[Freeciv-Dev] Re: (PR#3725) Unit blinking/movement corrupts displaying o
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Guest wrote:
> When a unit blinks or moves on top of a city's influence area, the city
> descriptions get erased (if that function is enabled, of course).
>
> I tried with the sources, and I found that putting the following piece
> of code apparently solves the problem, at the end of the function
> 'update_map_canvas', in /client/gui-gtk/mapview.c (also works with
> gui-gkt-2.0/mapview.c):
>
> ... function body...
>
> // Redraw city descriptions
> show_city_descriptions();
>
> } // End of 'update_map_canvas'
>
> I don't know the code very much, so I cannot determine how optimum this
> code is.
It's pretty far from optimum (which didn't stop the win32 client from
using it before). In any case a (somewhat) more efficient workaround
has been introduced in the CVS version - you may want to try playing that.
jason
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