freeciv-dev July 2005
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- July 31, 2005
- [Freeciv-Dev] (PR#13581) overview cities-layer isn't saved properly, Jason Short, 21:33
- [Freeciv-Dev] (PR#13553) contributing historical Ryukyu nation set, Jason Short, 21:28
- [Freeciv-Dev] (PR#13579) glacier in iberian scenario, Jason Short, 18:42
- [Freeciv-Dev] (PR#13578) rename terrain_name as name, Jason Short, 13:12
- [Freeciv-Dev] Re: (PR#13544) win32/gtk2: ctrl-right-mouse == right-mouse, Peter Schaefer, 12:50
- [Freeciv-Dev] Re: (PR#13544) win32/gtk2: ctrl-right-mouse == right-mouse, Jason Short, 12:25
- [Freeciv-Dev] Re: (PR#13544) win32/gtk2: ctrl-right-mouse == right-mouse, Peter Schaefer, 12:23
- [Freeciv-Dev] (PR#13544) win32/gtk2: ctrl-right-mouse == right-mouse, Jason Short, 11:58
- [Freeciv-Dev] (PR#13577) declare war to dead players, Christian Knoke, 11:25
- [Freeciv-Dev] Re: (PR#13574) German translation bug, Christian Knoke, 09:47
- [Freeciv-Dev] (PR#13574) German translation bug, Robert, 08:14
- [Freeciv-Dev] (PR#13573) assert revolution bug, Martin Willis Monroe, 08:14
- [Freeciv-Dev] (PR#13575) Centering active unit, Christian Knoke, 04:43
July 30, 2005
- [Freeciv-Dev] (PR#13537) Two new unit flags, Jason Short, 21:28
- [Freeciv-Dev] (PR#13572) change city/worklist API to use city_production structs, Jason Short, 21:06
- [Freeciv-Dev] (PR#13570) Aifill in scenarious, Jason Short, 20:06
- [Freeciv-Dev] Re: (PR#13571) tolua and cross-compiling, Jason Short, 20:06
- [Freeciv-Dev] (PR#13571) tolua and cross-compiling, Egor Vyscrebentsov, 17:23
- [Freeciv-Dev] (PR#13571) tolua and cross-compiling, Egor Vyscrebentsov, 17:16
- [Freeciv-Dev] Re: (PR#13565) putting ptile->owner into playermap is bad, Jason Short, 12:43
- [Freeciv-Dev] Re: (PR#13567) a relief layer for the overview, Jason Short, 12:25
- [Freeciv-Dev] (PR#13565) putting ptile->owner into playermap is bad, Mateusz Stefek, 07:16
- [Freeciv-Dev] Re: (PR#13565) putting ptile->owner into playermap is bad, Per I. Mathisen, 06:07
- [Freeciv-Dev] (PR#13566) tab ugliness with diplomacy tab, Mateusz Stefek, 05:28
- [Freeciv-Dev] (PR#13570) Aifill in scenarious, Mateusz Stefek, 04:18
- [Freeciv-Dev] (PR#13568) Incite cost effects, Mateusz Stefek, 04:07
- [Freeciv-Dev] (PR#13567) a relief layer for the overview, Mateusz Stefek, 03:49
- [Freeciv-Dev] (PR#13568) Incite cost effects, Mateusz Stefek, 03:42
- [Freeciv-Dev] (PR#13567) a relief layer for the overview, Jason Short, 03:12
- [Freeciv-Dev] (PR#13561) Move autoconnect code to the common client code, Mateusz Stefek, 02:21
- [Freeciv-Dev] (PR#13566) tab ugliness with diplomacy tab, Jason Short, 01:35
- [Freeciv-Dev] (PR#13565) putting ptile->owner into playermap is bad, Jason Short, 01:08
July 29, 2005
- [Freeciv-Dev] (PR#13564) broken savegames from city_production struct, Jason Short, 22:56
- [Freeciv-Dev] Re: (PR#13563) freeciv V2.0.2, Jason Short, 22:51
- [Freeciv-Dev] (PR#13563) freeciv V2.0.2, Steve Walton, 18:34
- [Freeciv-Dev] Re: (PR#13561) Move autoconnect code to the common client code, Jason Short, 10:49
- [Freeciv-Dev] (PR#13562) fix for rpm-based build under Fedora Core 3, Michael Pope, 05:26
- [Freeciv-Dev] update - Re: (PR#13553) AutoReply: contributing historical Ryukyu nation set, Wen-Hung Fang, 04:29
- [Freeciv-Dev] (PR#13561) Move autoconnect code to the common client code, Mateusz Stefek, 03:29
- [Freeciv-Dev] (PR#13524) AI Diplomacy revisited, Mateusz Stefek, 02:36
July 28, 2005
- [Freeciv-Dev] Re: (PR#13559) scale supported/present units in citydlg, Jason Short, 20:11
- [Freeciv-Dev] Re: NEWS-2.03, Vasco Alexandre Da Silva Costa, 18:37
- [Freeciv-Dev] Re: (PR#13559) scale supported/present units in citydlg, Per I. Mathisen, 17:12
- [Freeciv-Dev] (PR#13560) layers for the overview, Jason Short, 16:00
- [Freeciv-Dev] (PR#13559) scale supported/present units in citydlg, Jason Short, 15:13
- [Freeciv-Dev] (PR#13557) cityrep worklist crash, Jason Short, 13:50
- [Freeciv-Dev] (PR#13556) use the city_production struct in pcity->changed_from, Jason Short, 13:37
- [Freeciv-Dev] (PR#13538) AI tax calculation ignores gold bonus, Jason Short, 13:06
- [Freeciv-Dev] (PR#13555) gui-xaw: indexes-to-pointers fixes, Egor Vyscrebentsov, 12:59
- [Freeciv-Dev] Re: NEWS-2.03, Jason Dorje Short, 12:01
- [Freeciv-Dev] Re: (PR#13524) AI Diplomacy revisited, Per I. Mathisen, 08:15
- [Freeciv-Dev] (PR#13554) AI ferry trouble, Per I. Mathisen, 07:47
- [Freeciv-Dev] Re: (PR#13524) AI Diplomacy revisited, Per I. Mathisen, 05:33
- [Freeciv-Dev] Re: NEWS-2.03, Per Inge Mathisen, 03:19
July 27, 2005
July 26, 2005
- [Freeciv-Dev] (PR#13550) use city_production struct in worklist code, Jason Short, 22:10
- [Freeciv-Dev] (PR#13548) Ctrl+w shortcut problems, Mateusz Stefek, 12:33
- [Freeciv-Dev] (PR#13547) Flags in the diplomatic dialogs, Mateusz Stefek, 12:27
- [Freeciv-Dev] Re: (PR#13539) Fix AI tile effect miscalculation, Jason Short, 11:22
- [Freeciv-Dev] Re: music for freeciv?, Per Inge Mathisen, 05:49
- [Freeciv-Dev] Re: (PR#13539) Fix AI tile effect miscalculation, Per I. Mathisen, 05:40
- [Freeciv-Dev] Re: (PR#13531) The AI builds no settlers in CVS, Per I. Mathisen, 04:57
- [Freeciv-Dev] (PR#13539) Re: Re: (PR#13543) generic_city_refresh not called, Per I. Mathisen, 04:55
- [Freeciv-Dev] music for freeciv?, Andrew Beck, 04:52
- [Freeciv-Dev] (PR#13524) AI Diplomacy revisited, Mateusz Stefek, 04:33
July 25, 2005
- [Freeciv-Dev] (PR#13530) Errors in the help in CVS, Jason Short, 22:01
- [Freeciv-Dev] Re: (PR#13530) Errors in the help in CVS, Jason Short, 21:49
- [Freeciv-Dev] (PR#13531) The AI builds no settlers in CVS, Jason Short, 21:42
- [Freeciv-Dev] (PR#13539) Fix AI tile effect miscalculation, Jason Short, 21:17
- [Freeciv-Dev] Re: (PR#13543) generic_city_refresh not called, Jason Short, 19:57
- [Freeciv-Dev] Re: (PR#13539) Fix AI tile effect miscalculation, Jason Short, 19:52
- [Freeciv-Dev] Re: (PR#13543) generic_city_refresh not called, Per I. Mathisen, 18:55
- [Freeciv-Dev] (PR#13544) win32/gtk2: ctrl-right-mouse == right-mouse, sds@xxxxxxx, 18:51
- [Freeciv-Dev] Re: (PR#13538) AI tax calculation ignores gold bonus, Per I. Mathisen, 18:49
- [Freeciv-Dev] Re: (PR#13539) Fix AI tile effect miscalculation, Per I. Mathisen, 18:46
- [Freeciv-Dev] (PR#13543) generic_city_refresh not called, Jason Short, 16:51
- [Freeciv-Dev] (PR#13539) Fix AI tile effect miscalculation, Jason Short, 16:44
- [Freeciv-Dev] (PR#13542) alt-left-click same as middle-click, Jason Short, 16:35
- [Freeciv-Dev] (PR#13538) AI tax calculation ignores gold bonus, Jason Short, 16:23
- [Freeciv-Dev] (PR#13538) AI tax calculation ignores gold bonus, Jason Short, 16:18
- [Freeciv-Dev] Re: (PR#13524) AI Diplomacy revisited, Jason Short, 16:08
- [Freeciv-Dev] Re: (PR#13539) Fix AI tile effect miscalculation, Jason Short, 16:06
- [Freeciv-Dev] Re: (PR#13537) Two new unit flags, Jason Short, 16:03
- [Freeciv-Dev] Re: (PR#13262) Security changes, Jason Short, 16:02
- [Freeciv-Dev] Re: (PR#13262) RFC: pubserver-in-a-diff, Jason Short, 15:45
- [Freeciv-Dev] Re: (PR#13524) AI Diplomacy revisited, Per I. Mathisen, 12:59
- [Freeciv-Dev] (PR#13540) Fix AI settlers/workers bug, Per I. Mathisen, 11:27
- [Freeciv-Dev] (PR#13539) Fix AI tile effect miscalculation, Per I. Mathisen, 09:24
- [Freeciv-Dev] (PR#13538) AI tax calculation ignores gold bonus, Per I. Mathisen, 09:09
- [Freeciv-Dev] (PR#13537) Two new unit flags, Per I. Mathisen, 07:29
- [Freeciv-Dev] (PR#13262) Security changes, Per I. Mathisen, 06:46
- [Freeciv-Dev] (PR#13536) Crash in the first turn of a game, Mateusz Stefek, 06:19
- [Freeciv-Dev] (PR#13492) Icons for units, improvements and governments in the technology tree, Mateusz Stefek, 06:07
- [Freeciv-Dev] Re: (PR#13262) RFC: pubserver-in-a-diff, Per I. Mathisen, 05:56
- [Freeciv-Dev] (PR#13531) The AI builds no settlers in CVS, Matz, 05:33
- [Freeciv-Dev] (PR#13530) Errors in the help in CVS, Matz, 05:33
- [Freeciv-Dev] (PR#13529) segmentation fault in the help in CVS, Matz, 05:33
- [Freeciv-Dev] (PR#13533) Win32 crash, Mateusz Stefek, 02:54
July 24, 2005
- [Freeciv-Dev] Re: (PR#13262) RFC: pubserver-in-a-diff, Mike Kaufman, 19:35
- [Freeciv-Dev] Re: Auth and gamelog reporting rewrite, Vasco Alexandre Da Silva Costa, 15:04
- [Freeciv-Dev] Re: (PR#13527) fix AI log crash, Per I. Mathisen, 13:53
- [Freeciv-Dev] (PR#13527) fix AI log crash, Jason Short, 13:22
- [Freeciv-Dev] Re: Auth and gamelog reporting rewrite, Jason Dorje Short, 13:05
- [Freeciv-Dev] Auth and gamelog reporting rewrite, Per Inge Mathisen, 12:54
- [Freeciv-Dev] Re: [FreeCiv-Cvs] hunterz: updates, fixes, Jason Dorje Short, 11:50
- [Freeciv-Dev] Re: (PR#13262) RFC: pubserver-in-a-diff, Per I. Mathisen, 09:31
- [Freeciv-Dev] (PR#13526) german translation (de.po) patch, Clint Adams, 08:52
- [Freeciv-Dev] Re: [FreeCiv-Cvs] hunterz: updates, fixes, Benedict Adamson, 07:46
July 23, 2005
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Peter Schaefer, 20:14
- [Freeciv-Dev] (PR#13474) a city_production struct, Jason Short, 19:42
- [Freeciv-Dev] (PR#13511) Odd Addition Bug, Guest, 19:32
- [Freeciv-Dev] (PR#13524) AI Diplomacy revisited, Per I. Mathisen, 19:29
- [Freeciv-Dev] (PR#13460) consistent names for index-to-pointer lookups, Jason Short, 19:28
- [Freeciv-Dev] (PR#13447) window size, Jason Short, 19:26
- [Freeciv-Dev] (PR#13523) settler outlines drawn in city mode, Jason Short, 19:20
- [Freeciv-Dev] Re: (PR#13523) AutoReply: settler outlines drawn in city mode, Jason Short, 19:18
- [Freeciv-Dev] Re: (PR#13522) cvs borked by last commit, Jason Short, 18:57
- [Freeciv-Dev] (PR#13522) cvs borked by last commit, Per I. Mathisen, 18:38
- [Freeciv-Dev] Re: (PR#13518) city dialog scaling, Jason Short, 12:58
- [Freeciv-Dev] Re: (PR#13518) city dialog scaling, Per I. Mathisen, 06:10
- [Freeciv-Dev] Re: (PR#13518) city dialog scaling, Jason Short, 03:10
July 22, 2005
- [Freeciv-Dev] (PR#13518) city dialog scaling, Jason Short, 21:29
- [Freeciv-Dev] (PR#13517) improve mouse-click function in gui-gtk-2.0 citydlg, Jason Short, 19:59
- [Freeciv-Dev] (PR#13516) make improvement_types[] static, Jason Short, 19:42
- [Freeciv-Dev] (PR#13515) fix NULL problems in unittype dereferences, Jason Short, 19:28
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Jason Short, 18:46
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, White Raven, 15:50
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Per I. Mathisen, 15:21
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Peter Schaefer, 12:55
- [Freeciv-Dev] (PR#13513) encapsulate the unit_types array, Jason Short, 11:31
- [Freeciv-Dev] Re: (PR#13437) city-transfer bug: I can still look at my old city, Jason Short, 11:13
- [Freeciv-Dev] Re: (PR#13437) city-transfer bug: I can still look at my old city, Benoit Hudson, 11:10
- [Freeciv-Dev] Re: (PR#13399) Granary Not Working - FreeCiv 2.02 (Fedora Core 4), John Soltow, 03:12
- [Freeciv-Dev] Re: (PR#13493) Keyboard/Mouse controls, Andreas Røsdal, 01:55
July 21, 2005
- [Freeciv-Dev] Re: (PR#13437) city-transfer bug: I can still look at my old city, Jason Short, 21:02
- [Freeciv-Dev] (PR#13437) city-transfer bug: I can still look at my old city, Jason Short, 20:49
- [Freeciv-Dev] (PR#13480) Desktop link does not work for version 2.0.3 for Windows, Jason Short, 20:40
- [Freeciv-Dev] (PR#13493) Keyboard/Mouse controls, Jason Short, 20:37
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Jason Short, 20:36
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Per I. Mathisen, 16:01
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Jason Short, 15:42
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, White Raven, 15:37
- [Freeciv-Dev] help request for Jason about a new tileset, lusque, 15:36
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Mateusz Stefek, 15:33
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, White Raven, 15:16
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Jason Short, 15:06
- [Freeciv-Dev] (PR#13511) Odd Addition Bug, White Raven, 15:02
- [Freeciv-Dev] Re: (PR#13510) disbanded-city settlers starts in wrong place, Per I. Mathisen, 14:11
- [Freeciv-Dev] Re: [FreeCiv-Cvs] jdorje: Fix a bug in loading of buildings from pre-2..., mateusz, 13:54
- [Freeciv-Dev] Re: (PR#13501) rewrite city options code, Jason Short, 12:27
- [Freeciv-Dev] (PR#13510) disbanded-city settlers starts in wrong place, Jason Short, 11:32
- [Freeciv-Dev] Re: (PR#12961) New command: Raze the bloody city, Marek \"Baczek\" BaczyÅski, 09:09
- [Freeciv-Dev] (PR#13508) Freeciv icon in the gnome menu, Mateusz Stefek, 08:12
- [Freeciv-Dev] (PR#13506) AI does not "add to city", Lo'oris, 07:23
- [Freeciv-Dev] Re: (PR#12961) New command: Raze the bloody city, Per I. Mathisen, 05:47
- [Freeciv-Dev] Re: (PR#13501) rewrite city options code, Per I. Mathisen, 02:59
- [Freeciv-Dev] Re: (PR#13503) change unit types to use pointers, Jason Short, 02:51
- [Freeciv-Dev] (PR#13504) use astrings in text.c, Jason Short, 02:13
July 20, 2005
- [Freeciv-Dev] (PR#13503) change unit types to use pointers, Jason Short, 22:02
- [Freeciv-Dev] (PR#13502) change demographics columns to use bitvectors, Jason Short, 21:52
- [Freeciv-Dev] (PR#13501) rewrite city options code, Jason Short, 21:28
- [Freeciv-Dev] Re: (PR#13497) City dialog as tab, Per I. Mathisen, 17:57
- [Freeciv-Dev] (PR#13500) freeciv: patrol order causes game to crash, windows xp, laidlaw@xxxxxxxxxxxx, 17:25
- [Freeciv-Dev] Re: (PR#13497) City dialog as tab, Peter Schaefer, 16:23
- [Freeciv-Dev] Re: (PR#13498) Pyramids rule change, Peter Schaefer, 16:16
- [Freeciv-Dev] Re: (PR#13497) City dialog as tab, Vasco Alexandre da Silva Costa, 15:17
- [Freeciv-Dev] (PR#13499) clean up autosettlers in the client, Jason Short, 14:25
- [Freeciv-Dev] Re: (PR#13498) Pyramids rule change, Jason Short, 13:40
- [Freeciv-Dev] (PR#13498) Pyramids rule change, Per I. Mathisen, 13:12
- [Freeciv-Dev] Re: (PR#13262) include pubserver jobs v5, Per I. Mathisen, 12:48
- [Freeciv-Dev] Re: (PR#13496) Undeclared Function, Per I. Mathisen, 12:33
- [Freeciv-Dev] (PR#13495) undefined reference to `pplayer_can_declare_war', Irmo, 12:29
- [Freeciv-Dev] (PR#13497) City dialog as tab, Per I. Mathisen, 12:22
- [Freeciv-Dev] (PR#13496) Undeclared Function, White Raven, 12:14
- [Freeciv-Dev] Re: (PR#13262) include pubserver jobs v5, Jason Short, 12:10
- [Freeciv-Dev] Re: (PR#13262) include pubserver jobs v5, Mike Kaufman, 10:38
- [Freeciv-Dev] (PR#13493) Keyboard/Mouse controls, Andreas Røsdal, 03:19
- [Freeciv-Dev] (PR#13492) Icons for units, improvements and governments in the technology tree, Mateusz Stefek, 02:58
- [Freeciv-Dev] Re: (PR#13262) include pubserver jobs v5, Per I. Mathisen, 02:39
- [Freeciv-Dev] Re: (PR#13262) include pubserver jobs v5, Jason Short, 02:26
July 19, 2005
- [Freeciv-Dev] Re: (PR#13262) include pubserver jobs v5, Mike Kaufman, 22:38
- [Freeciv-Dev] Re: (PR#13399) Granary Not Working - FreeCiv 2.02 (Fedora Core 4), Christian Knoke, 14:41
- [Freeciv-Dev] Re: (PR#13399) Granary Not Working - FreeCiv 2.02 (Fedora Core 4), Christian Knoke, 14:41
- [Freeciv-Dev] Re: (PR#13399) Granary Not Working - FreeCiv 2.02 (Fedora Core 4), Jason Short, 13:45
- [Freeciv-Dev] Re: (PR#13399) Granary Not Working - FreeCiv 2.02 (Fedora Core 4), Peter Schaefer, 13:28
- [Freeciv-Dev] Re: (PR#13399) Granary Not Working - FreeCiv 2.02 (Fedora Core 4), Jason Short, 13:12
- [Freeciv-Dev] Re: (PR#13399) Granary Not Working - FreeCiv 2.02 (Fedora Core 4), Jason Short, 13:04
- [Freeciv-Dev] Re: (PR#13399) Granary Not Working - FreeCiv 2.02 (Fedora Core 4), Jason Short, 12:54
- [Freeciv-Dev] Re: (PR#13399) Granary Not Working - FreeCiv 2.02 (Fedora Core 4), Jason Short, 11:45
- [Freeciv-Dev] Re: (PR#13399) Granary Not Working - FreeCiv 2.02 (Fedora Core 4), Jason Short, 11:44
- [Freeciv-Dev] (PR#13491) Freeciv hangs after lost server connection, Alex Smith, 08:45
- [Freeciv-Dev] Re: (PR#13399) Granary Not Working - FreeCiv 2.02 (Fedora Core 4), John Soltow, 05:21
- [Freeciv-Dev] (PR#13429) Move player_research to team, Mateusz Stefek, 02:13
- [Freeciv-Dev] (PR#13399) Granary Not Working - FreeCiv 2.02 (Fedora Core 4), Mateusz Stefek, 01:48
- [Freeciv-Dev] (PR#13489) bug in old_impr_type_id (savegame compatibility code for 2.0), Mateusz Stefek, 01:43
July 18, 2005
- [Freeciv-Dev] (PR#13489) bug in old_impr_type_id (savegame compatibility code for 2.0), Jason Short, 21:35
- [Freeciv-Dev] Re: (PR#13474) a city_production struct, Jason Short, 19:30
- [Freeciv-Dev] Re: (PR#13474) a city_production struct, Vasco Alexandre da Silva Costa, 18:40
- [Freeciv-Dev] (PR#13414) infinite loop in movemap ferry code, Jason Short, 18:10
- [Freeciv-Dev] (PR#13421) CVS HEAD - CivServer taking Long time for "turn done", Jason Short, 17:15
- [Freeciv-Dev] Re: (PR#13399) Granary Not Working - FreeCiv 2.02 (Fedora Core 4), Jason Short, 17:13
- [Freeciv-Dev] Re: (PR#13421) Freeciv 2.0.3 beta - CivServer taking Long time for "turn done", John Soltow, 16:42
- [Freeciv-Dev] Re: (PR#13262) include pubserver jobs v5, Per I. Mathisen, 16:41
- [Freeciv-Dev] Re: (PR#13421) Freeciv 2.0.3 beta - CivServer taking Long time for "turn done", Jason Short, 16:37
- [Freeciv-Dev] Re: (PR#13399) Granary Not Working - FreeCiv 2.02 (Fedora Core 4), John Soltow, 16:31
- [Freeciv-Dev] Re: (PR#13459) Yet another crash, Excellent One, 16:28
- [Freeciv-Dev] Re: (PR#13421) Freeciv 2.0.3 beta - CivServer taking Long time for "turn done", John Soltow, 16:27
- [Freeciv-Dev] Re: (PR#13475) ai_choice needs documentation, Per I. Mathisen, 16:26
- [Freeciv-Dev] Re: (PR#13480) Desktop link does not work for version 2.0.3 for Windows, Marek \"Baczek\" BaczyÅski, 14:38
- [Freeciv-Dev] Re: (PR#13488) T_UNKNOWN errors in 2.0, Jason Short, 13:43
- [Freeciv-Dev] Re: (PR#13488) T_UNKNOWN errors in 2.0, Jason Short, 12:42
- [Freeciv-Dev] (PR#13488) T_UNKNOWN errors in 2.0, Jason Short, 12:15
- [Freeciv-Dev] (PR#13478) don't dereference T_UNKNOWN in the client goto code, Mateusz Stefek, 05:39
July 17, 2005
July 16, 2005
July 15, 2005
- [Freeciv-Dev] (PR#13468) Aifill problems in pregame screen, Jason Short, 22:58
- [Freeciv-Dev] (PR#13481) T_UNKNOWN dereference in generic_city_refresh, Jason Short, 22:51
- [Freeciv-Dev] (PR#13478) don't dereference T_UNKNOWN in the client goto code, Jason Short, 22:39
- [Freeciv-Dev] Re: (PR#13474) a city_production struct, Jason Short, 21:53
- [Freeciv-Dev] Re: (PR#13474) a city_production struct, Jason Short, 21:51
- [Freeciv-Dev] Re: (PR#13474) a city_production struct, Benoit Hudson, 18:55
- [Freeciv-Dev] Re: (PR#13474) a city_production struct, Vasco Alexandre da Silva Costa, 17:54
- [Freeciv-Dev] Re: (PR#13474) a city_production struct, Vasco Alexandre da Silva Costa, 17:50
- [Freeciv-Dev] (PR#13480) Desktop link does not work for version 2.0.3 for Windows, Christian Knoke, 12:47
- [Freeciv-Dev] (PR#13479) Client side goto bug, Mateusz Stefek, 12:20
- [Freeciv-Dev] (PR#13465) Choosing nation after game has started in pregame screen, Jason Short, 12:08
- [Freeciv-Dev] (PR#13478) don't dereference T_UNKNOWN in the client goto code, Jason Short, 12:04
July 14, 2005
- [Freeciv-Dev] (PR#13457) Helptext for granary and pyramids, Jason Short, 21:34
- [Freeciv-Dev] Re: (PR#13474) a city_production struct, Jason Short, 20:30
- [Freeciv-Dev] Re: (PR#13474) a city_production struct, Benoit Hudson, 18:10
- [Freeciv-Dev] (PR#13475) ai_choice needs documentation, Jason Short, 16:26
- [Freeciv-Dev] (PR#13474) a city_production struct, Jason Short, 16:22
- [Freeciv-Dev] (PR#13458) horrendous buffer underflows in mapgen.c, Jason Short, 14:28
- [Freeciv-Dev] Re: (PR#13468) Aifill problems in pregame screen, Jason Short, 13:06
- [Freeciv-Dev] Re: (PR#13468) Aifill problems in pregame screen, Raimar Falke, 12:59
- [Freeciv-Dev] (PR#13473) remove playable_nation_count, Jason Short, 12:47
- [Freeciv-Dev] (PR#13451) client tech crash when connecting to server, Jason Short, 10:59
- [Freeciv-Dev] Re: (PR#13463) New function to eval safety of filenames, Jason Short, 01:10
- [Freeciv-Dev] Re: (PR#13468) Aifill problems in pregame screen, Jason Short, 00:53
July 13, 2005
- [Freeciv-Dev] Re: (PR#13262) include pubserver jobs v5, Mike Kaufman, 20:35
- [Freeciv-Dev] Re: (PR#13464) use stdint.h in dataio, Vasco Alexandre da Silva Costa, 16:27
- [Freeciv-Dev] (PR#13429) Move player_research to team, Mateusz Stefek, 13:51
- [Freeciv-Dev] (PR#13468) Aifill problems in pregame screen, Mateusz Stefek, 13:45
- [Freeciv-Dev] (PR#13451) client tech crash when connecting to server, Mateusz Stefek, 13:28
- [Freeciv-Dev] Re: (PR#13262) include pubserver jobs v5, Per I. Mathisen, 13:13
- [Freeciv-Dev] (PR#13451) client tech crash when connecting to server, Mateusz Stefek, 13:09
- [Freeciv-Dev] Re: (PR#13262) include pubserver jobs v5, Mike Kaufman, 11:59
- [Freeciv-Dev] (PR#13429) Move player_research to team, Jason Short, 10:40
- [Freeciv-Dev] (PR#13466) New city popup and observer, Mateusz Stefek, 05:35
- [Freeciv-Dev] (PR#13465), Mateusz Stefek, 05:19
- [Freeciv-Dev] Re: (PR#13463) New function to eval safety of filenames, Raimar Falke, 04:12
- [Freeciv-Dev] (PR#13429) Move player_research to team, Mateusz Stefek, 04:07
- [Freeciv-Dev] Re: Mac OS X, Christian Knoke, 03:05
July 12, 2005
- [Freeciv-Dev] Re: (PR#13463) New function to eval safety of filenames, Benoit Hudson, 21:45
- [Freeciv-Dev] (PR#13464) use stdint.h in dataio, Jason Short, 19:07
- [Freeciv-Dev] (PR#13262) include pubserver jobs v5, Per I. Mathisen, 17:16
- [Freeciv-Dev] Re: (PR#13463) New function to eval safety of filenames, Per I. Mathisen, 17:11
- [Freeciv-Dev] Re: (PR#13463) New function to eval safety of filenames, Per I. Mathisen, 16:14
- [Freeciv-Dev] Re: (PR#13463) New function to eval safety of filenames, Raimar Falke, 16:06
- [Freeciv-Dev] (PR#13463) New function to eval safety of filenames, Per I. Mathisen, 15:51
- [Freeciv-Dev] Re: (PR#13461) Improve sanity of logging, Per I. Mathisen, 15:49
- [Freeciv-Dev] Re: (PR#13460) consistent names for index-to-pointer lookups, Jason Short, 15:13
- [Freeciv-Dev] Re: (PR#13461) Improve sanity of logging, Jason Short, 14:58
- [Freeciv-Dev] Re: (PR#13461) Improve sanity of logging, Per I. Mathisen, 14:29
- [Freeciv-Dev] (PR#13462) Metaserver should test and refuse unreachable servers, Per I. Mathisen, 14:27
- [Freeciv-Dev] Re: (PR#13461) Improve sanity of logging, Jason Short, 14:26
- [Freeciv-Dev] Re: (PR#13402) ai bug, Benedict Adamson, 14:20
- [Freeciv-Dev] Re: (PR#13460) consistent names for index-to-pointer lookups, Jason Short, 14:01
- [Freeciv-Dev] (PR#13461) Improve sanity of logging, Per I. Mathisen, 13:56
- [Freeciv-Dev] Re: (PR#13460) consistent names for index-to-pointer lookups, Marko Lindqvist, 13:37
- [Freeciv-Dev] Re: (PR#13460) consistent names for index-to-pointer lookups, Per I. Mathisen, 13:34
- [Freeciv-Dev] Re: (PR#13460) consistent names for index-to-pointer lookups, Jason Short, 13:30
- [Freeciv-Dev] Re: (PR#13460) consistent names for index-to-pointer lookups, Benoit Hudson, 13:28
- [Freeciv-Dev] Re: (PR#13459) Yet another crash, Jason Short, 13:00
- [Freeciv-Dev] Re: (PR#13460) consistent names for index-to-pointer lookups, Jason Short, 12:56
- [Freeciv-Dev] (PR#13460) consistent names for index-to-pointer lookups, Jason Short, 12:48
- [Freeciv-Dev] (PR#13459) Yet another crash, Excellent One, 12:44
- [Freeciv-Dev] (PR#13458) horrendous buffer underflows in mapgen.c, Jason Short, 11:19
- [Freeciv-Dev] Re: (PR#13442) access terrains by pointer, Jason Short, 10:47
- [Freeciv-Dev] (PR#13457) Helptext for granary and pyramids, Mateusz Stefek, 10:14
- [Freeciv-Dev] Re: Mac OS X, Jason Dorje Short, 09:37
- [Freeciv-Dev] Re: Mac OS X, Nathan Brazil, 08:41
- [Freeciv-Dev] (PR#13454) Bug Report: Can't start a new game, Mateusz Stefek, 02:56
- [Freeciv-Dev] Freeciv 2.0.3 released, Jason Dorje Short, 02:16
- [Freeciv-Dev] (PR#13451) client tech crash when connecting to server, Mateusz Stefek, 02:09
July 11, 2005
- [Freeciv-Dev] Re: (PR#13454) Bug Report: Can't start a new game, Jason Short, 22:23
- [Freeciv-Dev] Re: New feature proposal: translated names for cities., Miguel Farah, 22:16
- [Freeciv-Dev] Re: (PR#13454) Bug Report: Can't start a new game, Per I. Mathisen, 19:39
- [Freeciv-Dev] (PR#13454) Bug Report: Can't start a new game, Matthew Smith, 18:49
- [Freeciv-Dev] (PR#13453) playable_nation_count cleanups, Jason Short, 18:34
- [Freeciv-Dev] (PR#13452) crashing client doesn't get aifilled, Jason Short, 18:30
- [Freeciv-Dev] (PR#13451) client tech crash when connecting to server, Jason Short, 18:28
- [Freeciv-Dev] (PR#13450) require stdint.h presence, Jason Short, 14:15
- [Freeciv-Dev] (PR#13449) fix owner-pointer issues in scripts, Jason Short, 13:50
- [Freeciv-Dev] Re: (PR#13427) Border size, oberon, 10:08
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