[Freeciv-Dev] Re: (PR#13511) Odd Addition Bug
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13511 >
On Fri, 22 Jul 2005, Peter Schaefer wrote:
> um, may I report that there is a bug which makes despotism have less
> trade than is to be expected? You should get 2 per roads, not one.
Please explain.
> And you might as well remove monarchy as a government, because there
> is no reason leftany more to choose monarchy over despotism if the
> food bonus is gone.
There is no food bonus. You mean the food penalty in Despotism? Monarchy
still has _a lot_ less corruption (same as Republic), gives +1 trade per
tile when celebrating, and the 3 free shield upkeep for units per city is
very useful for smallpoxers. In particular the corruption under Despotism
is a killer.
- Per
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Jason Short, 2005/07/21
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, White Raven, 2005/07/21
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Mateusz Stefek, 2005/07/21
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, White Raven, 2005/07/21
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Jason Short, 2005/07/21
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Per I. Mathisen, 2005/07/21
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Jason Short, 2005/07/21
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Peter Schaefer, 2005/07/22
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug,
Per I. Mathisen <=
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, White Raven, 2005/07/22
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Jason Short, 2005/07/22
- [Freeciv-Dev] (PR#13511) Odd Addition Bug, Guest, 2005/07/23
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Peter Schaefer, 2005/07/23
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