[Freeciv-Dev] Re: (PR#3621) Freeciv 1.14.0 Changes Nations in Saved Game
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On Sat, Mar 29, 2003 at 03:36:16PM -0800, Raimar Falke wrote:
>
> Save a game with 1.14.0 and load it with the CVS version. Since the
> savegame only contains the nation ids and these got reordered you end
> up with different nations.
even with this supposition, I cannot reproduce. You have reproduced this?
Note that this was added on Jan 29th to savegame.c:
/* 1.15 and later versions store nations by name. Try that first. */
p = secfile_lookup_str_default(file, NULL, "player%d.nation", plrno);
if (!p) {
/*
* Otherwise read as a pre-1.15 savefile with numeric nation indexes.
* This random-looking order is from the old nations/ruleset file.
* Use it to convert old-style nation indices to name strings.
* The idea is not to be dependent on the order in which nations
* get read into the registry.
*/
const char *name_order[] = {
"roman", "babylonian", "german", "egyptian", "american", "greek",
"indian", "russian", "zulu", "french", "aztec", "chinese", "english",
"mongol", "turk", "spanish", "persian", "arab", "carthaginian", "inca",
"viking", "polish", "hungarian", "danish", "dutch", "swedish",
"japanese", "portuguese", "finnish", "sioux", "czech", "australian",
"welsh", "korean", "scottish", "israeli", "argentine", "canadian",
"ukrainian", "lithuanian", "kenyan", "dunedain", "vietnamese", "thai",
"mordor", "bavarian", "brazilian", "irish", "cornish", "italian",
"filipino", "estonian", "latvian", "boer", "silesian", "singaporean",
"chilean", "catalan", "croatian", "slovenian", "serbian", "barbarian",
};
p = (char *)name_order[secfile_lookup_int(file, "player%d.race", plrno)];
}
plr->nation = find_nation_by_name_orig(p);
-mike
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