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[Freeciv-Dev] Re: (PR#13565) putting ptile->owner into playermap is bad
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[Freeciv-Dev] Re: (PR#13565) putting ptile->owner into playermap is bad

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Subject: [Freeciv-Dev] Re: (PR#13565) putting ptile->owner into playermap is bad
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 30 Jul 2005 10:43:07 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13565 >

Per I. Mathisen wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=13565 >
> 
> On Fri, 29 Jul 2005, Jason Short wrote:
> 
>>After more playing with this rule change I'm again convinced it's bad.
>>The attached image shows why.It leads to inconsistent drawing of
>>border info since tiles are discovered one at a time.When mass amounts
>>of borders change this leads to badly drawn tiles.
>>
>>Background: we had this exact same discussion when borders were
>>implemented.The conclusion reached then is that keeping the borders
>>omniscient was the only solution, even though it does have the drawback
>>of omniscience.However later after sufficient people reported this as
>>a bug it was changed to be non-omniscient.
> 
> Maybe I'm just stupid, but I do not understand what you are saying above.
> What is 'this rule' and don't we have omniscient borders as of now?

No.  Marko changed the rule so that we no longer have omniscient
borders.  Hence the screenshot.

The new rule does have its advantages.  The problem is you can't tell
which borders are up-to-date and which are out of date - particularly
with your own borders.  And when you explore already-explored areas you
often get borders drawn in obviously inconsistent ways.

-jason





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