[Freeciv-Dev] Re: (PR#3769) Unit movement buggy and slow
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On Sun, Mar 23, 2003 at 10:27:27AM -0800, Jason Short wrote:
>
> [ChrisK@xxxxxxxx - Sat Mar 22 21:32:06 2003]:
>
> > CVS 22 MAR 2003 GTK 1.2
> >
> > Hello,
> >
> > some issues about unit movement on my 200 MHz box.
> >
> > In short: it's no fun anymore :-(
> >
> > Goto is significantly slower now (depending on route) and consumes
> > much CPU.
>
> Iso or non-iso view? Sounds like this was caused by the non-iso view
> drawing unification - and can be fixed by further unification.
Seen with trident, non-iso.
>
> > Moving transporters (with units) in and out of cities is slow.
>
> Is this a recent change?
Yes.
> > Transporters with units are, at beginning and end of turn, displayed as
> > empty for a short moment.
>
> Is this the result of the new flush code? The changes have not been
> fully ported to all clients. Can you reproduce it with this patch?
This patch gives some acceleration, but I can still see the ship without
"+", before it is displayed correctly.
> jason
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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