[Freeciv-Dev] Re: (PR#3664) Server doesn't react while send_all_info(&pc
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On Tue, Mar 11, 2003 at 07:49:54PM -0800, Vasco Alexandre da Silva Costa wrote:
> > that it be removed from the send_all_known_tiles loop (which may
> > result
> > in immediately cutting all players if the connection buffers are too
> > small, I think - this is true already but the needed buffer would be
> > ~80x larger). Alternately we can just set netwait to 0 by default (or
> > possibly just do this for pubserver).
>
> The connection buffers currently have a 512 KB size limit. This is
> reasonable considering that MAX_NUM_PLAYERS is 30 and pubserver runs
> 16 civservers at any given time. IMHO this can be doubled at most. The
> machine needs memory for more things than civserver network buffers. :-)
This isn't an argument because it is easy to make the buffer size
dynamic.
Raimar
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- [Freeciv-Dev] Re: (PR#3664) Server doesn't react while send_all_info(&pconn->self);, (continued)
[Freeciv-Dev] (PR#3664) Server doesn't react while send_all_info(&pconn->self);, Vasco Alexandre da Silva Costa, 2003/03/10
Message not available
[Freeciv-Dev] (PR#3664) Server doesn't react while send_all_info(&pconn->self);, Vasco Alexandre da Silva Costa, 2003/03/10
[Freeciv-Dev] (PR#3664) Server doesn't react while send_all_info(&pconn->self);, Vasco Alexandre da Silva Costa, 2003/03/10
[Freeciv-Dev] (PR#3664) Server doesn't react while send_all_info(&pconn->self);, Vasco Alexandre da Silva Costa, 2003/03/11
[Freeciv-Dev] (PR#3664) Server doesn't react while send_all_info(&pconn->self);, Vasco Alexandre da Silva Costa, 2003/03/11
- Message not available
- [Freeciv-Dev] Re: (PR#3664) Server doesn't react while send_all_info(&pconn->self);,
Raimar Falke <=
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