freeciv-dev December 2005
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Last Modified: Sat Dec 31 14:29:27 2005
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- December 31, 2005
- [Freeciv-Dev] Re: (PR#15033) clients crashing when trying to connect to network game, Mike Kaufman, 14:29
- [Freeciv-Dev] Re: (PR#15033) clients crashing when trying to connect to network game, Mike Kaufman, 14:05
- [Freeciv-Dev] Re: (PR#15033) clients crashing when trying to connect to network game, Mike Kaufman, 13:48
- [Freeciv-Dev] Re: (PR#15033) clients crashing when trying to connect to network game, Jason Short, 13:07
- [Freeciv-Dev] Re: (PR#15033) clients crashing when trying to connect to network game, Jason Short, 12:57
- [Freeciv-Dev] Re: (PR#15035) metaserver bug, Jason Short, 12:51
- [Freeciv-Dev] (PR#15033) clients crashing when trying to connect to network game, jussi.asp@xxxxxxxxx, 08:24
- [Freeciv-Dev] (PR#15035) metaserver bug, Michael Mielke, 07:22
- [Freeciv-Dev] Re: (PR#15034) Sumeria flag, Jason Short, 04:25
- [Freeciv-Dev] (PR#15034) Sumeria flag, Daniel Markstedt, 04:07
December 30, 2005
December 29, 2005
- [Freeciv-Dev] (PR#15020) RE: #15016: Re: Animated nukes, Daniel Markstedt, 04:53
- [Freeciv-Dev] (PR#15016) Re: Animated nukes, Daniel Markstedt, 04:33
- [Freeciv-Dev] Re: Animated nukes, Andreas Røsdal, 02:13
- [Freeciv-Dev] Re: (PR#15007) Improving civmanual, Guillaume Melquiond, 01:24
- [Freeciv-Dev] Re: (PR#14980) Re: Re: 'true' civil war nations, Daniel Markstedt, 00:15
- [Freeciv-Dev] Re: Animated nukes, Jason Dorje Short, 00:02
- [Freeciv-Dev] Re: (PR#14980) Re: Re: 'true' civil war nations, Daniel Markstedt, 00:02
December 28, 2005
- [Freeciv-Dev] Re: Animated nukes, Daniel Markstedt, 23:24
- [Freeciv-Dev] (PR#15016) Re: Animated nukes, Andreas Røsdal, 19:30
- [Freeciv-Dev] Re: (PR#15007) Improving civmanual, Per I. Mathisen, 16:38
- [Freeciv-Dev] Re: (PR#14980) Re: Re: 'true' civil war nations, Vasco Alexandre da Silva Costa, 16:11
- [Freeciv-Dev] (PR#15015) can't change leader name, Jason Short, 15:48
- [Freeciv-Dev] Re: (PR#14980) Re: Re: 'true' civil war nations, Peter Schaefer, 12:17
- [Freeciv-Dev] (PR#15007) Improving civmanual, Guillaume Melquiond, 09:29
- [Freeciv-Dev] Missing tilesets on the More downloads page, Daniel Markstedt, 07:55
- [Freeciv-Dev] Animated nukes, Daniel Markstedt, 06:16
- [Freeciv-Dev] Re: (PR#15007) Improving civmanual, Guillaume Melquiond, 04:31
- [Freeciv-Dev] Re: (PR#15007) Improving civmanual, Egor Vyscrebentsov, 04:14
- [Freeciv-Dev] (PR#15007) Improving civmanual, Guillaume Melquiond, 03:10
- [Freeciv-Dev] (PR#15006) Crash with vectorisotrident, Daniel Markstedt, 03:05
- [Freeciv-Dev] Re: (PR#13607) gui-xaw: compile-fixes, Egor Vyscrebentsov, 02:10
- [Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99, Daniel Markstedt, 01:18
December 27, 2005
- [Freeciv-Dev] (PR#14561) Spaceship scores not being added, Jason Short, 21:42
- [Freeciv-Dev] (PR#15004) Better Krev flag, Daniel Markstedt, 21:29
- [Freeciv-Dev] (PR#14561) Spaceship scores not being added, Jason Short, 21:22
- [Freeciv-Dev] (PR#13607) gui-xaw: compile-fixes, Jason Short, 19:15
- [Freeciv-Dev] (PR#11386) Should popup_intel_dialog be rewritten like popup_spaceship_dialog?, Christian Prochaska, 15:48
- [Freeciv-Dev] Re: (PR#14961) away AI diplomacy, Per I. Mathisen, 07:32
- [Freeciv-Dev] Re: (PR#14905) Three shared vision inconsistencies, Per I. Mathisen, 06:48
- [Freeciv-Dev] (PR#15002) Remove dead goto code, Per I. Mathisen, 06:41
- [Freeciv-Dev] Re: (PR#14998) Memory leak when switching tilesets?, Jason Short, 04:15
December 26, 2005
- [Freeciv-Dev] (PR#14998) Memory leak when switching tilesets?, Daniel Markstedt, 23:41
- [Freeciv-Dev] (PR#14987) cannot pick current nation, Jason Short, 23:28
- [Freeciv-Dev] Re: (PR#14982) capturing a city gives negative borders, Jason Short, 15:02
- [Freeciv-Dev] Re: (PR#14982) capturing a city gives negative borders, Per I. Mathisen, 14:35
- [Freeciv-Dev] Re: (PR#14992) I: common/unitlist.[ch], Jason Short, 14:27
- [Freeciv-Dev] Re: (PR#14982) capturing a city gives negative borders, Jason Short, 13:23
- [Freeciv-Dev] Re: (PR#14982) capturing a city gives negative borders, Jason Short, 13:22
- [Freeciv-Dev] Re: (PR#14982) capturing a city gives negative borders, Per I. Mathisen, 13:11
- [Freeciv-Dev] Re: (PR#14991) failures of surrender command, Per I. Mathisen, 12:56
- [Freeciv-Dev] Re: (PR#14982) capturing a city gives negative borders, Per I. Mathisen, 12:52
- [Freeciv-Dev] (PR#14992) I: common/unitlist.[ch], Egor Vyscrebentsov, 06:48
- [Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99, Daniel Markstedt, 05:43
- [Freeciv-Dev] Re: (PR#14970) Economy bug, Bernd Pol, 05:37
- [Freeciv-Dev] (PR#14874) hex2t tileset for 2.0.99, Daniel Markstedt, 04:51
- [Freeciv-Dev] (PR#14970) Patch, Guillaume Melquiond, 03:06
- [Freeciv-Dev] (PR#14561) Spaceship score is always zero, Guillaume Melquiond, 01:58
- [Freeciv-Dev] Re: (PR#14984) GTK2 client segfaults at end of game, Guillaume Melquiond, 01:53
- [Freeciv-Dev] (PR#14991) failures of surrender command, Jason Short, 00:47
- [Freeciv-Dev] (PR#14990) civil war breaks fog of war, Jason Short, 00:44
December 25, 2005
- [Freeciv-Dev] Re: (PR#14989) City names invisible, Daniel Markstedt, 23:40
- [Freeciv-Dev] (PR#14988) HiRes tileset has 'wet coast', Daniel Markstedt, 23:13
- [Freeciv-Dev] (PR#14989) City names invisible, Daniel Markstedt, 23:07
- [Freeciv-Dev] Re: (PR#14988) HiRes tileset has 'wet coast', Jason Short, 22:26
- [Freeciv-Dev] Re: (PR#14988) HiRes tileset has 'wet coast', Jason Short, 22:25
- [Freeciv-Dev] (PR#14988) HiRes tileset has 'wet coast', Daniel Markstedt, 22:15
- [Freeciv-Dev] (PR#14987) cannot pick current nation, Jason Short, 22:05
- [Freeciv-Dev] Re: (PR#14980) Re: Re: 'true' civil war nations, Daniel Markstedt, 21:20
- [Freeciv-Dev] Re: (PR#14980) Re: Re: 'true' civil war nations, Jason Short, 21:02
- [Freeciv-Dev] Re: (PR#14980) Re: Re: 'true' civil war nations, Daniel Markstedt, 20:44
- [Freeciv-Dev] Re: (PR#14980) Re: Re: 'true' civil war nations, Jason Short, 20:18
- [Freeciv-Dev] Re: (PR#14984) GTK2 client segfaults at end of game, Jason Short, 20:15
- [Freeciv-Dev] (PR#14986) pubserver updating, Jason Short, 20:12
- [Freeciv-Dev] Re: (PR#14980) Re: Re: 'true' civil war nations, Daniel Markstedt, 20:09
- [Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99, Jason Short, 18:19
- [Freeciv-Dev] (PR#14984) GTK2 client segfaults at end of game, Guillaume Melquiond, 17:36
- [Freeciv-Dev] Re: (PR#14980) Re: Re: 'true' civil war nations, Peter Schaefer, 17:12
- [Freeciv-Dev] (PR#14983) rehoming fixes, Jason Short, 17:07
- [Freeciv-Dev] Re: (PR#14982) capturing a city gives negative borders, Egor Vyscrebentsov, 15:18
- [Freeciv-Dev] Re: (PR#14982) capturing a city gives negative borders, Egor Vyscrebentsov, 15:18
- [Freeciv-Dev] (PR#14982) capturing a city gives negative borders, Jason Short, 14:31
- [Freeciv-Dev] Re: (PR#14969) Ressource specials are no longer modified when a terrain is transformed, Jason Short, 14:17
- [Freeciv-Dev] Re: (PR#14969) Ressource specials are no longer modified when a terrain is transformed, Mike Kaufman, 13:56
- [Freeciv-Dev] Re: (PR#14981) ppm files litter my directory, Mike Kaufman, 13:50
- [Freeciv-Dev] Re: (PR#14967) Roads are not saved, Guillaume Melquiond, 13:46
- [Freeciv-Dev] (PR#14981) ppm files litter my directory, Jason Short, 13:37
- [Freeciv-Dev] Re: (PR#14967) Roads are not saved, Jason Short, 13:27
- [Freeciv-Dev] Re: (PR#12932) windows printf doesn't allow reordering arguments, Jason Short, 13:23
- [Freeciv-Dev] Re: (PR#12932) windows printf doesn't allow reordering arguments, Christian Prochaska, 13:13
- [Freeciv-Dev] Re: (PR#14969) Ressource specials are no longer modified when a terrain is transformed, Jason Short, 13:09
- [Freeciv-Dev] Re: (PR#12932) windows printf doesn't allow reordering arguments, Gilderoy, 12:07
- [Freeciv-Dev] (PR#14980) Re: Re: 'true' civil war nations, Benedict Adamson, 11:36
- [Freeciv-Dev] Re: (PR#14969) Ressource specials are no longer modified when a terrain is transformed, Jason Short, 11:34
- [Freeciv-Dev] Re: (PR#12932) windows printf doesn't allow reordering arguments, Christian Prochaska, 10:57
- [Freeciv-Dev] Re: (PR#12932) windows printf doesn't allow reordering arguments, Gilderoy, 09:50
- [Freeciv-Dev] Re: (PR#14970) Economy bug, Nicolas PALAU, 09:25
- [Freeciv-Dev] Re: (PR#12932) windows printf doesn't allow reordering arguments, Christian Prochaska, 08:05
- [Freeciv-Dev] Re: (PR#12932) windows printf doesn't allow reordering arguments, Per I. Mathisen, 07:46
- [Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99, Daniel Markstedt, 07:45
- [Freeciv-Dev] Re: (PR#12932) windows printf doesn't allow reordering arguments, Gilderoy, 07:44
- [Freeciv-Dev] Re: (PR#14969) Ressource specials are no longer modified when a terrain is transformed, Per I. Mathisen, 07:43
- [Freeciv-Dev] (PR#14971) Freeciv gtk2 2.0.7: installation on WinXP fails to start (shortcut bug), James Greenfield, 07:37
- [Freeciv-Dev] (PR#14970) Economy bug, Michael Mielke, 07:37
- [Freeciv-Dev] (PR#14966) copy and paste bug, plus select on map bug, Michael Mielke, 07:36
- [Freeciv-Dev] Re: (PR#14969) Ressource specials are no longer modified when a terrain is transformed, Vasco Alexandre da Silva Costa, 07:08
- [Freeciv-Dev] Re: (PR#14969) Ressource specials are no longer modified when a terrain is transformed, Jason Short, 02:44
- [Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99, Daniel Markstedt, 02:01
December 24, 2005
- [Freeciv-Dev] Re: (PR#12932) windows printf doesn't allow reordering arguments, Daniel Markstedt, 19:27
- [Freeciv-Dev] Re: (PR#12932) windows printf doesn't allow reordering arguments, Gilderoy, 19:18
- [Freeciv-Dev] Re: (PR#14969) Ressource specials are no longer modified when a terrain is transformed, Gilderoy, 18:56
- [Freeciv-Dev] Re: (PR#14968) Wrong number of turns displayed for movement, Jason Short, 17:37
- [Freeciv-Dev] Re: (PR#14969) Ressource specials are no longer modified when a terrain is transformed, Vasco Alexandre da Silva Costa, 17:30
- [Freeciv-Dev] Re: (PR#14969) Ressource specials are no longer modified when a terrain is transformed, Guillaume Melquiond, 13:31
- [Freeciv-Dev] Re: (PR#14969) Ressource specials are no longer modified when a terrain is transformed, Jason Short, 12:19
- [Freeciv-Dev] Re: (PR#12932) windows printf doesn't allow reordering arguments, Jason Short, 12:05
- [Freeciv-Dev] Re: (PR#12932) windows printf doesn't allow reordering arguments, Gilderoy, 11:44
- [Freeciv-Dev] (PR#14969) Ressource specials are no longer modified when a terrain is transformed, Guillaume Melquiond, 11:11
- [Freeciv-Dev] (PR#14968) Wrong number of turns displayed for movement, Guillaume Melquiond, 11:01
- [Freeciv-Dev] (PR#14967) Roads are not saved, Guillaume Melquiond, 10:57
- [Freeciv-Dev] Re: Recent breakage of Freeciv head, Jason Dorje Short, 10:19
- [Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99, Jason Short, 10:18
- [Freeciv-Dev] Re: (PR#13183) meta-ticket for client unification, Jason Short, 10:15
- [Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99, Jason Short, 10:15
- [Freeciv-Dev] Recent breakage of Freeciv head, Guillaume Melquiond, 08:53
- [Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99, Daniel Markstedt, 06:02
- [Freeciv-Dev] Re: (PR#13183) meta-ticket for client unification, Egor Vyscrebentsov, 04:46
- [Freeciv-Dev] (PR#13183) meta-ticket for client unification, Egor Vyscrebentsov, 04:36
- [Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99, Daniel Markstedt, 04:35
- [Freeciv-Dev] (PR#13839) PING, civmanual has been broken for ages, Guillaume Melquiond, 03:52
- [Freeciv-Dev] (PR#14904) Bugs in AI diplomacy code, Guillaume Melquiond, 01:35
December 23, 2005
- [Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99, Jason Short, 21:31
- [Freeciv-Dev] (PR#14874) hex2t tileset for 2.0.99, Jason Short, 21:17
- [Freeciv-Dev] (PR#12932) windows printf doesn't allow reordering arguments, Jason Short, 21:07
- [Freeciv-Dev] Re: (PR#14874) AutoReply: hex2t tileset for 2.0.99, Daniel Markstedt, 20:24
- [Freeciv-Dev] (PR#14961) away AI diplomacy, Jason Short, 19:55
- [Freeciv-Dev] Re: (PR#14959) pheasant bug in svn, Jason Short, 18:46
- [Freeciv-Dev] (PR#14960) civgame save bug, Michael Mielke, 17:12
- [Freeciv-Dev] (PR#14959) pheasant bug in svn, Michael Mielke, 17:11
- [Freeciv-Dev] Re: 'true' civil war nations, Daniel Markstedt, 04:29
December 22, 2005
- [Freeciv-Dev] Re: (PR#14262) Updated Ancients Modpack, miguel@xxxxxxxx, 12:31
- [Freeciv-Dev] (PR#14947) freeciv 1.14 crash in update_dumb_city, Jason Short, 10:57
- [Freeciv-Dev] Re: 'true' civil war nations, Jason Dorje Short, 10:56
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/520421, freeciv, 10:06
- [Freeciv-Dev] (PR#14939) Zulu leaders, Daniel Markstedt, 07:21
- [Freeciv-Dev] Re: 'true' civil war nations, Daniel Markstedt, 06:47
- [Freeciv-Dev] Re: 'true' civil war nations, Daniel Markstedt, 04:12
- [Freeciv-Dev] (PR#14934) More improved city lists, Daniel Markstedt, 00:09
December 21, 2005
- [Freeciv-Dev] (PR#14933) Remove excess whitespace from AC_CONFIG_FILES lines, Daniel Markstedt, 23:54
- [Freeciv-Dev] Re: (PR#14923) Stupid AI Building Wants, Jason Short, 16:08
- [Freeciv-Dev] Re: (PR#14923) Stupid AI Building Wants, Benedict Adamson, 15:19
- [Freeciv-Dev] Re: CVS on cvs.freeciv.org, Jason Dorje Short, 15:11
- [Freeciv-Dev] Re: (PR#14923) Stupid AI Building Wants, Jason Short, 15:11
- [Freeciv-Dev] Re: (PR#14904) Bugs in AI diplomacy code, Guillaume Melquiond, 14:53
- [Freeciv-Dev] Re: (PR#14904) Bugs in AI diplomacy code, Peter Schaefer, 14:36
- [Freeciv-Dev] Re: 'true' civil war nations, Peter Schaefer, 14:32
- [Freeciv-Dev] Re: 'true' civil war nations, Egor Vyscrebentsov, 13:58
- [Freeciv-Dev] Re: CVS on cvs.freeciv.org, Daniel Markstedt, 09:44
- [Freeciv-Dev] Re: (PR#14923) Stupid AI Building Wants, Peter Schaefer, 05:11
- [Freeciv-Dev] (PR#14262) Updated Ancients Modpack, Daniel Markstedt, 03:05
- [Freeciv-Dev] Re: (PR#14274) new ranking server code, Jason Short, 01:47
December 20, 2005
- [Freeciv-Dev] Re: (PR#14274) new ranking server code, Mike Kaufman, 23:32
- [Freeciv-Dev] (PR#14923) Stupid AI Building Wants, Benedict Adamson, 16:28
- [Freeciv-Dev] Re: (PR#14904) Bugs in AI diplomacy code, Guillaume Melquiond, 15:48
- [Freeciv-Dev] Re: (PR#14904) Bugs in AI diplomacy code, Per I. Mathisen, 14:48
- [Freeciv-Dev] Re: (PR#14905) Three shared vision inconsistencies, Christian Knoke, 06:17
- [Freeciv-Dev] 'true' civil war nations, Daniel Markstedt, 00:34
December 19, 2005
- [Freeciv-Dev] Re: (PR#13971) Data: Confederate States of America (CSA) nation, Daniel Markstedt, 22:49
- [Freeciv-Dev] (PR#13971) Data: Confederate States of America (CSA) nation, Daniel Markstedt, 22:04
- [Freeciv-Dev] (PR#14915) AI sometimes builds duplicate improvement, Benedict Adamson, 17:08
- [Freeciv-Dev] (PR#12932) Re: (PR#14914) bug in the message of an attac, Gilderoy, 16:11
- [Freeciv-Dev] Re: (PR#14914) bug in the message of an attac, Vasco Alexandre da Silva Costa, 15:25
- [Freeciv-Dev] (PR#14914) bug in the message of an attac, Gilderoy, 13:26
- [Freeciv-Dev] Re: (PR#14905) Three shared vision inconsistencies, Jason Short, 12:30
- [Freeciv-Dev] Re: (PR#14905) Three shared vision inconsistencies, Christian Knoke, 10:17
- [Freeciv-Dev] (PR#14906) Patch to remove contemporary leaders, Daniel Markstedt, 08:41
- [Freeciv-Dev] Re: (PR#14905) Patch, Per I. Mathisen, 07:43
- [Freeciv-Dev] (PR#14905) Patch, Guillaume Melquiond, 06:48
- [Freeciv-Dev] (PR#14905) Three shared vision inconsistencies, Guillaume Melquiond, 06:48
- [Freeciv-Dev] (PR#14904) Bugs in AI diplomacy code, Guillaume Melquiond, 06:47
December 18, 2005
December 17, 2005
December 14, 2005
- [Freeciv-Dev] Re: (PR#14866) gui-sdl: theme colors patch, Jason Short, 18:43
- [Freeciv-Dev] Re: (PR#14768) capitalization unavailable, Vasco Alexandre da Silva Costa, 16:26
- [Freeciv-Dev] Re: (PR#14857) GGZ patch for freeciv development version, Jason Short, 10:54
- [Freeciv-Dev] (PR#14866) gui-sdl: theme colors patch, Christian Prochaska, 08:20
- [Freeciv-Dev] (PR#14864) Client Crashes on first attack, Networked Game Win XP, Bayprogrammer@xxxxxxx, 05:18
- [Freeciv-Dev] Re: (PR#14768) capitalization unavailable, Jason Short, 03:37
- [Freeciv-Dev] (PR#14863) compile fix for aiparatrooper.c, Mike Kaufman, 00:27
December 13, 2005
- [Freeciv-Dev] Re: (PR#14768) capitalization unavailable, John Bauman, 23:59
- [Freeciv-Dev] (PR#14768) capitalization unavailable, Jason Short, 23:42
- [Freeciv-Dev] (PR#14858) Coinage Presented as Unavailable, Benedict Adamson, 16:39
- [Freeciv-Dev] (PR#14857) GGZ patch for freeciv development version, Jason Short, 15:54
- [Freeciv-Dev] (PR#14830) Detaching tabs, Jason Short, 11:54
- [Freeciv-Dev] Re: Missing "SDL_image-devel", Nathan Brazil, 11:51
- [Freeciv-Dev] Re: Missing "SDL_image-devel", Daniel Markstedt, 08:00
- [Freeciv-Dev] Re: Missing "SDL_image-devel", Christian Prochaska, 06:55
- [Freeciv-Dev] Re: Missing "SDL_image-devel", Daniel Markstedt, 06:41
- [Freeciv-Dev] Re: Missing "SDL_image-devel", Christian Prochaska, 06:05
- [Freeciv-Dev] Missing "SDL_image-devel", Daniel Markstedt, 05:54
- [Freeciv-Dev] Re: (PR#14851) remove userdb, add mysql to server for authentication, Mike Kaufman, 00:12
December 12, 2005
- [Freeciv-Dev] (PR#14851) remove userdb, add mysql to server for authentication, Mike Kaufman, 23:30
- [Freeciv-Dev] (PR#14850) Fix for Win32 compile error, Daniel Markstedt, 20:58
- [Freeciv-Dev] (PR#14849) numerous memory leaks in ggz-config?, Jason Short, 19:15
- [Freeciv-Dev] Re: (PR#13773) Improved cursors, Andreas Røsdal, 11:56
- [Freeciv-Dev] (PR#14842) Carthaginian flag, Daniel Markstedt, 08:58
- [Freeciv-Dev] Re: (PR#14697) Spanish translation up to date, Jordi Negrevernis i Font, 03:46
- [Freeciv-Dev] Re: (PR#14652) Patch proposal: resources cleanup, Jerome Plut, 03:02
December 11, 2005
- [Freeciv-Dev] (PR#14836) fix compatibility of savegames trunk -> 2.0.7, Mike Kaufman, 19:30
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/516098, freeciv, 14:24
- [Freeciv-Dev] Re: (PR#14817) gui-sdl cursor sprites, Christian Prochaska, 13:18
- [Freeciv-Dev] Re: (PR#14817) gui-sdl cursor sprites, Jason Short, 11:27
- [Freeciv-Dev] Re: (PR#14817) gui-sdl cursor sprites, Christian Prochaska, 11:14
- [Freeciv-Dev] Re: (PR#14817) gui-sdl cursor sprites, Jason Short, 09:58
- [Freeciv-Dev] Re: (PR#14819) gui-sdl server list connection, Jason Short, 09:30
- [Freeciv-Dev] Re: (PR#14768) capitalization unavailable, Vasco Alexandre da Silva Costa, 08:30
- [Freeciv-Dev] (PR#14831) Bug in scanin(), Mateusz Stefek, 06:48
- [Freeciv-Dev] (PR#14830) Detaching tabs, Mateusz Stefek, 05:51
- [Freeciv-Dev] Re: (PR#14819) gui-sdl server list connection, Christian Prochaska, 04:25
- [Freeciv-Dev] (PR#14697) Spanish translation up to date, Daniel Markstedt, 03:10
- [Freeciv-Dev] Re: (PR#14639) Patch for SDL client, Daniel Markstedt, 03:01
- [Freeciv-Dev] Re: (PR#14817) gui-sdl cursor sprites, Christian Prochaska, 02:03
- [Freeciv-Dev] Re: (PR#14818) gui-sdl science dialog crash, Christian Prochaska, 01:56
December 10, 2005
- [Freeciv-Dev] Re: (PR#14827) save ppms of map in the server, Jason Short, 23:41
- [Freeciv-Dev] (PR#14827) save ppms of map in the server, Mike Kaufman, 22:54
- [Freeciv-Dev] Re: (PR#14274) new ranking server code, Mike Kaufman, 21:48
- [Freeciv-Dev] (PR#14826) rename is_game_over, Jason Short, 21:16
- [Freeciv-Dev] (PR#14769) helicopter looses fuel when transported on a carrier, Jason Short, 19:22
- [Freeciv-Dev] (PR#14652) Patch proposal: resources cleanup, Jason Short, 19:01
- [Freeciv-Dev] Re: (PR#14822) fix spacerace endgame, Mike Kaufman, 18:10
- [Freeciv-Dev] (PR#14823) pubserver 2.0 crash in userdb, Jason Short, 18:05
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/515637, freeciv, 17:14
- [Freeciv-Dev] (PR#14822) fix spacerace endgame, Mike Kaufman, 17:12
- [Freeciv-Dev] Re: (PR#13773) Improved cursors, Jason Short, 16:25
- [Freeciv-Dev] (PR#14820) wrong city graphics drawn, Jason Short, 16:01
- [Freeciv-Dev] Re: (PR#13773) Improved cursors, Andreas Røsdal, 15:28
- [Freeciv-Dev] (PR#14815) remove allied wins, Jason Short, 14:16
- [Freeciv-Dev] (PR#14819) gui-sdl server list connection, Jason Short, 12:28
- [Freeciv-Dev] (PR#13773) Improved cursors, Jason Short, 12:21
- [Freeciv-Dev] (PR#14818) gui-sdl science dialog crash, Jason Short, 12:08
- [Freeciv-Dev] (PR#14817) gui-sdl cursor sprites, Jason Short, 12:05
- [Freeciv-Dev] (PR#14639) Patch for SDL client, Jason Short, 12:03
- [Freeciv-Dev] (PR#14815) remove allied wins, Mike Kaufman, 10:54
- [Freeciv-Dev] Main menu splash, Daniel Markstedt, 09:05
- [Freeciv-Dev] (PR#14811) Alternating movement save/load, Andreas Røsdal, 05:45
December 09, 2005
- [Freeciv-Dev] Re: (PR#14639) Patch for SDL client, Christian Prochaska, 22:54
- [Freeciv-Dev] (PR#14792) swiss ruleset, Daniel Markstedt, 20:31
- [Freeciv-Dev] Re: (PR#14760) More govt generalization, Per I. Mathisen, 16:34
- [Freeciv-Dev] (PR#14808) civ2 ruleset bug, Per I. Mathisen, 14:56
- [Freeciv-Dev] (PR#14804) Fix for ALWAYS_ROOT, Nicolas A. Mendoza, 12:44
December 08, 2005
- [Freeciv-Dev] Re: (PR#14744) Invalid string conversion from UTF-8 to ., Vasco Alexandre da Silva Costa, 07:32
- [Freeciv-Dev] Re: (PR#14788) Classic/Tolkien/Graphite tileset, Vasco Alexandre da Silva Costa, 07:30
- [Freeciv-Dev] Re: (PR#14522) Hotseat mode, Andreas Røsdal, 04:35
- [Freeciv-Dev] Re: (PR#14652) Patch proposal: resources cleanup, Jerome Plut, 04:26
- [Freeciv-Dev] Re: (PR#14522) Hotseat mode, Per I. Mathisen, 01:35
- [Freeciv-Dev] Re: (PR#14791) Fallback city style for Babylonian, Jason Short, 01:02
- [Freeciv-Dev] (PR#14791) Fallback city style for Babylonian, Daniel Markstedt, 00:39
- [Freeciv-Dev] Re: (PR#14796) Data: Soviet nation, Jason Short, 00:37
December 07, 2005
- [Freeciv-Dev] (PR#14796) Data: Soviet nation, Daniel Markstedt, 23:57
- [Freeciv-Dev] Re: (PR#14783) bug: worklist_length: Assertion `pwl->length >= 0 && pwl->length < 16' failed., Christian Prochaska, 16:41
- [Freeciv-Dev] Re: (PR#14522) Hotseat mode, Andreas Røsdal, 13:29
- [Freeciv-Dev] Re: (PR#14522) Hotseat mode, Jason Short, 13:18
- [Freeciv-Dev] Re: (PR#14522) Hotseat mode, Andreas Røsdal, 12:18
- [Freeciv-Dev] Re: (PR#14652) Patch proposal: resources cleanup, Jason Short, 11:18
- [Freeciv-Dev] Re: (PR#14744) Invalid string conversion from UTF-8 to ., Jason Short, 11:10
- [Freeciv-Dev] (PR#14794) westphalian.ruleset, Christian Knoke, 08:40
- [Freeciv-Dev] Re: (PR#14792) swiss ruleset, Egor Vyscrebentsov, 08:39
- [Freeciv-Dev] Re: (PR#14792) swiss ruleset, Christian Knoke, 08:18
- [Freeciv-Dev] (PR#14793) german civilwar nations, Christian Knoke, 08:16
- [Freeciv-Dev] SVN problems, Christian Knoke, 07:47
- [Freeciv-Dev] (PR#14792) swiss ruleset, Christian Knoke, 06:18
- [Freeciv-Dev] Re: (PR#14652) Patch proposal: resources cleanup, Per Inge Mathisen, 05:28
- [Freeciv-Dev] Re: (PR#14788) Classic/Tolkien/Graphite tileset, Daniel Markstedt, 04:33
- [Freeciv-Dev] Re: (PR#14652) Patch proposal: resources cleanup, Jérôme Plût, 03:29
- [Freeciv-Dev] (PR#14744) Invalid string conversion from UTF-8 to ., Daniel Markstedt, 02:41
- [Freeciv-Dev] (PR#14791) Fallback city style for Babylonian, Daniel Markstedt, 02:12
December 06, 2005
- [Freeciv-Dev] Re: (PR#14768) capitalization unavailable, Jason Short, 22:19
- [Freeciv-Dev] Re: (PR#13805) Data: Suggested change of default ruler titles, Daniel Markstedt, 21:24
- [Freeciv-Dev] (PR#14789) Data: Improved Romanian nation, Daniel Markstedt, 20:10
- [Freeciv-Dev] (PR#14788) Classic/Tolkien/Graphite tileset, Daniel Markstedt, 17:12
- [Freeciv-Dev] Re: (PR#14742) Package of fictional nations, miguel@xxxxxxxx, 17:11
- [Freeciv-Dev] Re: (PR#14522) Hotseat mode, Vasco Alexandre da Silva Costa, 16:47
- [Freeciv-Dev] Re: (PR#14768) capitalization unavailable, Vasco Alexandre da Silva Costa, 16:43
- [Freeciv-Dev] Re: New Civ related game, Vasco Alexandre da Silva Costa, 16:41
- [Freeciv-Dev] Re: (PR#9197) Suggestion: tweaking the tech Tree, Curtis, 16:37
- [Freeciv-Dev] Re: (PR#14738) [Non-]Fogofwar broken?, Egor Vyscrebentsov, 14:53
- [Freeciv-Dev] Re: (PR#14783) bug: worklist_length: Assertion `pwl->length >= 0 && pwl->length < 16' failed., Jason Short, 14:01
- [Freeciv-Dev] Re: (PR#14522) Hotseat mode, Andreas Røsdal, 13:37
- [Freeciv-Dev] Re: (PR#14522) Hotseat mode, Andreas Røsdal, 13:09
- [Freeciv-Dev] Re: New Civ related game, Peter Schaefer, 12:27
- [Freeciv-Dev] (PR#14783) bug: worklist_length: Assertion `pwl->length >= 0 && pwl->length < 16' failed., Jason Short, 12:02
- [Freeciv-Dev] New Civ related game, Stephane DAVID, 03:47
- [Freeciv-Dev] (PR#14768) capitalization unavailable, Jason Short, 01:41
- [Freeciv-Dev] King sprite for Amplio, Daniel Markstedt, 01:02
- [Freeciv-Dev] (PR#14305) Client crash on /endgame, Jason Short, 00:34
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