freeciv-dev January 2003
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Last Modified: Fri Jan 31 23:44:07 2003
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- January 23, 2003
- [Freeciv-Dev] Re: city text , sdl widgets and rock & roll ( was Re: (PR#2858) ), Jason Short via RT, 23:18
- [Freeciv-Dev] Re: (PR#2374) multi-language client-server patch, Mike Kaufman, 23:03
- [Freeciv-Dev] more efficient unit move checking, Per I. Mathisen, 19:07
- [Freeciv-Dev] Re: city text , sdl widgets and rock & roll ( was Re: (PR#2858) ), Rafał Bursig via RT, 18:56
- [Freeciv-Dev] Re: (PR#2890) get_citydlg_canvas_width() and get_citydlg_canvas_height(), Rafał Bursig via RT, 18:36
- [Freeciv-Dev] Re: (PR#2374) multi-language client-server patch, Jason Short via RT, 16:06
- [Freeciv-Dev] ANNOUNCE: Slackware packages for Freeciv 1.14.0, Stepan Roh, 15:43
- [Freeciv-Dev] (PR#2374) multi-language client-server patch, Jason Short via RT, 14:35
- [Freeciv-Dev] Re: (PR#2873) 1.14.0 Xaw client crash, Stepan Roh via RT, 14:33
- [Freeciv-Dev] Re: (PR#2374) multi-language client-server patch, Christian Knoke, 14:30
- [Freeciv-Dev] (PR#2374) multi-language client-server patch, Jason Short via RT, 14:08
- [Freeciv-Dev] (PR#2374) multi-language client-server patch, Jason Short via RT, 13:57
- [Freeciv-Dev] (PR#2890) get_citydlg_canvas_width() and get_citydlg_canvas_height(), Jason Short via RT, 13:35
- [Freeciv-Dev] Re: (PR#2374) multi-language client-server patch, Raimar Falke via RT, 13:24
- [Freeciv-Dev] Re: Remove, Christian Knoke, 13:07
- [Freeciv-Dev] Re: (PR#2608) replace key_move_xxx with key_unit_move, Jason Short via RT, 11:38
- [Freeciv-Dev] Remove, Michael McDermitt, 11:20
- [Freeciv-Dev] Re: city text , sdl widgets and rock & roll ( was Re: (PR#2858) ), Jason Short via RT, 11:01
- [Freeciv-Dev] Remove, Michael McDermitt, 10:34
- [Freeciv-Dev] Remove, Michael McDermitt, 10:32
- [Freeciv-Dev] Re: (PR#2745) Change style guide to favor a++ instead of ++a, Raimar Falke via RT, 05:41
- [Freeciv-Dev] city text , sdl widgets and rock & roll ( was Re: (PR#2858) ), Rafał Bursig via RT, 05:37
- [Freeciv-Dev] Re: OOP developement, Raimar Falke, 02:35
- [Freeciv-Dev] Re: (PR#2745) Change style guide to favor a++ instead of ++a, Jason Short via RT, 02:31
- [Freeciv-Dev] Re: (PR#2876) Consolidated nations class/legend and updates patch, Raimar Falke via RT, 02:27
- [Freeciv-Dev] Re: (PR#2841) categorization of nations, Raimar Falke via RT, 02:23
- [Freeciv-Dev] Re: (PR#2745) Change style guide to favor a++ instead of ++a, Raimar Falke via RT, 02:21
January 22, 2003
- [Freeciv-Dev] (PR#2888) Do you want your own business in the Internet?, tzo_website2@xxxxxxxxx via RT, 23:39
- [Freeciv-Dev] OOP developement, Bryon Lape, 22:08
- [Freeciv-Dev] (PR#2873) 1.14.0 Xaw client crash, Jason Short via RT, 21:48
- [Freeciv-Dev] (PR#2887) win32 compiler warnings, Jason Short via RT, 20:58
- [Freeciv-Dev] (PR#2886) Typo bugfix for nl.po, Jordi Mallach via RT, 19:45
- [Freeciv-Dev] Re: (PR#2858), Jason Short via RT, 19:45
- [Freeciv-Dev] (PR#2885) altering options in Windows version, Guest via RT, 17:49
- [Freeciv-Dev] Re: (PR#2884) unification of center_tile_mapcanvas, Jason Short via RT, 17:48
- [Freeciv-Dev] (PR#2884) unification of center_tile_mapcanvas, Jason Short via RT, 17:46
- [Freeciv-Dev] (PR#2883), Jason Short via RT, 14:40
- [Freeciv-Dev] (PR#2583) fix for [un]queue_mapview_update, Jason Short via RT, 14:31
- [Freeciv-Dev] Re: (PR#2876) Consolidated nations class/legend and updates patch, esr@xxxxxxxxxxx via RT, 12:33
- [Freeciv-Dev] Re: (PR#2876) Consolidated nations class/legend and updates patch, ChrisK@xxxxxxxx via RT, 12:14
- [Freeciv-Dev] Re: (PR#2876) Consolidated nations class/legend and updates patch, esr@xxxxxxxxxxx via RT, 11:45
- [Freeciv-Dev] (PR#2882) лú³ÐÓ¡¸ßµµ²ÊɫӡˢƷ£¬ÄúÈç¹ûÐèÒª£¬ÇëÁªÏµÎÒ, zc0755-83361782@xxxxxxx via RT, 10:32
- [Freeciv-Dev] (PR#2881) лú³ÐÓ¡¸ßµµ²ÊɫӡˢƷ£¬ÄúÈç¹ûÐèÒª£¬ÇëÁªÏµÎÒ, zc0755-83361782@xxxxxxx via RT, 09:06
- [Freeciv-Dev] Re: (PR#2876) Consolidated nations class/legend and updates patch, nath@xxxxxxxx via RT, 05:46
- [Freeciv-Dev] (PR#2879) 5 Million fresh Opt-in only email addresses, xkwStephen John King via RT, 00:52
- [Freeciv-Dev] (PR#2878) Send emails only to an Opt-in List, vbluStephen M McGrory via RT, 00:52
January 21, 2003
- [Freeciv-Dev] (PR#2876) Consolidated nations class/legend and updates patch, Eric S. Raymond via RT, 23:27
- [Freeciv-Dev] Re: (PR#2841) categorization of nations, Mike Kaufman via RT, 22:35
- [Freeciv-Dev] Re: (PR#2874) unification of put_one_tile_iso, Jason Short via RT, 20:37
- [Freeciv-Dev] Re: (PR#2858), Jason Dorje Short, 20:32
- [Freeciv-Dev] Re: (PR#2874) unification of put_one_tile_iso, Mike Kaufman via RT, 20:19
- [Freeciv-Dev] Re: (PR#2858), Jason Short via RT, 19:50
- [Freeciv-Dev] (PR#2874) unification of put_one_tile_iso, Jason Short via RT, 19:35
- [Freeciv-Dev] Re: (PR#2873) 1.14.0 Xaw client crash, Stepan Roh via RT, 18:42
- [Freeciv-Dev] Re: (PR#2873) 1.14.0 Xaw client crash, Stepan Roh via RT, 16:17
- [Freeciv-Dev] (PR#2873) 1.14.0 Xaw client crash, Stepan Roh via RT, 16:06
- [Freeciv-Dev] (PR#2841) categorization of nations, Jason Short via RT, 14:03
- [Freeciv-Dev] (PR#2745) Change style guide to favor a++ instead of ++a, Jason Short via RT, 13:53
- [Freeciv-Dev] Re: Don't have graphics tags, Jason Dorje Short, 13:41
- [Freeciv-Dev] Re: that freeciv AI moves twice (before I can move once) bug, Thomas Strub, 12:09
- [Freeciv-Dev] Serious bug in 1.14.0 Xaw client?, Stepan Roh, 11:50
- [Freeciv-Dev] Re: that freeciv AI moves twice (before I can move once) bug, Christian Knoke, 10:55
- [Freeciv-Dev] (PR#2871) Opt-in Only email addresses, dxdManco-Narrido@xxxxxxxxxxxx via RT, 08:59
- [Freeciv-Dev] (PR#2870) Emails of people who Opted in to receive mail, ibscManco-Abad@xxxxxxxxxxxxxxxxxxx via RT, 08:57
- [Freeciv-Dev] Re: that freeciv AI moves twice (before I can move once) bug, Per I. Mathisen, 08:02
- [Freeciv-Dev] Re: that freeciv AI moves twice (before I can move once) bug, Christian Knoke, 06:01
January 20, 2003
- [Freeciv-Dev] (PR#2374) multi-language client-server patch, Vasco Alexandre da Silva Costa via RT, 22:50
- [Freeciv-Dev] Re: (PR#2865) City names don't automatically show up, Vasco Alexandre Da Silva Costa via RT, 21:03
- [Freeciv-Dev] (PR#2709) city descriptions are overwritten by local mapview draws, Jason Short via RT, 20:52
- [Freeciv-Dev] (PR#2867) civworld-1.14.0 doesn't compile with Sun (ANSI) cc, Reinier Post via RT, 16:29
- [Freeciv-Dev] (PR#2868) debian, ue80@xxxxxxxxxxxxxxxxxxxxx via RT, 16:27
- [Freeciv-Dev] Re: LXR, Reinier Post, 14:52
- [Freeciv-Dev] Re: audio hotswap v3 (PR#2319), Rafał Bursig via RT, 14:50
- [Freeciv-Dev] Re: (PR#2841) categorization of nations, Raimar Falke via RT, 14:25
- [Freeciv-Dev] (PR#2865) City names don't automatically show up, Guest via RT, 13:13
- [Freeciv-Dev] Re: LXR, Per I. Mathisen, 13:03
- [Freeciv-Dev] Re: LXR, Reinier Post, 12:56
- [Freeciv-Dev] (PR#2864) Islands from server-point-of-view (SPOV), Mike Kaufman via RT, 09:27
- [Freeciv-Dev] audio hotswap v3 (PR#2319), Per I. Mathisen via RT, 09:24
- [Freeciv-Dev] Freeciv 1.14.0 released!, Per I. Mathisen, 09:11
- [Freeciv-Dev] Re: new connect dialog (ver 4) (PR#1911), Christian Knoke, 08:31
- [Freeciv-Dev] (PR#2862) ¿ï¾ÜÁo©ú»´ÃPªº¤u§@, shin0858@xxxxxxxxxx via RT, 08:26
- [Freeciv-Dev] Re: new connect dialog (ver 4) (PR#1911), Reinier Post, 08:04
- [Freeciv-Dev] Re: LXR, Per I. Mathisen, 07:58
- [Freeciv-Dev] Re: LXR, Reinier Post, 07:53
- [Freeciv-Dev] (PR#2861) The 5th DATAMATIX BUSINESS WOMEN FORUM, info@xxxxxxxxxxxxx via RT, 06:36
- [Freeciv-Dev] (PR#2860) The 5th DATAMATIX BUSINESS WOMEN FORUM, info@xxxxxxxxxxxxx via RT, 06:36
January 19, 2003
- [Freeciv-Dev] Re: Graphic resource editor, and an architecture proposal, Eric S. Raymond, 21:51
- [Freeciv-Dev] (PR#2858), Rafał Bursig via RT, 18:37
- [Freeciv-Dev] Re: Don't have graphics tags, Mike Kaufman, 17:21
- [Freeciv-Dev] Re: new connect dialog (ver 4) (PR#1911), Christian Knoke, 15:34
- [Freeciv-Dev] Don't have graphics tags, Christian Knoke, 15:23
- [Freeciv-Dev] Re: new connect dialog (ver 4) (PR#1911), ChrisK@xxxxxxxx via RT, 13:51
- [Freeciv-Dev] Re: new connect dialog (ver 4) (PR#1911), Mike Kaufman via RT, 11:00
- [Freeciv-Dev] Re: new connect dialog (ver 4) (PR#1911), ChrisK@xxxxxxxx via RT, 09:59
- [Freeciv-Dev] Re: new connect dialog (ver 4) (PR#1911), Andreas Kemnade via RT, 09:11
- [Freeciv-Dev] Re: new connect dialog (ver 4) (PR#1911), ChrisK@xxxxxxxx via RT, 08:24
- [Freeciv-Dev] Re: (PR#2838) Re: [Freeciv] Error in save file (fwd), Jean-Christophe Dubacq via RT, 03:17
January 18, 2003
- [Freeciv-Dev] new connect dialog (ver 4) (PR#1911), Mike Kaufman via RT, 18:02
- [Freeciv-Dev] Re: (PR#725) Production upgrade of newly-researched units deferred, Anthony J. Stuckey via RT, 17:46
- [Freeciv-Dev] Re: (PR#725) Production upgrade of newly-researched units deferred, Anthony J. Stuckey via RT, 17:41
- [Freeciv-Dev] Re: (PR#2760) Non-intuitive isometric navigation, rwetmore@xxxxxxxxxxxx via RT, 11:17
- [Freeciv-Dev] Re: LXR, Per I. Mathisen, 09:56
- [Freeciv-Dev] Re: LXR, Per I. Mathisen, 09:56
- [Freeciv-Dev] Re: LXR, Mike Kaufman, 09:38
- [Freeciv-Dev] why must this capability stay?, Mike Kaufman, 09:28
- [Freeciv-Dev] Re: LXR, Reinier Post, 09:25
- [Freeciv-Dev] Re: (PR#2838) Re: [Freeciv] Error in save file (fwd), Raimar Falke via RT, 05:37
January 17, 2003
- [Freeciv-Dev] (PR#2852) 7th Middle East Information Technology Excellence Awards, info@xxxxxxxxxxxxx via RT, 23:35
- [Freeciv-Dev] (PR#2850) prevent 'load' command from killing the server, Mike Kaufman via RT, 21:08
- [Freeciv-Dev] (PR#2849) AutoReply: So cool a flash,enjoy it, incoming, 20:17
- [Freeciv-Dev] LXR, Christian Knoke, 16:42
- [Freeciv-Dev] Re: (PR#725) Production upgrade of newly-researched units deferred, Joona Kiiski via RT, 16:09
- [Freeciv-Dev] Re: (PR#2842) CMA error when enabling CMA, ChrisK@xxxxxxxx via RT, 15:23
- [Freeciv-Dev] Re: (PR#725) Production upgrade of newly-researched units deferred, ChrisK@xxxxxxxx via RT, 15:23
- [Freeciv-Dev] (PR#2847) documentation about config.h, Jason Short via RT, 13:58
- [Freeciv-Dev] (PR#2846) more #include <config.h>, Jason Short via RT, 13:44
- [Freeciv-Dev] Re: (PR#725) Production upgrade of newly-researched units deferred, Jason Short via RT, 13:05
- [Freeciv-Dev] Re: (PR#2842) CMA error when enabling CMA, Jason Short via RT, 11:30
- [Freeciv-Dev] Re: (PR#725) Production upgrade of newly-researched units deferred, ue80@xxxxxxxxxxxxxxxxxxxxx via RT, 11:25
- [Freeciv-Dev] Re: (PR#725) Production upgrade of newly-researched units deferred, Joona Kiiski via RT, 07:08
- [Freeciv-Dev] Re: (PR#137) modal client dialogs, Jimmy Schulz via RT, 05:25
- [Freeciv-Dev] (PR#2842) CMA error when enabling CMA, Guest via RT, 03:44
- [Freeciv-Dev] (PR#2486) Civ 2 Style Waste, Raahul Kumar, 03:13
- [Freeciv-Dev] Re: (PR#2707) Goto get stuck after attacking, Per I. Mathisen via RT, 02:59
- [Freeciv-Dev] Re: (PR#137) modal client dialogs, Reinier Post via RT, 02:42
- [Freeciv-Dev] Re: (PR#725) Production upgrade of newly-researched units deferred, Per I. Mathisen via RT, 02:33
- [Freeciv-Dev] (PR#725) Production upgrade of newly-researched units deferred, Jason Short via RT, 02:27
- [Freeciv-Dev] Re: (PR#2486) Civ 2 Style Waste, Per I. Mathisen via RT, 02:15
- [Freeciv-Dev] (PR#725) Production upgrade of newly-researched units deferred, Jason Short via RT, 01:30
- [Freeciv-Dev] (PR#137) modal client dialogs, Jason Short via RT, 00:58
- [Freeciv-Dev] Re: (PR#2794) segfault in civclient (1.14.0beta3), Jason Short via RT, 00:23
January 16, 2003
- [Freeciv-Dev] Re: (PR#2794) segfault in civclient (1.14.0beta3), olafBuddenhagen@xxxxxx via RT, 22:26
- [Freeciv-Dev] (PR#2694) settler can't build after zero-move focus, Mike Kaufman via RT, 21:00
- [Freeciv-Dev] Re: (PR#2486) Civ 2 Style Waste, Raahul Kumar via RT, 18:53
- [Freeciv-Dev] Re: (PR#2809) Savegame problems, Raahul Kumar via RT, 18:33
- [Freeciv-Dev] another fix for explorer recursion (PR#2631), Per I. Mathisen via RT, 17:40
- [Freeciv-Dev] Re: (PR#2809) Savegame problems, Per I. Mathisen via RT, 17:20
- [Freeciv-Dev] Re: (PR#2486) Civ 2 Style Waste, Per I. Mathisen via RT, 16:56
- [Freeciv-Dev] (PR#2486) Civ 2 Style Waste, Jason Short via RT, 16:34
- [Freeciv-Dev] (PR#2841) categorization of nations, Jason Short via RT, 15:55
- [Freeciv-Dev] (PR#2545) Enhancement patch for nation data, Jason Short via RT, 15:51
- [Freeciv-Dev] (PR#2840) Fw: Funny Love to see :-), camilo.diaz via RT, 15:10
- [Freeciv-Dev] (PR#2759) warning message while loading tech sprites, Jason Short via RT, 14:21
- [Freeciv-Dev] (PR#2533) unification of move_unit_map_canvas, Jason Short via RT, 13:30
- [Freeciv-Dev] Re: [freeciv-data] Re: (PR#2768) Document Go to and Patrol waypoints in the help, T.J.T van Kooten via RT, 13:20
- [Freeciv-Dev] (PR#2839) multiple history reports won't close in gui-gtk, Jason Short via RT, 12:33
- [Freeciv-Dev] Re: (PR#2838) Re: [Freeciv] Error in save file (fwd), Per I. Mathisen via RT, 12:08
- [Freeciv-Dev] (PR#2838) Re: [Freeciv] Error in save file (fwd), Per I. Mathisen via RT, 12:03
- [Freeciv-Dev] Re: (PR#2833) Chosing government after Anarchy, ue80@xxxxxxxxxxxxxxxxxxxxx via RT, 11:35
- [Freeciv-Dev] Re: (PR#2833) Chosing government after Anarchy, Joona Kiiski via RT, 09:07
- [Freeciv-Dev] (PR#2837) warmap topology fix, Jason Short via RT, 02:01
- [Freeciv-Dev] (PR#2836) cleanup to client/goto, Jason Short via RT, 00:43
- [Freeciv-Dev] (PR#2835) aiunit topology fix, Jason Short via RT, 00:04
January 15, 2003
- [Freeciv-Dev] Re: (PR#2789) Units sometimes remain displayed in fog of war, kenn@xxxxxxxxxxxxxx via RT, 21:01
- [Freeciv-Dev] (PR#2834) Transfering city to ally, ue80@xxxxxxxxxxxxxxxxxxxxx via RT, 16:40
- [Freeciv-Dev] Re: (PR#2833) Chosing government after Anarchy, Jason Short via RT, 16:23
- [Freeciv-Dev] (PR#2833) Chosing government after Anarchy, ue80@xxxxxxxxxxxxxxxxxxxxx via RT, 16:09
- [Freeciv-Dev] (PR#2832) Failed mail, MAILER-DAEMON@xxxxxxxxxxxxxxxxxxxx via RT, 14:39
- [Freeciv-Dev] Re: (PR#2768) Document Go to and Patrol waypoints in the help, Stepan Roh via RT, 14:31
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Ben Webb via RT, 13:11
- [Freeciv-Dev] (PR#2831) LASER PRINTER, COPIER, & FAX SUPPLIES., Dont_miss_printsupplies1@xxxxxxxxxxxxxx via RT, 13:10
- [Freeciv-Dev] (PR#2768) Document Go to and Patrol waypoints in the help, Guest via RT, 12:57
- [Freeciv-Dev] (PR#2549) enum citizen_type with citizens styles, Rafał Bursig via RT, 08:14
- [Freeciv-Dev] (PR#2830) Redrawing unit after auto_center map, Rafał Bursig via RT, 06:47
- [Freeciv-Dev] Re: Single-player Freeciv notices, Christian Knoke, 05:22
- [Freeciv-Dev] (PR#2828) Special report on technological development, editor@xxxxxxxxxxxxxxxxx via RT, 04:19
- [Freeciv-Dev] (PR#2827) Failed mail, MAILER-DAEMON@xxxxxxxxxxxxxxxxxxxx via RT, 04:13
- [Freeciv-Dev] Re: (PR#2768) Document Go to and Patrol waypoints in the help, Stepan Roh via RT, 04:07
- [Freeciv-Dev] (PR#2768) Document Go to and Patrol waypoints in the help, Guest via RT, 03:36
- [Freeciv-Dev] (PR#2731) bug in CM, Guest via RT, 03:33
- [Freeciv-Dev] Re: Single-player Freeciv notices, Stepan Roh, 03:31
- [Freeciv-Dev] (PR#2731) bug in CM, Guest via RT, 03:30
- [Freeciv-Dev] (PR#2486) Civ 2 Style Waste: Latest patch, Raahul Kumar via RT, 02:24
- [Freeciv-Dev] (PR#2825) NEFEXPO.03 International Trade Fair, Azerbaijan, azerbaijan@xxxxxxxxxxxxxx via RT, 00:18
January 14, 2003
- [Freeciv-Dev] (PR#2824) [Fwd: PATCH: Minor cleanup of city struct], Jason Short via RT, 22:29
- [Freeciv-Dev] Re: (PR#2749) place_land_type in mapgen, rwetmore@xxxxxxxxxxxx via RT, 19:39
- [Freeciv-Dev] Re: (PR#2749) place_land_type in mapgen, Ross W. Wetmore, 19:38
- [Freeciv-Dev] Re: Single-player Freeciv notices, Ross W. Wetmore, 19:38
- [Freeciv-Dev] Re: (PR#2728) Game ends after Tech is researched, Per I. Mathisen via RT, 16:48
- [Freeciv-Dev] Re: (PR#2730) Allied victory isn't looking at aliveness, ue80@xxxxxxxxxxxxxxxxxxxxx via RT, 15:45
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman via RT, 15:20
- [Freeciv-Dev] (PR#2730) Allied victory isn't looking at aliveness, Jason Short via RT, 15:05
- [Freeciv-Dev] (PR#2565) Plural form needed for unit types, Jason Short via RT, 14:41
- [Freeciv-Dev] (PR#2823) playa, adela via RT, 10:25
- [Freeciv-Dev] (PR#2822) Let Programmers Worldwide Bid On Your Tech Projects, Carlo Gandolfini via RT, 09:13
- [Freeciv-Dev] (PR#2821) Let Programmers Worldwide Bid On Your Tech Projects, Carlo Gandolfini via RT, 09:13
- [Freeciv-Dev] Re: (PR#2748) 3 mapgen patches now through rt (sorry about that) --- 1 of 3, kayeats@xxxxxxxxxxxxxxxxxxxxxxxxx via RT, 08:18
- [Freeciv-Dev] Re: (PR#2749) place_land_type in mapgen, kayeats@xxxxxxxxxxxxxxxxxxxxxxxxx via RT, 08:08
- [Freeciv-Dev] Re: (PR#2486) Civ 2 Style Waste, Raahul Kumar via RT, 07:13
- [Freeciv-Dev] Re: (PR#2486) Civ 2 Style Waste, Raahul Kumar, 07:13
- [Freeciv-Dev] Re: Single-player Freeciv notices, Stepan Roh, 05:35
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Ben Webb via RT, 05:19
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Ben Webb via RT, 05:00
- [Freeciv-Dev] (PR#2820) libpng needs zlib, Jason Short via RT, 01:22
January 13, 2003
- [Freeciv-Dev] (PR#2787) Remove use of A_NONE, Jason Short via RT, 22:57
- [Freeciv-Dev] (PR#393) wishlist: KP_Enter doesn't work in city-name dialog, Vasco Alexandre da Silva Costa via RT, 22:25
- [Freeciv-Dev] (PR#2818) Fw: One Screensaver for you :-), Andreas Kemnade via RT, 22:00
- [Freeciv-Dev] Re: (PR#2748) 3 mapgen patches now through rt (sorry about that) --- 1 of 3, rwetmore@xxxxxxxxxxxx via RT, 21:30
- [Freeciv-Dev] Re: (PR#2749) place_land_type in mapgen, rwetmore@xxxxxxxxxxxx via RT, 21:30
- [Freeciv-Dev] Re: (PR#2748) 3 mapgen patches now through rt (sorry about that) --- 1 of 3, Ross W. Wetmore, 21:30
- [Freeciv-Dev] Re: (PR#2749) place_land_type in mapgen, Ross W. Wetmore, 21:29
- [Freeciv-Dev] Re: Multiple alliances was: Re: another fix, Ross W. Wetmore, 21:29
- [Freeciv-Dev] Re: Single-player Freeciv notices, Ross W. Wetmore, 21:29
- [Freeciv-Dev] Re: suggestions (PR#2783), rwetmore@xxxxxxxxxxxx via RT, 21:29
- [Freeciv-Dev] (PR#2486) Civ 2 Style Waste, Jason Short via RT, 20:34
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short via RT, 20:13
- [Freeciv-Dev] (PR#2728) Game ends after Tech is researched, Jason Short via RT, 20:03
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman via RT, 19:56
- [Freeciv-Dev] (PR#2817) Email lists of people who speak French only, usixBarbara A Black via RT, 19:38
- [Freeciv-Dev] (PR#2816) Email lists of people who speak Spanish only, ytheBarbara A Hall via RT, 19:38
- [Freeciv-Dev] (PR#2815) use A_LAST for never-obsoleted impmrovements, Jason Short via RT, 19:03
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short via RT, 17:30
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman via RT, 17:07
- [Freeciv-Dev] Re: What's the approved way to set the DEBUG compilation flag?, Per I. Mathisen, 16:53
- [Freeciv-Dev] (PR#2813) fix some compiler warnings, Jason Short via RT, 16:47
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman via RT, 16:30
- [Freeciv-Dev] Re: What's the approved way to set the DEBUG compilation flag?, Mike Kaufman, 16:22
- [Freeciv-Dev] Re: What's the approved way to set the DEBUG compilation flag?, Eric S. Raymond, 15:45
- [Freeciv-Dev] Re: What's the approved way to set the DEBUG compilation flag?, Jason Dorje Short, 15:29
- [Freeciv-Dev] Re: What's the approved way to set the DEBUG compilation flag?, Per I. Mathisen, 15:03
- [Freeciv-Dev] What's the approved way to set the DEBUG compilation flag?, Eric S. Raymond, 14:43
- [Freeciv-Dev] (PR#2811) describe the configuration details of public server configurations to users, Reinier Post via RT, 12:41
- [Freeciv-Dev] strange network bug, Per I. Mathisen, 09:49
- [Freeciv-Dev] (PR#2810) [Fwd: select_city_style_modif.diff], Jason Short via RT, 08:30
- [Freeciv-Dev] core file on civserver, http://civserver.freeciv.org/games/84163, freeciv, 08:22
- [Freeciv-Dev] (PR#2809) Savegame problems, Raahul Kumar via RT, 08:12
- [Freeciv-Dev] Re: [freeciv-ai] another fix, Per I. Mathisen, 06:41
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Ben Webb via RT, 06:17
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Ben Webb via RT, 06:11
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Ben Webb via RT, 05:46
- [Freeciv-Dev] (PR#2805) AutoReply: Let's be friends, incoming, 01:34
- [Freeciv-Dev] Re: Graphic resource editor, and an architecture proposal, Eric S. Raymond, 01:24
January 12, 2003
- [Freeciv-Dev] Re: Graphic resource editor, and an architecture proposal, Jason Dorje Short, 23:12
- [Freeciv-Dev] Re: Graphic resource editor, and an architecture proposal, Jason Dorje Short, 22:33
- [Freeciv-Dev] (PR#2804) topology cleanup for dist_nearest_city, Jason Short via RT, 22:16
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman via RT, 20:08
- [Freeciv-Dev] Re: (PR#2777) Show full Go To or Patrol route if showing unit info, Raimar Falke via RT, 17:29
- [Freeciv-Dev] (PR#2403), Vasco Alexandre Da Silva Costa via RT, 17:24
- [Freeciv-Dev] Re: (PR#2777) Show full Go To or Patrol route if showing unit info, Stepan Roh via RT, 16:23
- [Freeciv-Dev] Re: (PR#1824) Re: Re: (PR#2743) Blank messages and bad packet strings, Raimar Falke via RT, 16:22
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Per I. Mathisen via RT, 14:59
- [Freeciv-Dev] Re: (PR#2794) segfault in civclient (1.14.0beta3), Jason Short via RT, 14:42
- [Freeciv-Dev] Re: (PR#2794) segfault in civclient (1.14.0beta3), ChrisK@xxxxxxxx via RT, 14:26
- [Freeciv-Dev] Re: (PR#1824) Re: Re: (PR#2743) Blank messages and bad packet strings, Ben Webb via RT, 14:22
- [Freeciv-Dev] (PR#2794) segfault in civclient (1.14.0beta3), Jason Short via RT, 13:57
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Ben Webb via RT, 13:26
- [Freeciv-Dev] Re: (PR#1824) Re: Re: (PR#2743) Blank messages and bad packet strings, Vasco Alexandre Da Silva Costa, 13:14
- [Freeciv-Dev] (PR#2801) get_nation_leader_names is ugly, Jason Short via RT, 13:04
- [Freeciv-Dev] Re: (PR#1824) Re: Re: (PR#2743) Blank messages and bad packet strings, Ben Webb via RT, 12:22
- [Freeciv-Dev] (PR#2598) Increase leader limit, Jason Short via RT, 12:07
- [Freeciv-Dev] Re: Graphic resource editor, and an architecture proposal, Eric S. Raymond, 12:07
- [Freeciv-Dev] (PR#2800) (no subject), DownChickChrissy@xxxxxxx via RT, 11:48
- [Freeciv-Dev] Re: Graphic resource editor, and an architecture proposal, Eric S. Raymond, 11:38
- [Freeciv-Dev] How my book describes the Freeciv data architecture, Eric S. Raymond, 11:18
- [Freeciv-Dev] (PR#2798) Coral Calcium Get It FREE !!!!!!, CoralCalciumdtya@xxxxxxxxx via RT, 10:23
- [Freeciv-Dev] Re: Graphic resource editor, and an architecture proposal, Per I. Mathisen, 08:43
- [Freeciv-Dev] Re: setter.bug, Christian Knoke, 08:43
- [Freeciv-Dev] Re: (PR#1824) Re: Re: (PR#2743) Blank messages and bad packet strings, Reinier Post via RT, 08:22
- [Freeciv-Dev] setter.bug, Martin McMahon, 08:14
- [Freeciv-Dev] Re: (PR#2565) Plural form needed for unit types, Per I. Mathisen via RT, 08:12
- [Freeciv-Dev] Re: I've joined these lists, Reinier Post, 08:03
- [Freeciv-Dev] (PR#2565) Plural form needed for unit types, Guest via RT, 05:06
- [Freeciv-Dev] Re: I've joined these lists, Jason Dorje Short, 04:24
- [Freeciv-Dev] Re: Graphic resource editor, and an architecture proposal, Jason Dorje Short, 04:21
- [Freeciv-Dev] I've joined these lists, Eric S. Raymond, 03:34
- [Freeciv-Dev] (PR#2690) [PATCH] Show unit location in its description, Jason Short via RT, 03:32
- [Freeciv-Dev] (PR#2690) [PATCH] Show unit location in its description, Jason Short via RT, 03:10
January 11, 2003
- [Freeciv-Dev] Re: (PR#1824) Re: Re: (PR#2743) Blank messages and bad packet strings, Vasco Alexandre Da Silva Costa via RT, 22:22
- [Freeciv-Dev] Re: (PR#2759) Weird message, Anthony J. Stuckey via RT, 14:31
- [Freeciv-Dev] Re: (PR#2759) Weird message, Anthony J. Stuckey, 14:31
- [Freeciv-Dev] Re: (PR#2794) segfault in civclient (1.14.0beta3), ChrisK@xxxxxxxx via RT, 11:14
- [Freeciv-Dev] Re: (PR#2794) segfault in civclient (1.14.0beta3), ChrisK@xxxxxxxx via RT, 11:13
- [Freeciv-Dev] Re: (PR#2765) Deleting units from worklist is very unintuitive, Reinier Post, 08:03
- [Freeciv-Dev] (PR#2794) segfault in civclient (1.14.0beta3), olafBuddenhagen@xxxxxx via RT, 07:26
- [Freeciv-Dev] (PR#2565) Plural form needed for unit types, Jason Short via RT, 03:50
- [Freeciv-Dev] (PR#2565) Plural form needed for unit types, Jason Short via RT, 03:42
- [Freeciv-Dev] (PR#2598) Increase leader limit, Jason Short via RT, 03:36
- [Freeciv-Dev] (PR#2795) NEFEXPO.03 International, Azerbaijan, azerbaijan@xxxxxxxxxxxxxx via RT, 02:01
January 10, 2003
- [Freeciv-Dev] (PR#2759) Weird message, Jason Short via RT, 21:46
- [Freeciv-Dev] [Fwd: Re: Re: (PR#2741) Removing explicit mentioning of T_OCEAN], Jason Short via RT, 20:34
- [Freeciv-Dev] (PR#2793) GTK2 client detection, Jason Short via RT, 18:27
- [Freeciv-Dev] (PR#2751) Cannons, admerik@xxxxxxxxxxxx via RT, 16:53
- [Freeciv-Dev] Re: (PR#2777) Show full Go To or Patrol route if showing unit info, Stepan Roh via RT, 16:44
- [Freeciv-Dev] Re: (PR#1824) Re: Re: (PR#2743) Blank messages and bad packet strings, Jason Short via RT, 16:22
- [Freeciv-Dev] Re: (PR#2746) Include debug setting in config.h, Jason Short via RT, 16:14
- [Freeciv-Dev] Re: (PR#2792) Help for City placement, Draw borders of cities., Raimar Falke via RT, 15:28
- [Freeciv-Dev] Re: (PR#2777) Show full Go To or Patrol route if showing unit info, Raimar Falke via RT, 15:22
- [Freeciv-Dev] (PR#2792) Help for City placement, Draw borders of cities., admerik@xxxxxxxxxxxx via RT, 14:50
- [Freeciv-Dev] Re: (PR#2765) Deleting units from worklist is very unintuitive, Stepan Roh via RT, 09:04
- [Freeciv-Dev] Re: (PR#2765) Deleting units from worklist is very unintuitive, Christian Knoke, 08:29
- [Freeciv-Dev] Re: (PR#2741) Removing explicit mentioning of T_OCEAN, Cameron Morland via RT, 08:28
- [Freeciv-Dev] Re: (PR#2765) Deleting units from worklist is very unintuitive, Mike Kaufman via RT, 08:14
- [Freeciv-Dev] (PR#2565) Plural form needed for unit types, Guest via RT, 07:22
- [Freeciv-Dev] Re: (PR#2765) Deleting units from worklist is very unintuitive, ChrisK@xxxxxxxx via RT, 07:01
- [Freeciv-Dev] Re: (PR#2746) Include debug setting in config.h, Raimar Falke via RT, 05:32
- [Freeciv-Dev] Re: (PR#2745) Change style guide to favor a++ instead of ++a, Raimar Falke via RT, 05:13
- [Freeciv-Dev] Re: (PR#2765) Deleting units from worklist is very unintuitive, Stepan Roh via RT, 05:10
- [Freeciv-Dev] Re: (PR#2775) Grouping of units, Stepan Roh via RT, 05:04
- [Freeciv-Dev] Re: (PR#2777) Show full Go To or Patrol route if showing unit info, Stepan Roh via RT, 05:03
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