[Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99
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Subject: |
[Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99 |
From: |
"Daniel Markstedt" <himasaram@xxxxxxxx> |
Date: |
Sun, 25 Dec 2005 00:00:45 -0800 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14874 >
On 2005-12-24, at 12.17, Jason Short wrote:
>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14874 >
>
>> [dmarks - Thu Dec 15 12:21:51 2005]:
>
>> • The minimap doesn't handle fog of war well for some reason.
>
> The minimap is stretched; robably a problem for isophex too. Both hex
> types are treated the same as isometric in the overview, meaning the
> tile width is twice the height. But for hex this isn't the case.
>
> There is likely a related problem in map generation, when the map
> dimensions are chosen. Does the map seem to be wider than it is tall,
> or vice versa, even when you use torus topology?
>
>
>
> -jason
>
>
You're right, the hex map generator is off beat.
size=1
topology=8 (hex flat earth)
generator=1
...gives a map with no south pole and two times depth north pole. The
climate zones appear out of sync too: the dry zone is too far south.
The map is 22 moves wide and 44 moves tall (counted by hand in hex2t).
A torus world (topology=11) appear to have the dimensions 22 x 46 (I
might have miscounted).
-Daniel
- [Freeciv-Dev] Re: (PR#14874) AutoReply: hex2t tileset for 2.0.99, Daniel Markstedt, 2005/12/23
- [Freeciv-Dev] (PR#14874) hex2t tileset for 2.0.99, Jason Short, 2005/12/23
- [Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99, Jason Short, 2005/12/23
- [Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99, Daniel Markstedt, 2005/12/24
- [Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99, Daniel Markstedt, 2005/12/24
- [Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99, Jason Short, 2005/12/24
- [Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99, Jason Short, 2005/12/24
- [Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99, Daniel Markstedt, 2005/12/25
- [Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99,
Daniel Markstedt <=
- [Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99, Jason Short, 2005/12/25
- [Freeciv-Dev] (PR#14874) hex2t tileset for 2.0.99, Daniel Markstedt, 2005/12/26
- [Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99, Daniel Markstedt, 2005/12/26
- [Freeciv-Dev] Re: (PR#14874) hex2t tileset for 2.0.99, Daniel Markstedt, 2005/12/28
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