[Freeciv-Dev] Re: (PR#3706) append the capstring
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On Tue, Mar 11, 2003 at 11:21:48PM -0800, Raimar Falke wrote:
>
> You know that you can pass the capability string with the environment
> variable FREECIV_CAPS?!
I know. This is not what I want as the use of FREECIV_CAPS then obliterates
CAPABILITY. The scenario is:
o Player wants to play at home without bothering with authenication:
% ser
o Player wants to start up an authenticating server:
% ser --with-auth
in the latter example, the server sees the option and adds the capability.
Clients connecting to the server will now see that it authenticates.
Whether this actually gets uses for client/server auth or not I'm still
unsure, but it's quite handy.
-mike
- [Freeciv-Dev] (PR#3706) append the capstring, Mike Kaufman, 2003/03/12
- Message not available
- [Freeciv-Dev] Re: (PR#3706) append the capstring, Jason Short, 2003/03/12
- [Freeciv-Dev] Re: (PR#3706) append the capstring, Mike Kaufman, 2003/03/12
- [Freeciv-Dev] Re: (PR#3706) append the capstring, Jason Short, 2003/03/12
- [Freeciv-Dev] Re: (PR#3706) append the capstring, Mike Kaufman, 2003/03/13
- [Freeciv-Dev] Re: (PR#3706) append the capstring, Jason Short, 2003/03/21
- [Freeciv-Dev] Re: (PR#3706) append the capstring, Mike Kaufman, 2003/03/21
- [Freeciv-Dev] Re: (PR#3706) append the capstring, Jason Short, 2003/03/21
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