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[Freeciv-Dev] Re: (PR#14923) Stupid AI Building Wants
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[Freeciv-Dev] Re: (PR#14923) Stupid AI Building Wants

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To: badamson@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#14923) Stupid AI Building Wants
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 21 Dec 2005 14:08:14 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14923 >

Benedict Adamson wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14923 >
> 
> Jason Short wrote:
> ...
> 
>>Cities with large sizes have 
>>more valuable citizens because each one is harder to replace.
> 
> ...
> 
> Perhaps the value of the EFT_UNIT_NO_LOSE_POP effect should depend 
> (inversely) on the food surplus of the city, as that will determine how 
> rapidly the city can regain citizens.

Regaining lost citizens is not much better than gaining new citizens. 
But maybe you're right.

-jason





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