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[Freeciv-Dev] Re: (PR#14982) capturing a city gives negative borders
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[Freeciv-Dev] Re: (PR#14982) capturing a city gives negative borders

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#14982) capturing a city gives negative borders
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Mon, 26 Dec 2005 12:35:14 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14982 >

On Mon, 26 Dec 2005, Jason Short wrote:
> I had thought borders would not be stolen, so if I controlled a border
> with a city someone else couldn't take it away.But this isn't the case
> at the moment since the borders are taken.I think it is a bug because
> it is the city that was just conquered that is the source of the borders.

Can you be more specific how this happens?

> In a related problem, you can easily take your settlers into enemy
> territory and found a new city.

Enemy as in somene-we-are-at-war-with right? Yes.

> However you only get control of the tile your city was on, and it may
> quickly starve.But if you have a unit fortified there, you then keep
> control of that tile and the player can't get it back! This is really
> obnoxious during peace.

I do not see what the alternative would be.

  - Per





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