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[Freeciv-Dev] Re: (PR#13421) Freeciv 2.0.3 beta - CivServer taking Long
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[Freeciv-Dev] Re: (PR#13421) Freeciv 2.0.3 beta - CivServer taking Long

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Subject: [Freeciv-Dev] Re: (PR#13421) Freeciv 2.0.3 beta - CivServer taking Long time for "turn done"
From: "John Soltow" <jasoltow@xxxxxxxxxxx>
Date: Mon, 18 Jul 2005 14:40:03 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13421 >

        Think there is some confusion here.  The bug is supposed to be fixed in
2.0.3 (stable), but is not.

        John


On Mon, 2005-07-18 at 14:36 -0700, Jason Short wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=13421 >
> 
> John Soltow wrote:
> > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=13421 >
> > 
> >     Downloaded freeciv-2.0.3.tar.bz2 (releases 12 July), compiled and
> > loaded my "test" game (1.sav.gz) that didn't work under the beta, it
> > seems to be working fine.  Will continue to run it tonight to see if it
> > again slows down.
> >     I had checked the ChangeLog, and there was no mention of the bug ID, so
> > I was presuming the problem hadn't been fixed.
> >     I also haven't changed anything on my system - including not having
> > rebooted - so I'm at something of a loss.
> 
> It might have been fixed by accident or maybe other changes in the code
> just cause it not to show up this time.  I'd bet on the latter however,
> in which case the bug will strike someone again later.
> 
> -jason
> 
> 





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