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[Freeciv-Dev] Re: (PR#14982) capturing a city gives negative borders
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[Freeciv-Dev] Re: (PR#14982) capturing a city gives negative borders

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Subject: [Freeciv-Dev] Re: (PR#14982) capturing a city gives negative borders
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 26 Dec 2005 11:23:23 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14982 >

Per I. Mathisen wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14982 >
> 
> On Mon, 26 Dec 2005, Per I. Mathisen wrote:
> 
>>On Sun, 25 Dec 2005, Jason Short wrote:
>>
>>>When I capture a city, I immediately get ownership of the city tile but
>>>every tile around the city is still owned by the enemy.The result is
>>>that no tiles can be worked and the city typically starves horribly for
>>>several turns.
>>>
>>>Is this a bug or a feature?
>>
>>It is an interesting consequence of the new borders rules.
> 
> Actually, an interesting-er question is why you didn't conquer that city's
> borders. Was the city on conquest not the source of any tiles of its own?
> How could that happen?

Even if you conquer a lone city you will see this behavior.  I think it 
is an update bug of some sort.

-jason





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