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[Freeciv-Dev] Re: (PR#12668) Changes in how to win the game...
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[Freeciv-Dev] Re: (PR#12668) Changes in how to win the game...

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Subject: [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game...
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Tue, 5 Apr 2005 04:32:56 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12668 >

How about this...
- We remove 'allied victory'.
- A 'draw' gives equal points to all _surviving players_, while taking
  points from all _dead_ players.
- The /endgame command works as now, except it sets everyone except those
  listed in the command as 'dead' (but does not remove their
  units/cities), and causes a draw.
- endyear gives draw, as now. Use /endgame for a real conclusion.

If you couldn't survive in an allied game, not even by having an ally give
you a city, then tough luck. Your allies sucked.

I am not sure how the ranking script reads whether players are dead or
not, though.

  - Per





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