[Freeciv-Dev] Re: (PR#13460) consistent names for index-to-pointer looku
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13460 >
Jason Short wrote:
>
> struct unit_class *get_unit_class(Unit_type_id type);
>
> Note that get_unit_class is put at the end. This isn't actually an
> index-to-pointer lookup function but it has the exact same name form as
> most of the existing index-to-pointer lookups! This is very bad
> (solution is to rename it and change its parameter to a struct unit_type
> *, or just to remove it).
unit_type_get_class()? Why pointer? Most (future) users will need
class for certain unit, not unit_type: unit_type_get_class(punit->type)
vs unit_type_get_class(index_to_unit_type(punit->type))
Which leads to another function name scheme question. If function to
get class for single unit is ever introduced, should it be named
unit_get_class()? That seems too easy to confuse with
unit_type_get_class(). Maybe unit_instance_get_class()?
- ML
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