[Freeciv-Dev] (PR#13458) horrendous buffer underflows in mapgen.c
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13458 >
After doing some testing I don't believe this is a problem in 2.0. I
don't know why exactly, but it must have been introduced by my
gen-terrain changes to mapgen that have happened since 2.0. And since
this has been fixed/exposed in the development version I am closing this
bug.
However dereferencing of T_UNKNOWN is still a potential problem. Now
that terrains are done by pointer this will cause a crash rather than a
buffer underflow, so any such bugs should now be easily fixable once we
find them. A full audit of mapgen might be appropriate at some point
but this is a daunting task.
-jason
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