Complete.Org: Mailing Lists: Archives: freeciv-dev: December 2005:
[Freeciv-Dev] (PR#14988) HiRes tileset has 'wet coast'
Home

[Freeciv-Dev] (PR#14988) HiRes tileset has 'wet coast'

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Subject: [Freeciv-Dev] (PR#14988) HiRes tileset has 'wet coast'
From: "Daniel Markstedt" <himasaram@xxxxxxxx>
Date: Sun, 25 Dec 2005 21:12:35 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14988 >

> [jdorje - Mon Dec 26 04:25:12 2005]:
> 
> Daniel Markstedt wrote:
> > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14988 >
> > 
> > See attached screen.
> > 
> > Can any of you tileset gurus figure out why this happen?
> 
> Because it's doing blending against the ocean graphics instead of the 
> coastline graphics.  In isotrident for instance the "t.ocean1" sprite is 
> actually a *land* image, and this is what's used for blending.
> 
> -jason
> 
> 

Solved!

It was a problem with t.ocean1 as you suggested. The author of the
tileset thought that it was supposed to be blue. Somewhat of a misnomer, eh?

-Daniel



[Prev in Thread] Current Thread [Next in Thread]