[Freeciv-Dev] Re: (PR#13511) Odd Addition Bug
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13511 >
Per I. Mathisen wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=13511 >
>
> On Thu, 21 Jul 2005, Mateusz Stefek wrote:
>
>>if food > 2 then the food is decreased by 1.
>>
>>It's documented, but somehow players don't get it.
>>We have many bugreports like this.
>>IMO such complicated rule in the early game phase can scary new users
>>and in our particular case makes the false impression that the game is
>>buggy "as every Linux game".
>>More sophisticated rules should be introduced while the player develops
>>his civilization.
>
>
> I agree completely. Here is a patch that removes this game mechanic from
> the default rules. It makes it slightly less urgent to get away from
> Despotism (which is good), and has the interesting side-effect of making
> Despotism well suited for the Single City Challenge (winning with only one
> city), because Despotism's number of free shield upkeep units scales with
> city size, unlike later governments'. However, Despotism's enormous
> corruption should still make Monarchy and Republic vastly superior for
> anything else.
I have no particular opinion on this. But do note you HAVE to fix the
documentation if you make this change. This does change gameplay
substantially I think - in particular I suspect hills/wine will be much
better since they'll get +1 to shields and trade. Probably fish too.
-jason
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Jason Short, 2005/07/21
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, White Raven, 2005/07/21
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Mateusz Stefek, 2005/07/21
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, White Raven, 2005/07/21
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Jason Short, 2005/07/21
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Per I. Mathisen, 2005/07/21
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug,
Jason Short <=
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Peter Schaefer, 2005/07/22
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Per I. Mathisen, 2005/07/22
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, White Raven, 2005/07/22
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Jason Short, 2005/07/22
- [Freeciv-Dev] (PR#13511) Odd Addition Bug, Guest, 2005/07/23
- [Freeciv-Dev] Re: (PR#13511) Odd Addition Bug, Peter Schaefer, 2005/07/23
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