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[Freeciv-Dev] Re: (PR#12732) PF create_danger_segment Crash
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[Freeciv-Dev] Re: (PR#12732) PF create_danger_segment Crash

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Subject: [Freeciv-Dev] Re: (PR#12732) PF create_danger_segment Crash
From: "Benedict Adamson" <badamson@xxxxxxxxxxx>
Date: Wed, 6 Apr 2005 14:48:45 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12732 >

Benedict Adamson wrote:
...
> The combination of the new PF AI goto code, which Per has just
> committed, and my update of the ancients rule-set crashes in PF with the
> attached autogame.
...

I should point out that the PF code is completely unknown to me, so I'm 
likely to make only slow progress with this problem. Anyone else who 
wants to investigate this problem can find the ancients rulset in the 
records for PR#12665:
    http://bugs.freeciv.org/Ticket/Display.html?id=12665





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