[Freeciv-Dev] Re: (PR#12715) Freeciv 2.0.0-rc1 bug with Transporter
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12715 >
On Mon, Apr 04, 2005 at 09:49:46AM -0700, Jason Short wrote:
>
> > I have built United Nations -wonder.
> > When a damaged Cannon of an allied computer player jumped into my
> > Transporter, the Cannon also gained extra hit points during the sea
> > trip.
> > Is this intentional?
>
> I think units heal 1 HP per turn normally so some HP should be
> recovered even while on the transporter. I doubt the United Nations
> you own is affecting your ally's units.
I'd used to think that units that moves (active or passive) do *not* recover
hitpoints. Maybe the bug is here that the movement is not respected by the
code?
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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