[Freeciv-Dev] Re: (PR#13522) cvs borked by last commit
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13522 >
Per I. Mathisen wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=13522 >
>
> Two issues...
Looks like a DEBUG issue. This patch should fix it. I'll commit as
soon as I finish compiling.
-jason
Index: ai/aitools.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/ai/aitools.h,v
retrieving revision 1.57
diff -p -u -r1.57 aitools.h
--- ai/aitools.h 22 Jul 2005 16:18:04 -0000 1.57
+++ ai/aitools.h 23 Jul 2005 23:55:59 -0000
@@ -32,7 +32,7 @@ struct pft_amphibious;
#ifdef DEBUG
#define CHECK_UNIT(punit) \
(assert(punit != NULL), \
- assert(punit->type < U_LAST), \
+ assert(punit->type != NULL), \
assert(punit->owner != NULL), \
assert(&game.players[punit->owner->player_no] == punit->owner), \
assert(find_unit_by_id(punit->id) != NULL))
Index: server/barbarian.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/barbarian.c,v
retrieving revision 1.97
diff -p -u -r1.97 barbarian.c
--- server/barbarian.c 22 Jul 2005 16:18:06 -0000 1.97
+++ server/barbarian.c 23 Jul 2005 23:55:59 -0000
@@ -433,7 +433,7 @@ static void try_summon_barbarians(void)
= find_a_unit_type(L_BARBARIAN, L_BARBARIAN_TECH);
(void) create_unit(barbarians, utile, punittype, 0, 0, -1);
- freelog(LOG_DEBUG, "Created barbarian unit %s", unit->name);
+ freelog(LOG_DEBUG, "Created barbarian unit %s", punittype->name);
}
(void) create_unit(barbarians, utile,
get_role_unit(L_BARBARIAN_LEADER, 0), 0, 0, -1);
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