon also gained extra hit points during the sea trip.
Is this intentional?
--
Ari Lahti " Eftervärd, stå här på egen botn
och lita icke på främmande hjälp. "
- Augustin Ehrensvärd
civgame+1772m.sav.gz
Description: GNU Zip compressed data
- [Freeciv-Dev] (PR#12715) Freeciv 2.0.0-rc1 bug with Transporter,
Ari Lahti <=
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