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[Freeciv-Dev] Re: (PR#3771) Uproar display of cities
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[Freeciv-Dev] Re: (PR#3771) Uproar display of cities

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To: ChrisK@xxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#3771) Uproar display of cities
From: "jorneg@xxxxxxxxxxx" <jorneg@xxxxxxxxxxx>
Date: Sun, 23 Mar 2003 10:33:56 -0800
Reply-to: rt@xxxxxxxxxxxxxx

En/na Jason Short ha escrit:

>[ChrisK@xxxxxxxx - Sat Mar 22 21:43:37 2003]:
>
>  
>
>>CVS 22 MAR 2003 GTK 1
>>
>>This is a longstanding one. Time to report.
>>
>>The uproar display of enemy cities comes too late:
>>It is caused by a unit which occupies a tile the city is using,
>>thus preventing it from use, giving uproar. The lightning sign is not
>>shown when this happens, but only when another unit is moving in sight of
>>the city, *after* the city has fallen in uproar.
>>    
>>
>
>I don't quite understand the problem, or what could cause it.
>
>Can you describe it better?  Anyone have ideas on this?
>  
>
    When you have a city with elvisses and a transport or cruiser 
happens to pass on a tile owned by the city, the city gets in disorder.

    I don't remember this to happen sometime ago. So, I think that this 
is a bug :-(





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