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[Freeciv-Dev] Re: (PR#13262) include pubserver jobs v5
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[Freeciv-Dev] Re: (PR#13262) include pubserver jobs v5

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To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#13262) include pubserver jobs v5
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 20 Jul 2005 00:26:16 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13262 >

Mike Kaufman wrote:

> much better to allow scoring only one time per game instance, but in fact
> this will not work, since the user who started the game will be credited
> with the win not the user who is doing the taking.
> 
> I'd say that this is a poor solution for the problem. The better solution
> is on the scoring end.

I don't understand what you're trying to say.

Either you allow taking, in which case you have to do scoring based on
the new user not the original user, or you don't allow taking in which
case scoring is easy but continuing games is hard because you can't
substitute.  Taking in a savegame isn't much different than taking in a
running game - even in a running game your player can be "taken over" by
another user if you happen to get disconnected for a moment (though
obviously few users would do this).

-jason





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