freeciv-dev March 2003
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- March 31, 2003
- [Freeciv-Dev] (PR#3906) Negative shields, Raimar Falke, 13:47
- [Freeciv-Dev] Re: (PR#3621) Freeciv 1.14.0 Changes Nations in Saved Games, Jason Short, 13:07
- [Freeciv-Dev] Re: Waypoints for path-finding, Raimar Falke, 11:53
- [Freeciv-Dev] Re: Waypoints for path-finding, Gregory Berkolaiko, 11:26
- [Freeciv-Dev] Re: (PR#3489) Patch to add new generator, Gregory Berkolaiko, 11:07
- [Freeciv-Dev] Re: (PR#3489) Patch to add new generator, jjc@xxxxxxxxxxxxxxxxxx, 09:34
- [Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Add dependency to rebuilt all language files..., Raimar Falke, 09:32
- [Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Add dependency to rebuilt all language files..., Christian Knoke, 07:54
- [Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Add dependency to rebuilt all language files..., Raimar Falke, 04:06
- [Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Add dependency to rebuilt all language files..., Christian Knoke, 03:07
- [Freeciv-Dev] Re: (PR#3621) Freeciv 1.14.0 Changes Nations in Saved Games, Raimar Falke, 02:06
- [Freeciv-Dev] Waypoints for path-finding, Raimar Falke, 02:01
- [Freeciv-Dev] Re: (PR#3898) Clarify include order, Raimar Falke, 01:52
- [Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Add dependency to rebuilt all language files..., Raimar Falke, 01:44
March 30, 2003
- [Freeciv-Dev] Re: (PR#3901) bug no. 3664, Vasco Alexandre da Silva Costa, 15:22
- [Freeciv-Dev] Re: win32 /port, Per I. Mathisen, 08:49
- [Freeciv-Dev] Re: win32 /port, Per I. Mathisen, 08:47
- [Freeciv-Dev] Re: (PR#3901) bug no. 3664, ue80@xxxxxxxxxxxxxxxxxxxxx, 08:03
- [Freeciv-Dev] (PR#3901) bug no. 3664, Peter Zelezny, 05:58
- [Freeciv-Dev] win32 /port, xander, 05:57
March 29, 2003
- [Freeciv-Dev] Re: (PR#3621) Freeciv 1.14.0 Changes Nations in Saved Games, Mike Kaufman, 21:07
- [Freeciv-Dev] Re: (PR#3621) Freeciv 1.14.0 Changes Nations in Saved Games, Raimar Falke, 18:07
- [Freeciv-Dev] Re: (PR#3898) Clarify include order, Mike Kaufman, 18:06
- [Freeciv-Dev] Re: (PR#3898) Clarify include order, Raimar Falke, 17:35
- [Freeciv-Dev] Re: (PR#3621) Freeciv 1.14.0 Changes Nations in Saved Games, Mike Kaufman, 16:07
- [Freeciv-Dev] Re: (PR#3898) Clarify include order, Mike Kaufman, 15:29
- [Freeciv-Dev] Re: Freeciv on MacOSX, Mike Kaufman, 15:11
- [Freeciv-Dev] Re: (PR#3899) [PATCH] Add generator which simulates plate tectonics, Mike Kaufman, 14:43
- [Freeciv-Dev] (PR#3899) [PATCH] Add generator which simulates plate tectonics, Mike Kaufman, 14:31
- [Freeciv-Dev] Re: (PR#3489) Patch to add new generator, Mike Kaufman, 14:25
- [Freeciv-Dev] (PR#3898) Clarify include order, Raimar Falke, 13:15
- [Freeciv-Dev] (PR#3757) multi support for muti citizens icons in server side., Jason Short, 12:23
- [Freeciv-Dev] Re: (PR#3579) When stdarg.h should be included?, Davide Pagnin, 12:10
- [Freeciv-Dev] (PR#3895) Invisible dying unit causes end of sentry, ChrisK@xxxxxxxx, 10:39
- [Freeciv-Dev] Re: (PR#3620) CMA status wrong, Raimar Falke, 09:21
- [Freeciv-Dev] Re: (PR#3746) explosion sprites are loaded twice, Raimar Falke, 08:07
- [Freeciv-Dev] Re: (PR#3579) When stdarg.h should be included?, Raimar Falke, 07:47
- [Freeciv-Dev] Re: (PR#3579) When stdarg.h should be included?, Raimar Falke, 05:22
- [Freeciv-Dev] Catalan translation, Albert 'TSDgeos' Astals Cid, 04:31
March 28, 2003
- [Freeciv-Dev] (PR#3627) Use of MAX_NUM_NATIONS, Jason Short, 17:50
- [Freeciv-Dev] (PR#3889) AutoReply: A WinXP patch, incoming, 10:20
- [Freeciv-Dev] Re: (PR#3489) Patch to add new generator, Andreas Rĝsdal, 10:19
- [Freeciv-Dev] (PR#3887) Rulesetdir isn't saved by the 'write' command, ms209290@xxxxxxxxxxxxxxxxxxx, 10:19
- [Freeciv-Dev] Re: client/server authentication (PR#1767), ue80@xxxxxxxxxxxxxxxxxxxxx, 08:49
- [Freeciv-Dev] Re: (PR#3489) Patch to add new generator, jjc@xxxxxxxxxxxxxxxxxx, 08:26
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 08:01
- [Freeciv-Dev] Re: (PR#3489) Patch to add new generator, jjc@xxxxxxxxxxxxxxxxxx, 07:32
- [Freeciv-Dev] Re: (PR#3489) Patch to add new generator, Andreas Rĝsdal, 04:33
- [Freeciv-Dev] (PR#3886) City description, ChrisK@xxxxxxxx, 03:53
- [Freeciv-Dev] (PR#3885) Intelligence report, ChrisK@xxxxxxxx, 03:13
- [Freeciv-Dev] Re: [FreeCiv-Cvs] matusik: pl.po update, Christian Knoke, 02:41
- [Freeciv-Dev] Re: (PR#2486) Civ 2 Style Waste, Jason Short, 02:12
- [Freeciv-Dev] (PR#3879) two, I think, Loren Wright, 01:22
March 27, 2003
- [Freeciv-Dev] Re: (PR#3806) [freeciv-i18n] Re: Updating translation, Jason Short, 19:16
- [Freeciv-Dev] Re: (PR#3489) Patch to add new generator, jjc@xxxxxxxxxxxxxxxxxx, 17:32
- [Freeciv-Dev] Re: (PR#3804) GTK2 citydialog too small, Vasco Alexandre da Silva Costa, 16:03
- [Freeciv-Dev] (PR#3878) Problems to disable cvs deps, Davide Pagnin, 15:24
- [Freeciv-Dev] (PR#3877) automake 1.3 not supported anymore..., Davide Pagnin, 15:21
- [Freeciv-Dev] Re: (PR#3579) When stdarg.h should be included?, Davide Pagnin, 15:14
- [Freeciv-Dev] Re: client/server authentication (PR#1767), ue80@xxxxxxxxxxxxxxxxxxxxx, 14:19
- [Freeciv-Dev] Re: (PR#3805) [freeciv-i18n] Updating translation, ChrisK@xxxxxxxx, 14:01
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 13:51
- [Freeciv-Dev] Re: client/server authentication (PR#1767), ue80@xxxxxxxxxxxxxxxxxxxxx, 10:54
- [Freeciv-Dev] Re: (PR#3805) [freeciv-i18n] Updating translation, Raimar Falke, 09:57
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 09:20
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Per I. Mathisen, 08:20
- [Freeciv-Dev] Re: (PR#3745) Diplomacy patch (alpha version), Per I. Mathisen, 08:12
- [Freeciv-Dev] Re: (PR#3806) [freeciv-i18n] Re: Updating translation, ChrisK@xxxxxxxx, 07:24
- [Freeciv-Dev] Re: (PR#3806) [freeciv-i18n] Re: Updating translation, kersten@xxxxxxxxxx, 07:15
- [Freeciv-Dev] (PR#3808) 2 i18n bugs, ChrisK@xxxxxxxx, 07:13
- [Freeciv-Dev] Re: (PR#3804) GTK2 citydialog too small, ChrisK@xxxxxxxx, 06:30
- [Freeciv-Dev] Re: (PR#3806) [freeciv-i18n] Re: Updating translation, ChrisK@xxxxxxxx, 06:30
- [Freeciv-Dev] Re: Suggestion for Freeciv, Gregory Berkolaiko, 06:27
- [Freeciv-Dev] Re: (PR#3804) GTK2 citydialog too small, Raimar Falke, 05:49
- [Freeciv-Dev] (PR#3806) [freeciv-i18n] Re: Updating translation, kersten@xxxxxxxxxx, 05:37
- [Freeciv-Dev] (PR#3805) [freeciv-i18n] Updating translation, ChrisK@xxxxxxxx, 04:50
- [Freeciv-Dev] Re: (PR#2486) Civ 2 Style Waste, Per I. Mathisen, 04:40
- [Freeciv-Dev] Re: (PR#3804) GTK2 citydialog too small, ChrisK@xxxxxxxx, 04:30
- [Freeciv-Dev] Suggestion for Freeciv, Robert Möckel, 03:26
- [Freeciv-Dev] (PR#3804) GTK2 citydialog too small, Raimar Falke, 03:19
- [Freeciv-Dev] Re: (PR#3575) Build turns remaining isn't updated when CMA changed, Raimar Falke, 03:15
- [Freeciv-Dev] Re: (PR#3801) use of "malloc" attribute in mem.h, Raimar Falke, 02:48
March 26, 2003
- [Freeciv-Dev] Re: (PR#3575) Build turns remaining isn't updated when CMA changed, kenn@xxxxxxxxxxxxxx, 21:56
- [Freeciv-Dev] Re: (PR#892) GUI-specific options don't work properly in 1.12.0, Vasco Alexandre da Silva Costa, 21:43
- [Freeciv-Dev] Re: (PR#892) GUI-specific options don't work properly in 1.12.0, Jason Short, 20:49
- [Freeciv-Dev] (PR#892) GUI-specific options don't work properly in 1.12.0, Vasco Alexandre da Silva Costa, 20:40
- [Freeciv-Dev] (PR#3782) Small clean of flush region callculation in update_mapcanvas(...), Jason Short, 20:32
- [Freeciv-Dev] (PR#2486) Civ 2 Style Waste, Jason Short, 19:46
- [Freeciv-Dev] Re: (PR#3801) use of "malloc" attribute in mem.h, Rafa³ Bursig, 19:43
- [Freeciv-Dev] Re: (PR#3522) Sorting connect dialog, Raimar Falke, 15:43
- [Freeciv-Dev] Re: (PR#3801) use of "malloc" attribute in mem.h, Raimar Falke, 15:25
- [Freeciv-Dev] Re: (PR#3801) use of "malloc" attribute in mem.h, Per I. Mathisen, 14:42
- [Freeciv-Dev] (PR#3801) use of "malloc" attribute in mem.h, Rafa³ Bursig, 14:04
- [Freeciv-Dev] Re: (PR#3522) Sorting connect dialog, andrearo@xxxxxxxxxxxx, 13:45
- [Freeciv-Dev] play by email version (PR#663), John Allman, 13:11
- [Freeciv-Dev] Re: (PR#3620) CMA status wrong, Raimar Falke, 13:02
- [Freeciv-Dev] Re: (PR#3590) Correct parameter: s/int/bool/, Raimar Falke, 12:52
- [Freeciv-Dev] (PR#3575) Build turns remaining isn't updated when CMA changed, Raimar Falke, 12:40
- [Freeciv-Dev] (PR#2412) (PR#3800) canvas_to_map_pos() off by one, Jason Short, 12:39
- [Freeciv-Dev] Re: (PR#3522) Sorting connect dialog, Raimar Falke, 12:32
- [Freeciv-Dev] Re: (PR#3565) End of turn moves, £ukasz Rekucki, 11:52
- [Freeciv-Dev] Re: (PR#3565) End of turn moves, Gregory Berkolaiko, 11:33
- [Freeciv-Dev] (PR#3798) Change canvas_to_map_pos() from void to bool, a-l@xxxxxxx, 10:07
- [Freeciv-Dev] Re: (PR#3565) End of turn moves, ue80@xxxxxxxxxxxxxxxxxxxxx, 09:44
- [Freeciv-Dev] (PR#3565) End of turn moves, Gregory Berkolaiko, 09:14
- [Freeciv-Dev] Re: transitive alliances, Gregory Berkolaiko, 08:51
- [Freeciv-Dev] (PR#1180) canvas_to_map_pos() off by one, a-l@xxxxxxx, 08:49
- [Freeciv-Dev] Re: [Freeciv] Re: play by email version (PR#725), Raimar Falke, 08:03
- [Freeciv-Dev] Re: (PR#3781) Micro size of structs optimizations, Raimar Falke, 07:04
- [Freeciv-Dev] Re: (PR#3781) Micro size of structs optimizations, Raimar Falke, 06:58
- [Freeciv-Dev] Re: (PR#3781) Micro size of structs optimizations, Raimar Falke, 06:57
- [Freeciv-Dev] Re: (PR#3771) Uproar display of cities, Raimar Falke, 06:36
- [Freeciv-Dev] Re: (PR#3769) Unit movement buggy and slow, ChrisK@xxxxxxxx, 06:35
- [Freeciv-Dev] Re: (PR#3770) Eivissa is bugged, Raimar Falke, 06:33
- [Freeciv-Dev] Re: (PR#3769) Unit movement buggy and slow, Raimar Falke, 06:25
- [Freeciv-Dev] mail problem, Per I. Mathisen, 04:24
- [Freeciv-Dev] (PR#3627) Use of MAX_NUM_NATIONS, Jason Short, 00:34
March 25, 2003
- [Freeciv-Dev] (PR#3649) Network usage optimization, Jason Short, 23:43
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 21:30
- [Freeciv-Dev] Re: [PATCH] Add generator which simulates plate tectonics, Josh Cogliati, 20:39
- [Freeciv-Dev] Re: The FS Project, Rafal Bursig, 18:07
- [Freeciv-Dev] (PR#3745) Diplomacy patch (alpha version), Vasco Alexandre da Silva Costa, 17:49
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Per I. Mathisen, 15:37
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Per I. Mathisen, 13:52
- [Freeciv-Dev] Re: Freeciv feature, Arnstein Lindgard, 13:47
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 12:08
- [Freeciv-Dev] Re: Performace of path-finding (PR#2370), Raimar Falke, 12:04
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Per I. Mathisen, 11:44
- [Freeciv-Dev] transitive alliances, Per I. Mathisen, 11:30
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 09:22
- [Freeciv-Dev] Re: (PR#3565) End of turn moves, ue80@xxxxxxxxxxxxxxxxxxxxx, 07:29
- [Freeciv-Dev] Re: [freeciv-data] Re: (PR#3597) german ruleset new version, ChrisK@xxxxxxxx, 06:56
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Per I. Mathisen, 04:13
March 24, 2003
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 20:05
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Per I. Mathisen, 17:18
- [Freeciv-Dev] Re: Idea/Suggestion about the chat in freeciv, Mike Kaufman, 15:08
- [Freeciv-Dev] (PR#3781) Micro size of structs optimizations, Rafa³ Bursig, 12:18
- [Freeciv-Dev] Re: (PR#3783) support for pixel_border bigger that 1, Jason Short, 12:12
- [Freeciv-Dev] Re: (PR#3782) Small clean of flush region callculation in update_mapcanvas(...), Rafa³ Bursig, 12:04
- [Freeciv-Dev] (PR#3783) support for pixel_border bigger that 1, Rafa³ Bursig, 11:58
- [Freeciv-Dev] Re: (PR#3781) Micro size of structs optimizations, Mike Kaufman, 11:50
- [Freeciv-Dev] Re: (PR#3782) Small clean of flush region callculation in update_mapcanvas(...), Jason Short, 11:45
- [Freeciv-Dev] Re: (PR#3781) Micro size of structs optimizations, Per I. Mathisen, 11:44
- [Freeciv-Dev] (PR#2750) mapgen patch 3 of 3 - server options, Karen Yeats, 11:41
- [Freeciv-Dev] (PR#2749) mapgen patch 2 of 3 - land placement, Karen Yeats, 11:40
- [Freeciv-Dev] (PR#3782) Small clean of flush region callculation in update_mapcanvas(...), Rafa³ Bursig, 11:21
- [Freeciv-Dev] (PR#3781) Micro size of structs optimizations, Rafa³ Bursig, 11:19
- [Freeciv-Dev] (PR#3780) AutoReply: [no subject], incoming, 11:09
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 10:24
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Paul Zastoupil, 10:17
- [Freeciv-Dev] (PR#3757) support for muti citizens icons in server side., Rafa³ Bursig, 08:41
- [Freeciv-Dev] (PR#3532) My graphics patch, Rafa³ Bursig, 08:35
- [Freeciv-Dev] Re: (PR#3579) When stdarg.h should be included?, Davide Pagnin, 08:29
- [Freeciv-Dev] Re: [freeciv-data] Re: (PR#3597) german ruleset new version, Gregory Berkolaiko, 06:17
- [Freeciv-Dev] (PR#3776) Goto sees ZOC but ignores it, ChrisK@xxxxxxxx, 04:46
- [Freeciv-Dev] Idea/Suggestion about the chat in freeciv, Łukasz Rekucki, 04:46
- [Freeciv-Dev] Re: [FreeCiv-Cvs] jdorje: Updates for German nation ruleset: new/corre..., Christian Knoke, 00:48
March 23, 2003
- [Freeciv-Dev] (PR#3779) remove get_map_xy/get_canvas_xy, Jason Short, 23:01
- [Freeciv-Dev] (PR#3579) When stdarg.h should be included?, Jason Short, 18:42
- [Freeciv-Dev] Savepalace, Christian Knoke, 17:18
- [Freeciv-Dev] Re: [freeciv-data] Re: (PR#3597) german ruleset new version, ChrisK@xxxxxxxx, 16:16
- [Freeciv-Dev] Re: (PR#3654) Cygwin autoheader errors, Baumans, 15:38
- [Freeciv-Dev] Re: (PR#3769) Unit movement buggy and slow, ChrisK@xxxxxxxx, 14:42
- [Freeciv-Dev] Re: (PR#3771) Uproar display of cities, ChrisK@xxxxxxxx, 14:28
- [Freeciv-Dev] Re: (PR#3771) Uproar display of cities, ChrisK@xxxxxxxx, 14:28
- [Freeciv-Dev] (PR#3654) Cygwin autoheader errors, Jason Short, 13:11
- [Freeciv-Dev] Re: (PR#3769) Unit movement buggy and slow, jorneg@xxxxxxxxxxx, 12:48
- [Freeciv-Dev] Re: (PR#3771) Uproar display of cities, jorneg@xxxxxxxxxxx, 12:34
- [Freeciv-Dev] (PR#3769) Unit movement buggy and slow, Jason Short, 12:27
- [Freeciv-Dev] Re: (PR#3771) Uproar display of cities, Gregory Berkolaiko, 12:27
- [Freeciv-Dev] (PR#3771) Uproar display of cities, Jason Short, 12:18
- [Freeciv-Dev] Re: (PR#3727) Rectangular selection with right-click-and-drag, Jason Short, 11:35
- [Freeciv-Dev] Re: (PR#3727) Rectangular selection with right-click-and-drag, a-l@xxxxxxx, 08:20
- [Freeciv-Dev] Re[2]: Re: (PR#3708) new isotrident_shields tileset, DHerding@xxxxxx, 08:02
- [Freeciv-Dev] (PR#3735) Zulu (Shaka) gets a free capital when Catalan (Jefe) conquers its capital, Guest, 03:33
- [Freeciv-Dev] [PATCH] Add generator which simulates plate tectonics, sam+civ, 01:38
- [Freeciv-Dev] [PATCH] Add generator which simulates plate tectonics, sam+civ, 01:34
- [Freeciv-Dev] Re: (PR#3708) new isotrident_shields tileset, Jason Short, 00:16
March 22, 2003
- [Freeciv-Dev] Re: (PR#2749) mapgen patch 2 of 3 - land placement, kayeats@xxxxxxxxxxxxxxxxxxxxxxxxx, 20:35
- [Freeciv-Dev] Re: (PR#3708) new isotrident_shields tileset, DHerding@xxxxxx, 20:34
- [Freeciv-Dev] (PR#3770) Eivissa is bugged, ChrisK@xxxxxxxx, 15:45
- [Freeciv-Dev] (PR#3771) Uproar display of cities, ChrisK@xxxxxxxx, 15:43
- [Freeciv-Dev] (PR#3769) Unit movement buggy and slow, ChrisK@xxxxxxxx, 15:32
- [Freeciv-Dev] Re: (PR#3676) assignment discards qualifiers from pointer target type, jorneg@xxxxxxxxxxx, 12:44
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 11:09
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Per I. Mathisen, 08:44
- [Freeciv-Dev] Re: Hello, cquilui, 07:23
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 02:53
- [Freeciv-Dev] (PR#3671) (no subject), Jason Short, 01:49
- [Freeciv-Dev] (PR#3671) (no subject), Jason Short, 01:48
- [Freeciv-Dev] (PR#3676) assignment discards qualifiers from pointer target type, Jason Short, 01:45
March 21, 2003
- [Freeciv-Dev] (PR#3700) Recall previous focus unit, Jason Short, 19:01
- [Freeciv-Dev] Re: Performace of path-finding (PR#2370), Gregory Berkolaiko, 18:07
- [Freeciv-Dev] Re: (PR#3706) append the capstring, Jason Short, 17:51
- [Freeciv-Dev] (PR#3763) (win32) upkeep in citydlg with adam smith's, Jason Short, 17:44
- [Freeciv-Dev] Re: (PR#3706) append the capstring, Mike Kaufman, 17:27
- [Freeciv-Dev] Re: (PR#3706) append the capstring, Jason Short, 17:12
- [Freeciv-Dev] (PR#3708) new isotrident_shields tileset, Jason Short, 15:33
- [Freeciv-Dev] (PR#3710) gtk2 city dialog, production, Jason Short, 15:22
- [Freeciv-Dev] (PR#3713) City choose production dialog, Jason Short, 15:15
- [Freeciv-Dev] (PR#3716) gtk2: players dialog not updated, Jason Short, 15:13
- [Freeciv-Dev] (PR#3735) Zulu (Shaka) gets a free capital when Catalan (Jefe) conquers its capital, Jason Short, 14:47
- [Freeciv-Dev] (PR#3751) Common class patch, Jason Short, 13:47
- [Freeciv-Dev] Re: (PR#3746) explosion sprites are loaded twice, Jason Short, 13:44
- [Freeciv-Dev] (PR#3762) Jungle draw as special (like forest), Rafa³ Bursig, 11:58
- [Freeciv-Dev] Re: (PR#3746) explosion sprites are loaded twice, Rafa³ Bursig, 11:18
- [Freeciv-Dev] Re: (PR#3727) Rectangular selection with right-click-and-drag, rwetmore@xxxxxxxxxxxx, 07:26
- [Freeciv-Dev] (PR#3759) remove references to XPM, Jason Short, 04:51
- [Freeciv-Dev] (PR#3757) multi support for muti citizens icons in server side., Jason Short, 02:19
- [Freeciv-Dev] (PR#3746) explosion sprites are loaded twice, Jason Short, 02:17
- [Freeciv-Dev] Re: (PR#3757) multi support for muti citizens icons in server side., Jason Short, 02:06
- [Freeciv-Dev] (PR#3758) SET_SPRITE prints out bogus data, Jason Short, 02:00
March 20, 2003
- [Freeciv-Dev] (PR#3757) multi support for muti citizens icons in server side., Rafa³ Bursig, 21:22
- [Freeciv-Dev] Re: (PR#3727) Rectangular selection with right-click-and-drag, Mike Kaufman, 12:58
- [Freeciv-Dev] Re: (PR#3727) Rectangular selection with right-click-and-drag, Jason Short, 12:53
- [Freeciv-Dev] Re: (PR#3727) Rectangular selection with right-click-and-drag, Jason Short, 12:43
- [Freeciv-Dev] Re: (PR#3727) Rectangular selection with right-click-and-drag, a-l@xxxxxxx, 11:23
- [Freeciv-Dev] Re: (PR#3727) Rectangular selection with right-click-and-drag, Mike Kaufman, 08:27
- [Freeciv-Dev] Re: What proof is needed that a given piece of code is GPL?, Per I. Mathisen, 02:53
- [Freeciv-Dev] Re: What proof is needed that a given piece of code is GPL?, Reinier Post, 01:49
March 19, 2003
- [Freeciv-Dev] What proof is needed that a given piece of code is GPL?, sam+civ, 19:40
- [Freeciv-Dev] Zaurus Freeciv, Rob Fisher, 15:55
- [Freeciv-Dev] Re: Screenshots of new client FS, Raimar Falke, 15:23
- [Freeciv-Dev] Re: Screenshots of new client FS, Christian Knoke, 14:55
- [Freeciv-Dev] (PR#3753) AutoReply: Introduction on ADSL, incoming, 12:55
- [Freeciv-Dev] (PR#3751) Common class patch, ms209290@xxxxxxxxxxxxxxxxxxx, 07:11
- [Freeciv-Dev] Re: (PR#3727) Rectangular selection with right-click-and-drag, Jason Short, 02:14
March 18, 2003
- [Freeciv-Dev] Re: (PR#3565) End of turn moves, ue80@xxxxxxxxxxxxxxxxxxxxx, 19:55
- [Freeciv-Dev] Re: (PR#3749) AutoReply: GTK client, pictures coming from unknown, Vadász Zoltán B ., 17:21
- [Freeciv-Dev] Re: (PR#3582) Apollo Program has no effect, florian@xxxxxxxxxx, 09:23
- [Freeciv-Dev] (PR#3749) GTK client, pictures coming from unknown, Vadász Zoltán B ., 05:36
- [Freeciv-Dev] Screenshots of new client FS, Raimar Falke, 04:30
- [Freeciv-Dev] Re: (PR#3582) Apollo Program has no effect, DHerding@xxxxxx, 03:57
- [Freeciv-Dev] (PR#3746) explosion sprites are loaded twice, Jason Short, 00:32
March 17, 2003
- [Freeciv-Dev] (PR#3745) Diplomacy patch (alpha version), Per I. Mathisen, 17:37
- [Freeciv-Dev] Re: (PR#3731) coordinate functions need int*, get short*, Gregory Berkolaiko, 16:57
- [Freeciv-Dev] Re: (PR#3744), Alan Horkan, 08:25
- [Freeciv-Dev] Re: (PR#3744), Reinier Post, 08:04
- [Freeciv-Dev] Re: (PR#3744), ue80@xxxxxxxxxxxxxxxxxxxxx, 07:18
- [Freeciv-Dev] (PR#3744), philippe gohier, 06:58
- [Freeciv-Dev] Re: Freeciv feature, Reinier Post, 03:56
- [Freeciv-Dev] Re: (PR#3648) Superfluous tiles bug, Reinier Post, 03:51
- [Freeciv-Dev] Re: (PR#3457) New sprite loading, Raimar Falke, 02:11
- [Freeciv-Dev] Re: Performace of path-finding (PR#2370), Raimar Falke, 02:10
March 16, 2003
- [Freeciv-Dev] Re: Performace of path-finding (PR#2370), Gregory Berkolaiko, 16:23
- [Freeciv-Dev] Re: (PR#3735) Zulu (Shaka) gets a free capital when Catalan (Jefe) conquers its capital, Alan Horkan, 08:50
- [Freeciv-Dev] (PR#3735) Zulu (Shaka) gets a free capital when Catalan (Jefe) conquers its capital, Guest, 05:12
- [Freeciv-Dev] spherical map, Kurt Yoder, 05:11
- [Freeciv-Dev] Freeciv feature, Peter Canada, 05:11
- [Freeciv-Dev] (PR#3736) Pregame player list, andrearo@xxxxxxxxxxxx, 04:18
March 15, 2003
March 14, 2003
- [Freeciv-Dev] (PR#3457) New sprite loading, Jason Short, 22:13
- [Freeciv-Dev] (PR#3731) coordinate functions need int*, get short*, Jason Short, 20:41
- [Freeciv-Dev] Re: (PR#3730) New Irrigation/Farmland System, Jason Short, 19:53
- [Freeciv-Dev] Re: (PR#3726) Scroll map witth arrow keys, Jason Short, 18:38
- [Freeciv-Dev] Re: Performace of path-finding (PR#2370), Gregory Berkolaiko, 06:48
- [Freeciv-Dev] Re: FreeCiv SDL art, Lars Willemsens, 04:50
- [Freeciv-Dev] Re: FreeCiv SDL art, Rafal Bursig, 03:28
- [Freeciv-Dev] (PR#3730) New Irrigation/Farmland System, Rafa³ Bursig, 03:06
- [Freeciv-Dev] (PR#3727) Rectangular selection with right-click-and-drag, a-l@xxxxxxx, 00:52
March 13, 2003
- [Freeciv-Dev] (PR#3726) Scroll map witth arrow keys, a-l@xxxxxxx, 19:46
- [Freeciv-Dev] Re: (PR#3725) Unit blinking/movement corrupts displaying of city descriptions, Jason Short, 14:34
- [Freeciv-Dev] Re: Performace of path-finding (PR#2370), Raimar Falke, 11:27
- [Freeciv-Dev] Performace of path-finding (PR#2370), Gregory Berkolaiko, 11:00
- [Freeciv-Dev] Re: Path-finding code is in (PR#2370), Raimar Falke, 10:46
- [Freeciv-Dev] Re: Path-finding code is in (PR#2370), Gregory Berkolaiko, 09:54
- [Freeciv-Dev] (PR#3725) Unit blinking/movement corrupts displaying of city descriptions, Guest, 09:49
- [Freeciv-Dev] Re: (PR#3710) gtk2 city dialog, production, Mike Kaufman, 08:25
- [Freeciv-Dev] Re: (PR#3710) gtk2 city dialog, production, Vasco Alexandre da Silva Costa, 04:55
- [Freeciv-Dev] Re: FreeCiv SDL art, Lars Willemsens, 02:47
- [Freeciv-Dev] FreeCiv SDL art, Lars Willemsens, 02:47
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Raimar Falke, 01:18
- [Freeciv-Dev] Re: (PR#3706) append the capstring, Mike Kaufman, 00:11
March 12, 2003
- [Freeciv-Dev] Re: (PR#2521) general effects framework, rwetmore@xxxxxxxxxxxx, 22:52
- [Freeciv-Dev] Re: (PR#3706) append the capstring, Jason Short, 22:43
- [Freeciv-Dev] Re: (PR#3706) append the capstring, Mike Kaufman, 19:51
- [Freeciv-Dev] (PR#3716) gtk2: players dialog not updated, Per I. Mathisen, 19:21
- [Freeciv-Dev] Idea for giving the humand the best islands, sam+civ, 19:00
- [Freeciv-Dev] Re: (PR#3706) append the capstring, Jason Short, 17:11
- [Freeciv-Dev] (PR#3708) shields behind units, DHerding@xxxxxx, 15:46
- [Freeciv-Dev] (PR#3713) City choose production dialog, Guest, 15:05
- [Freeciv-Dev] (PR#3712) City choose production dialog, Guest, 14:54
- [Freeciv-Dev] Re: (PR#3710) gtk2 city dialog, production, Mike Kaufman, 11:39
- [Freeciv-Dev] (PR#3710) gtk2 city dialog, production, Per I. Mathisen, 11:31
- [Freeciv-Dev] Re: (PR#3703) Alternate move suggestion, ue80@xxxxxxxxxxxxxxxxxxxxx, 08:14
- [Freeciv-Dev] (PR#3708) new isotrident_shields tileset, DHerding@xxxxxx, 08:04
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: This adds a new path-finding code. It enables t..., Gregory Berkolaiko, 07:50
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: This adds a new path-finding code. It enables t..., Gregory Berkolaiko, 07:46
- [Freeciv-Dev] Re: (PR#3706) append the capstring, Mike Kaufman, 07:23
- [Freeciv-Dev] Re: Where is cm.h?, Ilkka Lehtoranta, 07:13
- [Freeciv-Dev] Re: Where is cm.h?, Gregory Berkolaiko, 06:58
- [Freeciv-Dev] Where is cm.h?, Ilkka Lehtoranta, 06:24
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: This adds a new path-finding code. It enables t..., Raimar Falke, 05:22
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: This adds a new path-finding code. It enables t..., Raimar Falke, 04:35
- [Freeciv-Dev] Re: (PR#3706) append the capstring, Raimar Falke, 01:21
- [Freeciv-Dev] Re: (PR#3664) Server doesn't react while send_all_info(&pconn->self);, Raimar Falke, 01:19
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Raimar Falke, 01:17
- [Freeciv-Dev] Re: (PR#3706) append the capstring, Mike Kaufman, 00:36
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