[Freeciv-Dev] Re: (PR#3565) End of turn moves
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On Wed, 26 Mar 2003, Gregory Berkolaiko wrote:
>
> How about no unit moves (GOTO or by hand) last N seconds?
>
> Mind you, it's merely a suggestion, not a call to implement it :)
>
> G.
>
I doesn't fix the problem. You can do the same thing just before the
begining of 'no-moves' period. Of course the oponent can buy a defence
unit in the city, but what if he's out of money. He could react with
units from other cities, but he can't move.
Changing from real-time to sequential moving would do the trick, but I do
thing that's what we want.
LQ.
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