[Freeciv-Dev] (PR#2598) Increase leader limit
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[rfalke - Wed Jan 8 10:18:43 2003]:
> On Tue, Dec 17, 2002 at 11:26:12PM -0800, Jason Short via RT wrote:
> >
> > [rfalke - Tue Dec 17 22:54:08 2002]:
> >
> > >
> > > To take use of the extra leader in the american ruleset you need
> the
> > > attached patch.
> >
> > 62 nations * 48 leaders/nation * 8 bytes/leader = 24k of extra
> memory
> > this change will take. IMO it is better to dynamically allocate
> this
> > array on a per-nation basis.
>
> And the patch. It is this big because I took the liberty to change
> char *leader_name[MAX_NUM_LEADERS];
> bool leader_is_male[MAX_NUM_LEADERS];
> to a more OO like
> struct leader *leaders;
> This way we can stick a picture to a leader or a description or
> something else.
If you introduce struct leader *, then get_nation_leader_names should be
changed to get_nation_leaders. This is a generally more useful
function, and avoids the _ugly_ hack that is otherwise required.
OTOH, an array of leaders will generally take up more space than having
two separate arrays of leader and gender (particularly when bool is a
char value).
I'm also not too happy with keeping around MAX_NUM_LEADERS in any
capacity. Don't tempt people to use it!
jason
- [Freeciv-Dev] (PR#2598) Increase leader limit,
Jason Short via RT <=
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