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[Freeciv-Dev] (PR#13452) crashing client doesn't get aifilled
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[Freeciv-Dev] (PR#13452) crashing client doesn't get aifilled

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Subject: [Freeciv-Dev] (PR#13452) crashing client doesn't get aifilled
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 11 Jul 2005 16:30:01 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13452 >

If I /set aifill 5 and connect with a client, but this client crashes
immediately after connect (see 13451) then aifill doesn't get called at
the server after the client is disconnected, and I end up with only 4
players.

-jason





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