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[Freeciv-Dev] Re: (PR#14522) Hotseat mode
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[Freeciv-Dev] Re: (PR#14522) Hotseat mode

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Subject: [Freeciv-Dev] Re: (PR#14522) Hotseat mode
From: "Andreas Røsdal" <andrearo@xxxxxxxxxxxx>
Date: Thu, 8 Dec 2005 02:35:22 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14522 >

Per I. Mathisen wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14522 >
> The same problem appears in long-turn games.
>
> I made a proposal a while ago that we change diplomacy into a
> message-passing system, but this was not well received. I do not see what
> other way there is to fix it for long-turn and hotseat.
>   
The emissaries proposal in PR#8394? That would be well suited for 
long-turn and hotseat games. Any chance of resurrecting this proposal 
again? Was there ever made a patch for it?

It does not necessarily have to replace the current diplomacy-model for 
normal games.

Andreas R.





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