Complete.Org: Mailing Lists: Archives: freeciv-dev: December 2005:
[Freeciv-Dev] (PR#14968) Wrong number of turns displayed for movement
Home

[Freeciv-Dev] (PR#14968) Wrong number of turns displayed for movement

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Subject: [Freeciv-Dev] (PR#14968) Wrong number of turns displayed for movement
From: "Guillaume Melquiond" <guillaume.melquiond@xxxxxxxxx>
Date: Sat, 24 Dec 2005 09:01:30 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14968 >

Due to a patch committed on December 23th, the number of turns needed
to move a unit is incorrectly displayed in the GTK2 client. To
reproduce, start a game, select one of your units, and move your
cursor around the map. The client will correctly draw the shortest
path to reach this destination, but the turn count will be completely
random.





[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv-Dev] (PR#14968) Wrong number of turns displayed for movement, Guillaume Melquiond <=