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[Freeciv-Dev] Re: (PR#3771) Uproar display of cities
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[Freeciv-Dev] Re: (PR#3771) Uproar display of cities

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Subject: [Freeciv-Dev] Re: (PR#3771) Uproar display of cities
From: "ChrisK@xxxxxxxx" <ChrisK@xxxxxxxx>
Date: Sun, 23 Mar 2003 12:28:21 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Sun, Mar 23, 2003 at 10:27:06AM -0800, Gregory Berkolaiko wrote:
> 
> On Sun, 23 Mar 2003, Jason Short wrote:
> 
> > 
> > [ChrisK@xxxxxxxx - Sat Mar 22 21:43:37 2003]:
> > 
> > > CVS 22 MAR 2003 GTK 1
> > > 
> > > This is a longstanding one. Time to report.
> > > 
> > > The uproar display of enemy cities comes too late:
> > > It is caused by a unit which occupies a tile the city is using,
> > > thus preventing it from use, giving uproar. The lightning sign is not
> > > shown when this happens, but only when another unit is moving in sight of
> > > the city, *after* the city has fallen in uproar.
> > 
> > I don't quite understand the problem, or what could cause it.
> > 
> > Can you describe it better?  Anyone have ideas on this?

See my other post.

> 
> I guess the city info is not sent to client after the disorder is 
> calculated.

Yes, think so.

> G.

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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