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[Freeciv-Dev] Re: (PR#14988) HiRes tileset has 'wet coast'
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[Freeciv-Dev] Re: (PR#14988) HiRes tileset has 'wet coast'

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To: himasaram@xxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#14988) HiRes tileset has 'wet coast'
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 25 Dec 2005 20:25:12 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14988 >

Daniel Markstedt wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14988 >
> 
> See attached screen.
> 
> Can any of you tileset gurus figure out why this happen?

Because it's doing blending against the ocean graphics instead of the 
coastline graphics.  In isotrident for instance the "t.ocean1" sprite is 
actually a *land* image, and this is what's used for blending.

-jason





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