[Freeciv-Dev] (PR#14988) HiRes tileset has 'wet coast'
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Subject: |
[Freeciv-Dev] (PR#14988) HiRes tileset has 'wet coast' |
From: |
"Daniel Markstedt" <himasaram@xxxxxxxx> |
Date: |
Sun, 25 Dec 2005 21:12:35 -0800 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14988 >
> [jdorje - Mon Dec 26 04:25:12 2005]:
>
> Daniel Markstedt wrote:
> > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14988 >
> >
> > See attached screen.
> >
> > Can any of you tileset gurus figure out why this happen?
>
> Because it's doing blending against the ocean graphics instead of the
> coastline graphics. In isotrident for instance the "t.ocean1" sprite is
> actually a *land* image, and this is what's used for blending.
>
> -jason
>
>
Solved!
It was a problem with t.ocean1 as you suggested. The author of the
tileset thought that it was supposed to be blue. Somewhat of a misnomer, eh?
-Daniel
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