Complete.Org: Mailing Lists: Archives: freeciv-dev: July 2005:
[Freeciv-Dev] (PR#13538) AI tax calculation ignores gold bonus
Home

[Freeciv-Dev] (PR#13538) AI tax calculation ignores gold bonus

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#13538) AI tax calculation ignores gold bonus
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 25 Jul 2005 14:23:16 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13538 >

> [jdorje - Mon Jul 25 21:17:47 2005]:

> If we ignore rounding a gold bonus can be counted as a trade bonus for
> the city.

Note this is just an approximation.  It will give the right amount of
global trade but it may not be distributed equally.  But why don't you
add up the science, luxury, gold separately instead of just adding up
the trade?  Seems like either is O(n).

-jason




[Prev in Thread] Current Thread [Next in Thread]