[Freeciv-Dev] (PR#3725) Unit blinking/movement corrupts displaying of ci
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When a unit blinks or moves on top of a city's influence area, the city
descriptions get erased (if that function is enabled, of course).
I tried with the sources, and I found that putting the following piece
of code apparently solves the problem, at the end of the function
'update_map_canvas', in /client/gui-gtk/mapview.c (also works with
gui-gkt-2.0/mapview.c):
... function body...
// Redraw city descriptions
show_city_descriptions();
} // End of 'update_map_canvas'
I don't know the code very much, so I cannot determine how optimum this
code is.
Regards,
Dani.
- [Freeciv-Dev] (PR#3725) Unit blinking/movement corrupts displaying of city descriptions,
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